Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-08 22:26:51, ended 2026-03-08 22:41:36.

Jinnora, neutral female human Wizard

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Jinnora the Conjurer      St:10 Dx:12 Co:14 In:18 Wi:11 Ch:10  Neutral
Dlvl:5  $:174 HP:33(33) Pw:20(34) AC:9  Xp:4/93 T:1168 

Latest messages:
 You hit the hobbit.
 The hobbit thrusts her runed dagger.
 The hobbit hits!
 You miss the hobbit.
 You hit the hobbit.
 The hobbit thrusts her runed dagger.
 The hobbit hits!
 You kill the hobbit!
 You see here a runed dagger.
 I - a runed dagger.
 What do you want to wield? [- aI or ?*] I
 I - a runed dagger (weapon in hand).
 You stop searching.
 You descend the stairs.
 You see here an apple.
 J - an apple.
 What do you want to read? [j-mqwzEF or ?*] ?
 You begin to memorize the runes.
 You add the "jumping" spell to your repertoire.
 You descend the stairs.
 You see here a scroll of teleportation.
 K - a scroll of teleportation.
 You hear the footsteps of a guard on patrol.
 You hear the splashing of a naiad.
 You hear someone counting money.
 You hear someone counting money.
 What do you want to throw? [$aI or ?*] t
 In what direction? 6
 The corpse misses the little dog.
 Really attack the little dog? [yn] (n) n
 You see here a lichen corpse.
 t - a lichen corpse.
 In what direction? 4
 The door resists!
 In what direction? 4
 The door resists!
 In what direction? 4
 The door opens.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 What do you want to wield? [- aI or ?*] s
 s - a dark potion (weapon in hand).
 There is nothing here to pick up.
 With great effort you move the boulder.
 What do you want to ready? [- $aI or ?*] <esc>
 Never mind.
 What do you want to drink? [fgsx or ?*] <esc>
 Never mind.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 174 gold pieces
 Weapons
  I - an uncursed +0 elven dagger
  a - a blessed burnt +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - 2 uncursed kiwis
  J - an uncursed apple
  y - an uncursed tripe ration
  t - an uncursed lichen corpse
 Scrolls
  w - an uncursed scroll of enchant armor
  z - an uncursed scroll of light
  k - a blessed scroll of punishment
  q - an uncursed scroll of remove curse
  j - an uncursed scroll of teleportation
  K - an uncursed scroll of teleportation
 Spellbooks
  E - an uncursed novel named Guards! Guards!
  l - a blessed spellbook of force bolt
  F - an uncursed spellbook of jumping
  m - an uncursed spellbook of light
 Potions
  s - a blessed potion of confusion (weapon in hand)
  x - an uncursed potion of hallucination
  g - a blessed potion of sleeping
  f - an uncursed potion of speed
 Rings
  d - an uncursed ring of conflict
  e - an uncursed +1 ring of increase accuracy
 Wands
  c - an uncursed wand of speed monster (0:4)
 Tools
  n - an uncursed magic marker (0:70)
  p - an uncursed tin whistle
 Gems/Stones
  u - an uncursed worthless piece of green glass
  B - an uncursed worthless piece of orange glass
  v - an uncursed worthless piece of red glass
  r - an uncursed worthless piece of white glass
  D - an uncursed worthless piece of yellow glass

Jinnora the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1168 turns ago.
 It was nighttime.
 You had 93 experience points, 67 more were needed to attain level 5.

Basics:
 You had all 33 hit points.
 You had 20 out of 34 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 174 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a potion.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You were warded.
 You were fast.
 You survived.

Vanquished creatures:
  a small mimic
 an iguana
  a hobbit
  a red mold
  4 jackals
  a fox
  5 grid bugs
  a lichen
  5 newts
20 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A potion shop.
   Level 3:
      A scroll shop.
   Level 4:
   Level 5: <- You were here.

Goodbye Jinnora the Wizard...

You quit in The Dungeons of Doom on dungeon level 5 with 746 points,
and 174 pieces of gold, after 1168 moves.
You were level 4 with a maximum of 33 hit points when you quit.

