Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-23 14:48:07, ended 2026-02-23 15:03:36.

KingOfMalkier, chaotic male elven Wizard

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KingOfMalk the Conjurer   St:9 Dx:16 Co:13 In:6 Wi:6 Ch:7  Chaotic S:659
Dlvl:4  $:105 HP:27(27) Pw:41(41) AC:7  Xp:4/101 T:1520 

Latest messages:
 In what direction? l
 WHAMMM!!!
 As you kick the door, it crashes open!
 You swap places with Catton.
 You swap places with Catton.
 The door resists!
 The door resists!
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 "Hello, KingOfMalkier!  Welcome to Aksaray's used armor dealership!"
 Catton misses the yellow mold.
 Catton misses the yellow mold.
 Catton misses the yellow mold.
 Catton staggers...
 Catton misses the yellow mold.
 Catton bites the yellow mold.
 The yellow mold is killed!
 You stop.  Catton is in the way!
 Catton steps reluctantly over a leather armor.
 Catton picks up a pair of jackboots.
 You stop.  Catton is in the way!
 Catton drops a pair of jackboots.
 You stop.  Catton is in the way!
 "Hello, KingOfMalkier!  Welcome again to Aksaray's used armor dealership!"
 You see here a pair of jackboots (no charge).
 D - a pair of jackboots.
 What do you want to wear? [D or ?*] D
 Catton picks up a conical hat.
 Catton drops a conical hat.
 You finish your dressing maneuver.
 Catton picks up a conical hat.
 You stop.  Catton is in the way!
 "Hello, KingOfMalkier!  Welcome again to Aksaray's used armor dealership!"
 Catton drops a conical hat.
 "Hello, KingOfMalkier!  Welcome again to Aksaray's used armor dealership!"
 There is an open door here.
 You see here a conical hat.
 E - a conical hat.
 What do you want to wear? [E or ?*] E
 You finish your dressing maneuver.
 The conical hat glows black for a moment.
 You feel like sitting in a corner.
 What do you want to remove? [*] ?
 You can't.  It is cursed.
 Really quit? [yn] (n) y
 Aksaray gratefully inherits all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 105 gold pieces
 Weapons
  v - a +0 orcish dagger (alternate weapon; not wielded)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  E - a cursed +0 dunce cap (being worn)
  D - an uncursed +0 pair of high boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  A - an uncursed candy bar
  w - an uncursed tripe ration
  q - an uncursed tin of newt meat
  x - 2 uncursed eggs
 Scrolls
  B - an uncursed scroll of confuse monster
  j - an uncursed scroll of destroy armor
  y - an uncursed scroll of destroy armor
  k - an uncursed scroll of identify
  p - 2 uncursed scrolls of identify
  t - an uncursed scroll of light
  i - an uncursed scroll of punishment
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of sleep
 Potions
  f - a blessed potion of healing
  r - a cursed potion of invisibility
  s - an uncursed potion of sickness
  h - a blessed potion of sleeping
  g - an uncursed potion of speed
 Rings
  d - an uncursed ring of poison resistance
  e - an uncursed ring of polymorph control
 Wands
  u - a wand of striking (0:4)
  c - a wand of teleportation (0:7)
 Tools
  n - an uncursed leather drum
  C - an uncursed stethoscope
 Gems/Stones
  z - an uncursed worthless piece of black glass

KingOfMalkier the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1520 turns ago.
 You had 101 experience points, 59 more were needed to attain level 5.
 Your score was 659 before end-of-game adjustments.

Basics:
 You had all 27 hit points.
 You had all 41 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 105 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (peak:11, limit:18).
 Your dexterity was 16 (peak:17, limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 6 (base:16, limit:20).
 Your wisdom was 6 (base:10, limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a floating eye
  a kobold lord
  2 iguanas
  a hobbit
  a large kobold
  2 giant rats
  2 yellow molds
  a garter snake
  2 jackals
  2 foxes
  2 kobolds
  3 goblins
  3 sewer rats
 11 grid bugs
  4 lichens
  a kobold zombie
  2 newts
41 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A fountain.
   Level 4: <- You were here.
      An armor shop, some fountains, a sink.

Goodbye KingOfMalkier the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 659 points,
and 105 pieces of gold, after 1520 moves.
You were level 4 with a maximum of 27 hit points when you quit.

