Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-26 23:26:51, ended 2026-04-26 23:38:20.

InsertName, chaotic male human Rogue

       ...
       .d.
       G@-
       ---

InsertName the Cutpurse  St:17 Dx:18 Co:12 In:9 Wi:11 Ch:8  Chaotic
Dlvl:5  $:40 HP:0(19) Pw:11(11) AC:7  Exp:3 T:1445 

Latest messages:
 You throw 2 daggers.
 The 1st dagger hits the floating eye!
 You kill the floating eye!
 g - 6 +0 daggers (at the ready).
 g - a +0 dagger (at the ready).
 You swap places with your little dog.
 You descend the stairs.
 You climb up the stairs.
 $ - 3 gold pieces.
 You see here a bag.
 #
 There is a bag here, loot it? [ynq] (q)
 You carefully open the bag...
 The bag is empty.
 w - an empty bag.
 #
 What do you want to call? [dhilt-w or ?*]
 You see here an emerald potion.
 x - an emerald potion.
 You are beginning to feel weak.
 What do you want to eat? [npr or ?*]
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 You swap places with your little dog.
 You hear someone counting money.
 You swap places with your little dog.
 You swap places with your little dog.
 You descend the stairs.
 In what direction?
 The dagger hits the gnome lord.
 The gnome lord swings his bow.
 The gnome lord hits!
 In what direction?
 The dagger hits the gnome lord.
 The gnome lord swings his bow.
 The gnome lord hits!
 In what direction?
 The dagger hits the gnome lord.
 In what direction?
 You throw 2 daggers.
 The 1st dagger hits the gnome lord.
 The 2nd dagger hits the gnome lord.
 The gnome lord swings his bow.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 40 gold pieces
 Weapons
  b - a +0 dagger (weapon in hand)
  g - 9 +0 daggers (at the ready)
  a - a +0 short sword (alternate weapon; not wielded)
 Armor
  v - an uncursed +0 orcish helm named !C (being worn)
  c - a blessed burnt +1 leather armor (being worn)
 Comestibles
  p - 2 uncursed apples
  r - an uncursed tripe ration
  n - an uncursed lichen corpse
 Scrolls
  l - an uncursed scroll of amnesia
  t - 2 uncursed scrolls of charging
  i - an uncursed scroll of identify
 Potions
  u - an uncursed potion of gain ability
  d - an uncursed potion of sickness
  x - an uncursed potion of sleeping
 Tools
  w - an empty uncursed bag of holding
  h - an empty uncursed sack
  k - an uncursed lock pick

InsertName the Rogue's attributes:

Background:
 You were a Cutpurse, a level 3 male human Rogue.
 You were chaotic, nominally on a mission for Kos
 who was opposed by Issek (lawful) and Mog (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 1445 turns ago.
 It was nighttime.
 You had 54 experience points, 26 more were needed to attain level 4.

Basics:
 You had 0 out of 19 hit points.
 You had all 11 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 40 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 17 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were devoutly aligned.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  a floating eye
  a giant bat
  a hobgoblin
  3 giant rats
  2 red molds
  a jackal
  2 foxes
  a goblin
  5 grid bugs
  2 lichens
  a newt
20 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3:
      A delicatessen.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a gnome lord.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    InsertName    |
                  |      40 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye InsertName the Rogue...

You died in The Gnomish Mines on dungeon level 5 with 452 points,
and 40 pieces of gold, after 1445 moves.
You were level 3 with a maximum of 19 hit points when you died.

