Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-21 22:20:28, ended 2026-07-21 22:38:43.

Jinnora, chaotic female human Archeologist

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Jinnora the Field Worker   St:11 Dx:12 Co:12 In:17 Wi:16 Ch:9  Chaotic
Dlvl:4  $:13 HP:30(33) Pw:20(20) AC:6  Xp:4/133 T:2477 

Latest messages:
 Where do you want to travel to?
 (For instructions type a '?')
 You descend the stairs.
 You swap places with your housecat.
 You swap places with your housecat.
 You climb up the stairs.
 You hear someone counting gold coins.
 You swap places with your housecat.
 You see here a wererat corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 You swap places with your housecat.
 You swap places with your housecat.
 An iron skull cap lands on the altar.
 There is an amber flash as a pair of jungle boots hits the altar.
 2 oranges land on the altar.
 2 tripe rations land on the altar.
 A fizzy potion lands on the altar.
 A wand called mm lands on the altar.
 A wand of digging lands on the altar.
 K - an uncursed iron skull cap.
 G - a blessed pair of jungle boots.
 D - 2 uncursed oranges.
 I - 2 uncursed tripe rations.
 y - an uncursed fizzy potion.
 B - an uncursed wand called mm.
 z - an uncursed wand of digging.
 What do you want to wear? [G or ?*] ?
 What do you want to wear? [G or ?*] G
 You finish your dressing maneuver.
 You walk very quietly.
 What do you want to take off? [bcG or ?*] c
 You were wearing an uncursed +0 fedora.
 What do you want to wear? [cxK or ?*] ?
 You finish your dressing maneuver.
 Your mind oscillates briefly.
 The etched helmet glows black for a moment.
 What do you want to use or apply? [ae-glswzB or ?*] s
 q - an uncursed scroll of remove curse.
 What do you want to read? [oq or ?*] q
 As you read the scroll, it disappears.
 Being confused, you mispronounce the magic words...
 You feel like you need some help.
 You feel less confused now.
 What do you want to take off? [bxG or ?*] ?
 You can't.  It is cursed.
 What do you want to ready? [$ or ?*] <esc>
 Never mind.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 13 gold pieces
 Weapons  (')')
  a - a cursed +2 bullwhip (weapon in right hand)
 Armor    ('[')
  c - an uncursed +0 fedora
  x - a cursed +0 helm of opposite alignment (being worn)
  K - an uncursed +0 orcish helm
  G - a blessed +0 pair of elven boots (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  D - 2 uncursed oranges
  I - 2 uncursed tripe rations
 Scrolls  ('?')
  o - an uncursed scroll of scare monster
 Potions  ('!')
  y - an uncursed potion of sickness
 Rings    ('=')
  p - an uncursed +1 ring of protection (on left hand)
 Wands    ('/')
  z - an uncursed wand of digging (0:5)
  l - an uncursed wand of locking (0:7)
  B - an uncursed wand of magic missile (0:7)
 Tools    ('(')
  s - an uncursed bag of holding containing 12 items
  w - a cursed magic whistle
  e - an uncursed +0 pick-axe (alternate weapon; not wielded)
  f - an uncursed tinning kit (0:50)
 Gems/Stones  ('*')
  g - an uncursed touchstone

Contents of the bag of holding:
  47 gold pieces
  11 cursed -1 darts
  an uncursed +0 orcish dagger
  an uncursed +0 elven spear
  an uncursed +0 spear
  5 uncursed food rations
  3 uncursed lichen corpses
  an uncursed scroll of confuse monster
  a blessed scroll of stinking cloud
  a potion of holy water
  an uncursed ring of cold resistance
  an empty uncursed sack

Jinnora the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 female human Archeologist.
 You were chaotic, temporarily on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were actually lawful.
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2477 turns ago.
 It was nighttime.
 You had 133 experience points, 27 more were needed to attain level 5.

Basics:
 You had 30 out of 33 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 13 zorkmids, and
 you had 47 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip and could have enhanced that.

Final Attributes:
 You were nominally aligned.
 You had automatic searching.
 You were stealthy.
 You had a small defense bonus (+1).
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 18 minutes and 15 seconds.

Major events:
 Turn
    1: Jinnora the lawful female human Archeologist entered the dungeon
  818: entered the Gnomish Mines
 1468: attained the rank of Field Worker (level 3)
 2477: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Field Worker.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
       A fountain.
    Level 2:
       A scroll shop, a fountain.
    Level 3:
       A food shop, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4: <- You were here.
       An altar to Huhetotl, a fountain.
    Level 5:
    Level 6:
       A fountain.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a rock piercer
  a shrieker
  a guardian naga hatchling
  a kitten
  a kobold leader
  2 rothes
  a wererat
 an iguana
  2 acid blobs
  a hobgoblin
  a giant rat
  a brown mold
  3 gnomes
  8 garter snakes
  a gnome zombie
  3 geckos
  a jackal
  2 foxes
  3 goblins
  2 grid bugs
  2 bats
  3 lichens
  7 newts
49 creatures vanquished.

No species were genocided or became extinct.

Goodbye Jinnora the Archeologist...

You quit in The Dungeons of Doom on dungeon level 4 with 852 points,
and 60 pieces of gold, after 2477 moves.
You were level 4 with a maximum of 33 hit points when you quit.

