Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-23 03:11:39, ended 2026-02-23 03:23:30.

KingOfMalkier, neutral male human Archeologist

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    |(/?!%!*[(?%|                 --------
    |?)=+[%[)%!!|               ##.......+
    |[]%[?m@?*%=|               # |......|
    |[.......@..|              ###|......|
    ---------d---             `#  |....{..
             #                #   --|---.-
          ####                #     #####
          #                   #        ####
          #           -----  ##          ##
         ##          #.....###            #####
     ----.------   ###|...|       ------------.-
     |..........######....|       |............|
     |.........|   #  |...+       |..%.........|
     |.........+      |...|       |......<.....|
     -----------      -----       |....%.......|
                                  |............|
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KingOfMalk the Field Worker  St:14 Dx:8 Co:13 In:16 Wi:15 Ch:9  Neutral S:309
Dlvl:3  $:37 HP:0(24) Pw:12(12) AC:7  Xp:3/43 T:829 

Latest messages:
 You kill the gecko!
 You see here a yellow potion.
 r - a yellow potion.
 You see here a stethoscope.
 s - a stethoscope.
 "Hello, KingOfMalkier!  Welcome to Manlobbi's general store!"
 "Will you please leave your pick-axe outside?"
 What do you want to drop? [$a-s or ?*] ?
 You drop a +0 pick-axe.
 "Hello, KingOfMalkier!  Welcome again to Manlobbi's general store!"
 You drop an uncursed +0 leather jacket.
 Manlobbi offers 5 gold pieces for your leather jacket.  Sell it? [ynaq] (y) y
 You sold an uncursed +0 leather jacket for 5 gold pieces.
 You see here a +0 pick-axe.
 e - a +0 pick-axe.
 "Hello, KingOfMalkier!  Welcome again to Manlobbi's general store!"
 "Will you please leave your pick-axe outside?"
 What do you want to use or apply? [ae-hks or ?*] ?
 You put a +0 pick-axe into the sack.
 "Hello, KingOfMalkier!  Welcome again to Manlobbi's general store!"
 You see here a topaz ring (for sale, 356 zorkmids).
 You see here a cream pie (for sale, 13 zorkmids).
 You see here a green gem (for sale, 2000 zorkmids).
 You see here a scroll labeled STRC PRST SKRZ KRK (for sale, 267 zorkmids).
 You see here a leather armor (for sale, 7 zorkmids).
 Wait!  That's a small mimic!
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 The small mimic hits!
 You miss the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 You hit the small mimic.
 The small mimic hits!
 You hit the small mimic.
 The small mimic hits!
 You die...
 Manlobbi gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 37 gold pieces
 Weapons
  a - a +2 bullwhip (weapon in hand)
 Armor
  c - an uncursed +0 fedora (being worn)
  l - an uncursed +0 studded leather armor (being worn)
 Comestibles
  d - 3 uncursed food rations
  q - 2 uncursed tripe rations
 Scrolls
  m - an uncursed scroll of enchant armor
  p - an uncursed scroll of punishment
 Potions
  o - a cursed potion of gain energy
  j - an uncursed potion of object detection
  r - an uncursed potion of restore ability
 Rings
  i - a cursed -1 ring of increase accuracy
 Wands
  k - a wand of opening (0:3)
 Tools
  h - an uncursed sack containing 1 item
  s - an uncursed stethoscope
  f - a tinning kit (0:74)
 Gems/Stones
  n - 2 uncursed topaz stones
  g - an uncursed touchstone

Contents of the sack:
  a +0 pick-axe

KingOfMalkier the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 male human Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 829 turns ago.
 It was nighttime.
 You had 43 experience points, 37 more were needed to attain level 4.
 Your score was 309 before end-of-game adjustments.

Basics:
 You had 0 out of 24 hit points.
 You had all 12 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 37 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were fervently aligned.
 You were stealthy.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
 an acid blob
  a gnome zombie
  2 geckos
  a fox
  2 goblins
  a sewer rat
  a grid bug
  3 lichens
  a kobold zombie
  3 newts
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A fountain, a sink, a grave.
   Level 3: <- You were here.
      A general store, a fountain.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  KingOfMalkier   |
                  |      37 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KingOfMalkier the Archeologist...

You died in The Dungeons of Doom on dungeon level 3 with 306 points,
and 37 pieces of gold, after 829 moves.
You were level 3 with a maximum of 24 hit points when you died.

