Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-30 06:21:16, ended 2026-06-30 18:01:44.

IceCreamJones, chaotic male human Rogue

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IceCreamJones the Rogue  St:14 Dx:18 Co:15 In:7 Wi:14 Ch:11  Chaotic
Dlvl:4  $:0  HP:0(73) Pw:41(41) AC:10 Xp:9 T:12943  Strained

Latest messages:
 f - 2 +0 daggers (at the ready) (11 in total).
 There is an open door here.
 You see here a +0 dagger.
 You have a little trouble lifting a +0 dagger.  Continue? [ynq] (q)
 What do you want to drop? [a-df-ikln-psuw-zAC-E or ?*]
 You drop an uncursed sack containing 8 items.
 The ape hits!
 The ape hits again!
 The ape bites!
 What do you want to wield? [- afluA or ?*]
 You are already wielding that!
 You hit the ape!
 The ape hits!
 The ape hits again!
 The ape bites!
 You hit the ape.
 The ape hits!
 The ape hits again!
 The ape bites!
 You kill the ape!
 You see here an ape corpse.
 You have much trouble lifting an ape corpse.  Continue? [ynq] (q)
 You have much trouble lifting b - an ape corpse.
 You stagger under your heavy load.  Movement is very hard.
 The ape hits!
 The ape hits again!
 The ape bites!
 The ape hits!
 The ape hits again!
 The ape bites!
 The ape hits!
 The ape hits again!
 The ape bites!
 The ape hits!
 The ape hits again!
 The ape bites!
 The ape hits!
 The ape hits again!
 The ape bites!
 The ape hits!
 The ape hits again!
 The ape bites!
 You don't have enough stamina to move.
 The ape hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct and achievements? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Amulets  ('"')
  C - a cursed amulet of change
 Weapons  (')')
  l - a blessed +3 dagger
  f - 11 +0 daggers (at the ready)
  A - a +0 aklys
  a - a +0 short sword (weapon in right hand)
 Armor    ('[')
  i - a blessed +1 dwarvish iron helm
  g - an uncursed +0 pair of elven boots
  n - a cursed -1 pair of fumble boots
  c - a blessed +0 pair of iron shoes
  d - an uncursed +0 dwarvish cloak (being worn)
  o - an uncursed +0 dwarvish mithril-coat
 Comestibles  ('%')
  y - an uncursed slime mold
  h - 2 uncursed food rations
  b - an uncursed ape corpse
 Scrolls  ('?')
  w - an uncursed scroll of remove curse
 Rings    ('=')
  D - a cursed ring of fire resistance
  E - an uncursed ring of free action
 Wands    ('/')
  p - a wand of magic missile (0:4)
  x - a wand of striking (0:1)
 Tools    ('(')
  k - an uncursed skeleton key
  z - an uncursed tin whistle
  u - a +0 unicorn horn
 Gems/Stones  ('*')
  s - a cursed ruby

IceCreamJones the Rogue's attributes:

Background:
 You were a Rogue, level 9 male human.
 You were chaotic, on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 12943 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 3094 experience points, 2026 more were needed to attain level 10.

Basics:
 You had 0 out of 73 hit points.
 You had all 41 energy points (spell power).
 Your armor class was 10.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were strained; movement was very slowed.
 You were wielding a short sword.
 You were skilled in short sword and could have enhanced that.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You were poison resistant.
 You were telepathic.
 You were stealthy.
 You were warded.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 2 hours, 14 minutes and 41 seconds.

Major events:
 Turn
    1: IceCreamJones the chaotic male human Rogue entered the dungeon
 1158: entered the Gnomish Mines
 1522: attained the rank of Cutpurse (level 3)
 5358: attained the rank of Rogue (level 6)
12943: killed by an ape

Spells:
 Name                 Level Category     Fail Retention
 turn undead            6   clerical     100%   51%-75%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Basic]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Skilled]
   knife              [Unskilled]
   short sword        [Skilled]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Cutpurse.
 You attained the rank of Rogue.
 You entered a shop.

 The Dungeons of Doom: levels 1 to 9
    Level 1:
       An altar, a sink.
    Level 2:
       Stairs down to The Gnomish Mines.
    Level 3:
       A fountain, a sink.
    Level 4: <- You were here.
       An altar to Kos, some fountains, a sink.
       Final resting place for
          you, killed by an ape.
    Level 5:
       A throne, some fountains.
    Level 6:
       A tool shop.
    Level 7:
       A fountain.
    Level 8:
       Many fountains.
       Oracle of Delphi.
    Level 9:
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  a warg
  a gelatinous cube
  a large dog
  a human mummy
  a python
  2 wraiths
  a carnivorous ape
 an ettin zombie
  a chameleon
 11 wolves
 46 leprechauns
 an orc-captain
  a horse
  a gnome ruler
  2 orc mummies
  2 werewolves
  2 lizards
  a dog
  a housecat
  2 dwarf leaders
  2 blue jellies
  3 white unicorns
  2 dust vortices
  a raven
  a plains centaur
  a snake
  5 apes
  a rope golem
  a soldier ant
  2 bugbears
 an imp
  3 wood nymphs
  3 water nymphs
  a mountain nymph
  8 Mordor orcs
 an orc shaman
  2 rock piercers
  a fog cloud
  2 yellow lights
  2 shriekers
  3 violet fungi
  5 gnome leaders
  a gnomish wizard
  2 kobold mummies
  3 gray oozes
  2 paper golems
  2 little dogs
  6 floating eyes
  2 kittens
  7 dwarves
  2 kobold leaders
  8 hill orcs
  5 rothes
  a rabid rat
  2 giant bats
  6 orc zombies
  6 dwarf zombies
  6 iguanas
  6 acid blobs
  a gas spore
  a hobbit
  3 large kobolds
  3 hobgoblins
  7 giant rats
  2 cave spiders
  a brown mold
  a yellow mold
  a red mold
 15 gnomes
 19 garter snakes
  2 gnome zombies
 11 geckos
  9 jackals
  4 foxes
  7 kobolds
  3 goblins
  2 sewer rats
 10 grid bugs
  6 lichens
  4 kobold zombies
 13 newts
323 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  IceCreamJones   |
                  |       0 Au       |
                  | killed by an ape |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IceCreamJones the Rogue...

You died in The Dungeons of Doom on dungeon level 4 with 12836 points,
and 0 pieces of gold, after 12943 moves.
You were level 9 with a maximum of 73 hit points when you died.

