Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-07 13:23:46, ended 2026-06-07 13:32:20.

Jobair, lawful female dwarven Archeologist

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Jobair the Digger          St:13 Dx:10 Co:16 In:16 Wi:15 Ch:8  Lawful
Dlvl:3  $:43 HP:23(23) Pw:3(3) AC:9  Xp:2 T:916 

Latest messages:
 As you kick the door, it crashes open!
 "Hello, Jobair!  Welcome to Kirikkale's used armor dealership!"
 "Will you please leave your pick-axe outside?"
 #a: unknown extended command.
 What do you want to adjust?
 Adjust letter to what [hzA-Z] (? see used letters)? b
 Swapping: b - an empty uncursed sack.
 What do you want to use or apply?
 You put a +0 pick-axe into the sack.
 Pick a monster, object or location.
 You swap places with Godzilla.
 You see here 2 gold pieces.
 $ - 2 gold pieces (38 in total).
 You swap places with Godzilla.
 You swap places with Godzilla.
 You find a hidden door.
 The door opens.
 You lash the lichen.
 The lichen touches you!
 You kill the lichen!
 You see here 5 gold pieces.
 You see here a goober.
 z - a goober.
 You see here 5 gold pieces.
 $ - 5 gold pieces (43 in total).
 You miss the bat.
 The bat bites!
 The bat bites!
 You miss the bat.
 The bat bites!
 The bat misses!
 You kill the bat!
 You hear the chime of a cash register.
 You find a hidden passage.
 You find a hidden door.
 The door resists!
 You swap places with Godzilla.
 You see here a chest.
 Hmmm, the chest turns out to be locked.
 Godzilla bites the hobbit.
 The hobbit misses Godzilla.
 Godzilla bites the hobbit.
 The hobbit is killed!
 You swap places with Godzilla.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 43 gold pieces
 Amulets  ('"')
  k - a cursed amulet of strangulation
 Weapons  (')')
  m - 6 blessed +1 arrows
  a - a +2 bullwhip (weapon in right hand)
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  w - an uncursed +0 orcish helm
  h - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  z - an uncursed goober
  d - 3 uncursed food rations
  q - an uncursed pear
 Scrolls  ('?')
  p - an uncursed scroll of identify
  s - an uncursed scroll of teleportation
 Spellbooks  ('+')
  u - an uncursed spellbook of detect food
  r - an uncursed spellbook of turn undead
 Potions  ('!')
  t - a blessed potion of object detection
  y - a cursed potion of object detection
 Rings    ('=')
  j - a cursed ring of hunger
  i - an uncursed ring of searching
 Tools    ('(')
  n - an empty cursed bag of holding
  b - an uncursed sack containing 1 item
  x - an uncursed tin whistle
  f - a tinning kit (0:31)
 Gems/Stones  ('*')
  l - an uncursed agate stone
  v - an uncursed aquamarine stone
  o - 2 cursed worthless pieces of yellowish brown glass
  g - an uncursed touchstone

Contents of the sack:
  a +0 pick-axe

Jobair the Archeologist's attributes:

Background:
 You were a Digger, a level 2 female dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 916 turns ago.
 You had 38 experience points, 2 more were needed to attain level 3.

Basics:
 You had all 23 hit points.
 You had all 3 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 43 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 10 (limit:20).
 Your constitution was 16 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were devoutly aligned.
 You had automatic searching.
 You had infravision.
 You were lucky.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 8 minutes and 34 seconds.

Major events:
 Turn
    1: Jobair the lawful female dwarven Archeologist entered the dungeon
  916: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievement:
 You entered a shop.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
    Level 2:
       Many fountains, a sink.
    Level 3: <- You were here.
       An armor shop, a fountain, a sink.
    Level 4:
       A fountain.


Vanquished creatures:
  a hobbit
  3 jackals
  a fox
  a goblin
  a sewer rat
  5 grid bugs
  a bat
  5 lichens
  a kobold zombie
  3 newts
22 creatures vanquished.

No species were genocided or became extinct.

Goodbye Jobair the Archeologist...

You quit in The Dungeons of Doom on dungeon level 3 with 345 points,
and 43 pieces of gold, after 916 moves.
You were level 2 with a maximum of 23 hit points when you quit.

