Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-01 18:45:24, ended 2026-05-01 20:17:44.

IceCreamJones, lawful female human Archeologist

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IceCreamJo the Investigator  St:13 Dx:14 Co:15 In:13 Wi:18 Ch:10  Lawful
Dlvl:5  $:15 HP:0(57) Pw:57(57) AC:-4 Exp:8 T:8457  Burdened

Latest messages:
 The pony misses!
 You kill the pony!
 You swap places with your large cat.
 You swap places with your large cat.
 You fall down the stairs.
 The Uruk-hai zaps a wand of fire!
 The bolt of fire whizzes by you!
 The bolt of fire bounces!
 The bolt of fire hits you!
 Your gloves smoulder!
 You swap places with your large cat.
 You hear the splashing of a naiad.
 You hit the red mold!
 You kill the red mold!
 You see here a red mold corpse.
 There is a red mold corpse here; eat it? [ynq] (n) y
 This red mold corpse tastes okay.
 You finish eating the red mold corpse.
 The Uruk-hai just misses!
 You hit the Uruk-hai!
 The Uruk-hai misses!
 You hit the Uruk-hai!
 You kill the Uruk-hai!
 You have a little trouble lifting $ - 15 gold pieces.
 You find a hidden door.
 The door opens.
 There are many objects here.
 You see here an iron skull cap.
 You hear some noises in the distance.
 You see here a potion of object detection.
 You have a little trouble lifting Y - a potion of object detection.
 What do you want to use or apply? [bgkwxBCGOTV-XZ or ?*] b
 You put a potion of object detection into the sack.
 You hear a nearby zap.
 The bolt of fire hits you!
 Your cloak smoulders!
 You hear a nearby zap.
 The bolt of fire hits you!
 Your gloves smoulder further!
 Unknown command ' '.
 You miss the Uruk-hai.
 The Uruk-hai zaps a wand of fire!
 The bolt of fire hits you!
 Your wooden shield smoulders!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 15 gold pieces
 Amulets
  j - an uncursed amulet of unchanging (being worn)
 Weapons
  H - a blessed +1 dagger
  u - 10 +0 daggers
  U - a +0 elven dagger (at the ready)
  t - a blessed +0 aklys
  a - a +2 scimitar named enchanted (weapon in hand)
 Armor
  c - an uncursed +0 dwarvish iron helm (being worn)
  f - an uncursed very burnt +1 pair of leather gloves (being worn)
  y - an uncursed +0 pair of iron shoes (being worn)
  S - an uncursed burnt +0 small shield (being worn)
  M - an uncursed burnt +0 leather cloak (being worn)
  d - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles
  E - an uncursed food ration
  F - 2 cursed food rations
  I - a cursed tin of homunculus meat
  K - 2 uncursed lichen corpses
 Scrolls
  N - a cursed scroll of identify
 Wands
  x - a wand of cancellation (0:3)
  C - a wand of digging (0:6)
  Z - a wand of fire (0:4)
  T - a cursed wand of magic missile (0:4)
  G - a wand of nothing (0:13)
  V - a cursed wand of probing (0:1)
  W - a cursed wand of secret door detection (0:7)
  B - a blessed wand of striking (0:1)
  k - a wand of undead turning (0:5)
 Tools
  b - an uncursed sack containing 11 items
  w - an uncursed magic whistle
  O - an uncursed oil lamp
  X - a cursed skeleton key
 Gems/Stones
  g - an uncursed touchstone

Contents of the sack:
  32 gold pieces
  an uncursed +0 pair of iron shoes
  a cursed +0 pair of iron shoes
  4 uncursed lichen corpses
  an uncursed scroll of teleportation
  an uncursed scroll of magic mapping
  an uncursed potion of confusion
  a blessed potion of extra healing named nc
  an uncursed potion of object detection
  an uncursed potion of sleeping
  a +0 pick-axe

IceCreamJones the Archeologist's attributes:

Background:
 You were an Investigator, a level 8 female human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 8457 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 1395 experience points, 1165 more were needed to attain level 9.

Basics:
 You had 0 out of 57 hit points.
 You had all 57 energy points (spell power).
 Your armor class was -4.
 Your wallet contained 15 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a scimitar.
 You had basic skill with scimitar.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You were stealthy.
 You had a small defense bonus (+2).
 You were guarded.
 You could not change from your current form.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a ghost
  a small mimic
  3 watchmen
  a giant beetle
  a leprechaun
  a lizard
  a dog
  a dust vortex
  2 Woodland-elves
  a water nymph
 12 Uruk-hai
  a rock piercer
  3 rock moles
  a pony
  4 fog clouds
  2 shriekers
  a violet fungus
  5 gnome lords
  a gnomish wizard
  a gray ooze
  a giant ant
  2 little dogs
  a kitten
  3 dwarves
  4 homunculi
  2 kobold lords
  a kobold shaman
  2 hill orcs
  9 rothes
  4 giant bats
  7 iguanas
  8 killer bees
  2 coyotes
  3 gas spores
  2 hobbits
 15 manes
  2 large kobolds
  a hobgoblin
  2 cave spiders
  a brown mold
  2 yellow molds
  a green mold
  a red mold
 26 gnomes
  3 gnome zombies
  6 geckos
  8 jackals
  2 foxes
  a kobold
  3 goblins
  6 sewer rats
  3 grid bugs
  2 bats
  9 lichens
  2 kobold zombies
  5 newts
196 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A sink.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar, a fountain.
   Level 4:
      A fountain.
   Level 5: <- You were here.
      A general store, an altar to Quetzalcoatl, a fountain.
      Final resting place for
         you, killed by a bolt of fire,
         BeardyHaddock-Wiz-Elf-Mal-Cha, killed by an Uruk-hai.
   Level 6:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, some fountains, some trees.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  IceCreamJones   |
                  |      47 Au       |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IceCreamJones the Archeologist...

You died in The Dungeons of Doom on dungeon level 5 with 5983 points,
and 47 pieces of gold, after 8457 moves.
You were level 8 with a maximum of 57 hit points when you died.

