Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-07-05 19:40:23, ended 2026-07-05 21:47:23.

IceCreamJones, lawful female human Priestess

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                              |.`.....|..0...-...|
                              |.......|...|....-.|
                              |...<...|-.--.-....|
                              |.......|..........|
                            --|.......|...|...--.|
                            |.-)......|---|.-....|
                            |.|------------%...---
                            |.-.......f@c))>...|
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IceCreamJones the Adept      St:15 Dx:13 Co:15 In:8 Wi:16 Ch:11  Lawful
Dlvl:3  $:716 HP:0(84) Pw:15(108) AC:2  Xp:9 T:10407  Stone

Latest messages:
 The quantum mechanic hits!
 You are not affected.
 What do you want to wield? [- anvN or ?*]
 You are already wielding that!
 You miss the quantum mechanic.
 It misses the quantum mechanic.
 The quantum mechanic hits!
 You are not affected.
 What do you want to wield? [- anvN or ?*]
 You are already wielding that!
 You kill the quantum mechanic!
 You see here a gremlin corpse.
 You descend the stairs.
 The large cat misses the hobbit.
 The large cat bites the hobbit.
 The hobbit is killed!
 Your large cat eats a hobbit corpse.
 There are several objects here.
 The door opens.
 The large cat picks up a runed dagger.
 You hit the gnomish wizard!
 The gnomish wizard casts a spell at you!
 Your brain is on fire!
 You hit the gnomish wizard!
 You miss the gnomish wizard.
 You kill the gnomish wizard!
 You see here a magenta potion.
 k - a magenta potion.
 Click!  The cockatrice triggers a rolling boulder trap.
 The cockatrice bites!
 The cockatrice touches you!
 You hear the cockatrice's hissing!
 You are slowing down.
 What do you want to ready? [$nv or ?*]
 v - 19 darts (at the ready).
 In what direction?
 The dart misses the cockatrice.
 Your limbs are stiffening.
 In what direction?
 The dart misses the cockatrice.
 Your limbs have turned to stone.
 You have turned to stone.
 The cockatrice bites!
 The cockatrice touches you!
 You are a statue.
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct and achievements? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 716 gold pieces
 Amulets  ('"')
  I - an amulet versus poison (being worn)
 Weapons  (')')
  v - 17 +0 darts (at the ready)
  n - 9 +0 shuriken
  a - a blessed +1 mace (weapon in left hand)
 Armor    ('[')
  E - a +0 pair of leather gloves (being worn)
  K - a +0 pair of speed boots (being worn)
  c - a +0 small shield (being worn)
  M - a +0 robe (being worn)
  O - a blessed +1 leather armor (being worn)
 Comestibles  ('%')
  d - 2 slime molds
  Y - a food ration
  F - a lizard corpse
 Potions  ('!')
  k - a potion of fruit juice
 Rings    ('=')
  S - a blessed +1 ring of increase damage (on right hand)
 Wands    ('/')
  h - a wand of cancellation (0:6)
  P - a wand of magic missile (0:3)
  t - a wand of sleep (0:2)
  C - a wand of slow monster (0:3)
  e - a wand of speed monster (0:6)
  Q - a wand of stasis (0:5)
 Tools    ('(')
  b - a bag of holding containing 28 items
  W - an empty sack
  J - a lock pick
  r - a skeleton key
  u - a tin whistle
  o - a towel
  N - a +0 unicorn horn
  w - a wax candle

Contents of the bag of holding:
  393 gold pieces
  a +0 aklys
  a +0 pair of jumping boots
  2 carrots
  a clove of garlic
  4 food rations
  a fortune cookie
  an orange
  2 pancakes
  2 sprigs of wolfsbane
  2 cursed tripe rations
  2 lichen corpses
  a scroll of fire
  a scroll of identify
  a cursed scroll of teleportation
  5 potions of healing
  a potion of extra healing
  2 potions of holy water
  a cursed ring of aggravate monster
  a cursed ring of polymorph
  a +3 ring of adornment
  a ring of poison resistance
  a wand of nothing (0:11)
  a wand of create monster (0:11)
  a wand of sleep (0:5)
  2 tallow candles
  an oil lamp
  a wax candle

IceCreamJones the Priestess's attributes:

Background:
 You were an Adept, a level 9 human Priestess.
 You were lawful, on a mission for Issek
 who was opposed by Mog (neutral) and Kos (chaotic).
 You were left-handed.
 You were in Sokoban, on level 3.
 You entered the dungeon 10407 turns ago.
 You had 3198 experience points, 1922 more were needed to attain level 10.

Basics:
 You had 0 out of 84 hit points.
 You had 15 out of 108 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 716 zorkmids, and
 you had 393 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 16 (peak:17, limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You turned into stone.
 You weren't hungry.
 You were unencumbered.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You had a small damage bonus (+1).
 You were guarded.
 Your spell casting was enhanced by wearing a robe.
 You were very fast.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 2 hours, 6 minutes and 53 seconds.

Major events:
 Turn
    1: IceCreamJones the lawful human Priestess entered the dungeon
  510: entered the Gnomish Mines
  800: attained the rank of Acolyte (level 3)
 3944: attained the rank of Adept (level 6)
 4207: entered Sokoban
 4575: completed 1st Sokoban level
 6919: reached Mine Town
 8859: completed 2nd Sokoban level
 9213: completed 3rd Sokoban level
10300: completed 4th Sokoban level
10407: petrified by a cockatrice

Spells:
 Name                 Level Category     Fail Retention
 detect monsters        1   divination     0%   26%-50%
 healing                1   healing        0%   41%-50%
 magic mapping          5   divination    95%   51%-75%
 magic missile          2   attack         0%   51%-75%
 cone of cold           4   attack        95%   51%-75%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Expert]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Basic]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Acolyte.
 You entered a shop.
 You attained the rank of Adept.
 You entered Sokoban.
 You entered Minetown.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 7
    Level 1:
    Level 2: "SCGC"
       An armor shop.
       Stairs down to The Gnomish Mines.
    Level 3: "stash"
       A tool shop, a fountain, a sink.
    Level 4:
       A grave.
    Level 5:
       A fountain.
       Oracle of Delphi.
    Level 6:
       An armor shop.
       Stairs up to Sokoban, level 5.
    Level 7:
 The Gnomish Mines: levels 3 to 6
    Level 3:
    Level 4:
    Level 5:
       Many shops, a temple and an altar, some fountains.
    Level 6:
 Sokoban: levels 5 up to 2
    Level 2:
       Solved.
    Level 3: <- You were here.
       Solved.
       Final resting place for
          you, petrified by a cockatrice.
    Level 4:
       Solved.
    Level 5:
       Solved.


Vanquished creatures:
  2 giant mimics
  a giant zombie
  5 small mimics
  a xan
 an ogre leader
  a quantum mechanic
  a gelatinous cube
  a chameleon
  a giant beetle
  a gremlin
  a spotted jelly
  5 leprechauns
  a mumak
 an ice vortex
  a black light
  a gnome ruler
 an orc mummy
 an owlbear
  a yeti
  a lizard
  a jaguar
  a blue jelly
  a black unicorn
  a gnome mummy
  5 water moccasins
  a bugbear
 an imp
  2 wood nymphs
  2 mountain nymphs
  3 Uruk-hai
  2 rock piercers
  a rock mole
  a pony
  a fog cloud
  a yellow light
  6 gnome leaders
  3 gnomish wizards
  a kobold mummy
  2 gray oozes
  a barrow wight
  a straw golem
  a giant ant
  a little dog
  2 floating eyes
  a kitten
  3 dwarves
  2 kobold leaders
  a kobold shaman
 19 hill orcs
  a rothe
  a rabid rat
  a centipede
  3 giant bats
  3 orc zombies
  2 wererats
  2 werejackals
  8 iguanas
  a killer bee
  a hobbit
  2 large kobolds
  2 hobgoblins
  3 giant rats
  a brown mold
  4 yellow molds
  2 green molds
 22 gnomes
  6 garter snakes
  6 geckos
 18 jackals
  5 foxes
  2 kobolds
  7 goblins
  7 sewer rats
  9 grid bugs
  2 bats
  5 lichens
  4 kobold zombies
  9 newts
236 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  IceCreamJones   |
                  |     1109 Au      |
                  |  petrified by a  |
                  |    cockatrice    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IceCreamJones the Priestess...

You turned to stone in Sokoban on dungeon level 3 with 14231 points,
and 1109 pieces of gold, after 10407 moves.
You were level 9 with a maximum of 84 hit points when you turned to stone.

