Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-22 01:51:05, ended 2026-07-22 02:03:10.

Jinnora, neutral female human Wizard

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         ---.--              |...<........|
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       |.............####################[#######   #ud+
       |............|    #          ---------.-      d
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Jinnora the Werejackal    St:12 Dx:14 Co:13 In:18 Wi:10 Ch:10  Neutral
Dlvl:3  $:0  HP:12(12) Pw:50(50) AC:7  HD:2 T:1650  Satiated

Latest messages:
 You add the "create familiar" spell to your repertoire, as 'd'.
 The pony misses the dwarf.
 The pony misses the dwarf.
 You miss the dwarf.
 The pony hits the dwarf.
 The pony misses the dwarf.
 The pony misses the dwarf.
 The pony misses the dwarf.
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 The pony hits the dwarf.
 The pony misses the dwarf.
 The dwarf thrusts his broad short sword at the pony.
 The dwarf misses the pony.
 You miss the dwarf.
 The dwarf thrusts his broad short sword.
 The dwarf hits!
 The pony hits the dwarf.
 The dwarf is killed!
 The fox drops a gold piece.
 The jackal drops a gold piece.
 The pony drops a mummy wrapping.
 There are several objects here.
 Your pony eats a lichen corpse.
 There is a dwarf corpse here; eat it? [ynq] (n) y
 This dwarf corpse is delicious!
 Your pony eats a lichen corpse.
 The jackal drops a gold piece.
 Your pony eats a lichen corpse.
 The jackal drops a mummy wrapping.
 The pony picks up a mummy wrapping.
 Your pony steps reluctantly onto a scroll labeled ZELGO MER.
 The jackal picks up a gold piece.
 The fox picks up a gold piece.
 You finish eating the dwarf corpse.
 The jackal drops a gold piece.
 There are many objects here.
 The jackal picks up a gold piece.
 The fox picks up a gold piece.
 The fox drops a gold piece.
 The jackal drops a gold piece.
 The jackal picks up a gold piece.
 The jackal drops a gold piece.
 Your jackal steps reluctantly onto a rotted hooded cloak.
 The jackal picks up a rotted hooded cloak.
 The pony drops a mummy wrapping.
 Your fox steps reluctantly onto a pair of hard shoes.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Armor    ('[')
  b - an uncursed +1 cloak of magic resistance
 Spellbooks  ('+')
  A - an uncursed spellbook of create familiar

Jinnora the Wizard's attributes:

Background:
 You were in female werejackal form.
 You were actually a Conjurer, a level 5 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were normally right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1650 turns ago.
 It was nighttime.

Basics:
 You had all 12 hit points.
 You had all 50 energy points (spell power).
 You had 2 hit dice.
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12.
 Your dexterity was 14.
 Your constitution was 13.
 Your intelligence was 18.
 Your wisdom was 10.
 Your charisma was 10.

Final Status:
 You were transformed.
 You were satiated.
 You were unencumbered.
 You weren't wielding anything.
 You were unskilled in bare handed combat.
 You weren't wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You regenerated.
 You were a werejackal in beast form.
 You were harmed by silver.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 12 minutes and 5 seconds.

Major events:
 Turn
    1: Jinnora the neutral female human Wizard entered the dungeon
  544: attained the rank of Conjurer (level 3)
  553: entered the Gnomish Mines
 1650: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 identify               3   divination    85%  76%-100%
 healing                1   healing        0%  76%-100%
 create familiar        6   clerical     100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
    Level 2:
       Stairs down to The Gnomish Mines.
    Level 3: <- You were here.
       A fountain.
 The Gnomish Mines: levels 3 to 4
    Level 3:
    Level 4:


Vanquished creatures:
  a gnome ruler
  2 rock moles
  a pony
  2 gnome leaders
  a kobold mummy
  a little dog
  a floating eye
  a kitten
  2 dwarves
  a rabid rat
  a werejackal
 an acid blob
  3 coyotes
  2 giant rats
  9 gnomes
  7 jackals
  a kobold
  2 goblins
  a grid bug
  a bat
  5 lichens
  2 newts
48 creatures vanquished.

No species were genocided or became extinct.

Goodbye Jinnora the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 1042 points,
and 0 pieces of gold, after 1650 moves.
You were level 5 with a maximum of 40 hit points when you quit.

