Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-07 12:31:27, ended 2026-06-07 13:20:51.

Jobair, lawful female dwarven Archeologist

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Jobair the Field Worker    St:10 Dx:8 Co:15 In:16 Wi:16 Ch:9  Lawful
Dlvl:7  $:0  HP:0(30) Pw:13(13) AC:7  Xp:4 T:4077 

Latest messages:
 Godzilla shifts location.
 What do you want to use or apply?
 You produce a strange whistling sound.
 Godzilla shifts location.
 What do you want to use or apply?
 You produce a strange whistling sound.
 Godzilla shifts location.
 Godzilla bites the gnome.
 The gnome wields 3 daggers!
 Godzilla bites the gnome.
 The gnome is killed!
 There is a gnome corpse here; eat it? [ynq] (n) y
 This gnome corpse is fatty.
 You stop eating the gnome corpse.
 The giant bat misses!
 You miss the giant bat.
 The giant bat bites!
 The giant bat misses!
 You hit the giant bat.
 What do you want to use or apply?
 You produce a strange whistling sound.
 Godzilla shifts location.
 Godzilla eats a partly eaten gnome corpse.
 What do you want to use or apply?
 You produce a strange whistling sound.
 Godzilla appears.
 The giant bat bites!
 You miss the giant bat.
 The giant bat bites!
 The giant bat bites!
 You hit the giant bat!
 The giant bat bites!
 You miss the giant bat.
 The giant bat just misses!
 The giant bat bites!
 You miss the giant bat.
 The giant bat misses!
 The giant bat bites!
 You miss the giant bat.
 The giant bat misses!
 The giant bat bites!
 You hit the giant bat!
 The giant bat bites!
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons  (')')
  I - 10 +0 darts
  m - a +0 silver saber (weapon in right hand)
 Armor    ('[')
  f - an uncursed +0 orcish helm (being worn)
  X - an uncursed +0 cloak of invisibility (being worn)
  h - an uncursed +0 leather jacket (being worn)
 Wands    ('/')
  o - a wand of death (0:7)
  A - a wand of slow monster (0:3)
  K - a blessed wand of striking (0:4)
 Tools    ('(')
  b - an uncursed bag of holding containing 32 items
  L - an empty uncursed oilskin sack
  F - an uncursed leash
  w - an uncursed magic whistle
  r - an uncursed skeleton key
  M - an uncursed partly used tallow candle
 Gems/Stones  ('*')
  g - an uncursed touchstone

Contents of the bag of holding:
  35 gold pieces
  a cursed amulet of change
  a +0 dagger
  a cursed -1 cloak of protection
  a cursed +0 dwarvish mithril-coat
  6 uncursed food rations
  2 uncursed tripe rations
  an uncursed scroll of confuse monster
  an uncursed scroll of enchant armor
  an uncursed scroll of identify
  an uncursed scroll of light
  an uncursed scroll of remove curse
  an uncursed potion of acid
  an uncursed potion of booze
  an uncursed potion of full healing
  3 uncursed potions of healing
  an uncursed potion of levitation
  an uncursed potion of paralysis
  an uncursed ring of fire resistance
  an uncursed ring of invisibility
  an uncursed ring of poison resistance
  an uncursed ring of teleport control
  an empty uncursed sack
  a +0 pick-axe
  an uncursed skeleton key
  a tinning kit (0:59)
  an uncursed emerald
  a cursed fluorite stone
  an uncursed worthless piece of black glass
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of yellow glass
  an uncursed worthless piece of yellowish brown glass

Jobair the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 female dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 4077 turns ago.
 You had 133 experience points, 27 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had all 13 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty, but
 you had 35 zorkmids stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (peak:13, limit:18/100).
 Your dexterity was 8 (limit:20).
 Your constitution was 15 (peak:16, limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 9 (limit:16).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a saber.
 You had basic skill with saber.

Final Attributes:
 You were piously aligned.
 You had automatic searching.
 You had infravision.
 You were invisible.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 49 minutes and 23 seconds.

Major events:
 Turn
    1: Jobair the lawful female dwarven Archeologist entered the dungeon
 1850: attained the rank of Field Worker (level 3)
 2527: entered the Gnomish Mines
 4077: killed by a giant bat

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Basic]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Field Worker.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
       Some fountains.
    Level 2:
       A tool shop, a fountain.
    Level 3:
       A general store, some fountains.
    Level 4:
       A general store.
       Stairs down to The Gnomish Mines.
    Level 5:
 The Gnomish Mines: levels 5 to 7
    Level 5:
    Level 6:
    Level 7: <- You were here.
       Final resting place for
          you, killed by a giant bat.


Vanquished creatures:
  a small mimic
  2 giant spiders
  a bugbear
  a wood nymph
  a yellow light
  2 gnome leaders
  a gray ooze
  a ghoul
  2 giant ants
  a little dog
  a homunculus
  a rothe
  a giant bat
  a dwarf zombie
  2 iguanas
 an acid blob
  a gas spore
  a hobbit
  a giant rat
  4 cave spiders
 13 gnomes
  2 geckos
  5 jackals
  a fox
  3 goblins
  2 sewer rats
  6 grid bugs
  6 lichens
  a kobold zombie
  6 newts
72 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Jobair      |
                  |      35 Au       |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Jobair the Archeologist...

You died in The Gnomish Mines on dungeon level 7 with 864 points,
and 35 pieces of gold, after 4077 moves.
You were level 4 with a maximum of 30 hit points when you died.

