Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-09 22:38:02, ended 2026-06-09 22:52:43.

Jobair, lawful female dwarven Archeologist

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Jobair the Field Worker    St:9 Dx:9 Co:12 In:16 Wi:16 Ch:12  Lawful
Dlvl:4  $:138 HP:35(35) Pw:17(17) AC:7  Xp:4 T:3068  Weak     Burdened

Latest messages:
 Where do you want to travel to?
 (For instructions type a '?')
 The dwarf zombie hits!
 The dwarf zombie hits!
 You miss the dwarf zombie.
 The dwarf zombie hits!
 You lash the dwarf zombie.
 You destroy the dwarf zombie!
 Where do you want to travel to?
 (For instructions type a '?')
 You lash the dwarf zombie.
 You lash the dwarf zombie.
 The dwarf zombie turns to flee.
 You miss the dwarf zombie.
 You destroy the dwarf zombie!
 You see here a dwarf corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 What do you want to ready?
 n - 4 blessed darts (at the ready).
 In what direction? 1
 The dart hits the floating eye.
 In what direction? 1
 The dart misses the floating eye.
 In what direction? 1
 The dart misses the floating eye.
 In what direction? 1
 The dart hits the floating eye.
 You miss the floating eye.
 You lash the floating eye.
 You are frozen by the floating eye's gaze!
 You can move again.
 You feel more confident in your weapon skills.
 You lash the floating eye.
 You are frozen by the floating eye's gaze!
 You can move again.
 You lash the floating eye.
 You are frozen by the floating eye's gaze!
 You can move again.
 You lash the floating eye.
 You are frozen by the floating eye's gaze!
 You are beginning to feel hungry.
 You are beginning to feel weak.
 You can move again.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 138 gold pieces
 Weapons  (')')
  a - a +2 bullwhip (weapon in right hand)
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  p - an uncursed +0 orcish helm
  i - an uncursed +0 pair of jumping boots (being worn)
  s - an uncursed +0 leather cloak (being worn)
  h - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  d - 4 uncursed food rations
 Scrolls  ('?')
  C - an uncursed scroll of confuse monster
  F - a cursed scroll of destroy armor
  y - a blessed scroll of enchant weapon
  L - an uncursed scroll of enchant weapon
  Q - a cursed scroll of enchant weapon
  o - an uncursed scroll of identify
  j - an uncursed scroll of magic mapping
  r - an uncursed scroll of scare monster
  x - an uncursed scroll of teleportation
 Spellbooks  ('+')
  G - an uncursed spellbook of cone of cold
  M - an uncursed spellbook of light
 Potions  ('!')
  O - a cursed potion of extra healing
  k - 2 uncursed potions of fruit juice
  t - 4 uncursed potions of healing
  N - 2 cursed potions of healing
  H - a blessed potion of restore ability
  D - an uncursed potion of see invisible
 Rings    ('=')
  l - an uncursed ring of shock resistance
  I - an uncursed ring of warning
 Wands    ('/')
  u - a wand of digging (0:7)
  J - a wand of locking (0:7)
  K - a wand of stasis (0:3)
 Tools    ('(')
  b - an uncursed sack containing 1 item
  w - an uncursed magic whistle
  A - an uncursed skeleton key
  f - a tinning kit (0:54)
 Gems/Stones  ('*')
  g - an uncursed touchstone

Contents of the sack:
  a +0 pick-axe

Jobair the Archeologist's attributes:

Background:
 You were a Field Worker, a level 4 female dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 3068 turns ago.
 It was nighttime.
 You had 146 experience points, 14 more were needed to attain level 5.

Basics:
 You had all 35 hit points.
 You had all 17 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 138 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (base:10, limit:18/100).
 Your dexterity was 9 (limit:20).
 Your constitution was 12 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 16 (limit:16).
 Your charisma was 12 (limit:16).

Final Status:
 You were weak from severe hunger.
 You were burdened; movement was slightly slowed.
 You were wielding a whip.
 You had basic skill with whip and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You had automatic searching.
 You had infravision.
 You could jump.
 You were warded.
 You were lucky.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 14 minutes and 40 seconds.

Major events:
 Turn
    1: Jobair the lawful female dwarven Archeologist entered the dungeon
  685: entered the Gnomish Mines
 1018: attained the rank of Field Worker (level 3)
 3068: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Field Worker.

 The Dungeons of Doom: levels 1 to 7
    Level 1:
       An altar to Quetzalcoatl, a fountain.
    Level 2:
       A general store.
       Stairs down to The Gnomish Mines.
    Level 3:
       A general store, a grave.
    Level 4: <- You were here.
    Level 5:
       A fountain.
    Level 6:
       A general store, some fountains.
    Level 7:
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  a rock mole
  a kobold mummy
 an elf zombie
  a giant ant
  a giant bat
  2 dwarf zombies
  a werejackal
 an iguana
  3 acid blobs
  2 giant rats
  2 cave spiders
  a yellow mold
  a green mold
  a red mold
  2 geckos
  3 jackals
  a fox
  a kobold
  2 goblins
  3 grid bugs
  2 lichens
  5 newts
38 creatures vanquished.

No species were genocided or became extinct.

Goodbye Jobair the Archeologist...

You quit in The Dungeons of Doom on dungeon level 4 with 1032 points,
and 138 pieces of gold, after 3068 moves.
You were level 4 with a maximum of 35 hit points when you quit.

