Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main).

Game began 2026-07-18 03:34:32, ended 2026-07-18 04:54:31.

KnightLite, lawful female human Archeologist

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KnightLite the Investigator  St:15 Dx:12 Co:14 In:15 Wi:14 Ch:9  Lawful
Dlvl:7  $:1266 HP:0(60) Pw:39(39) AC:-4 Xp:7 T:6562  Hallu

Latest messages:
 This tastes like 10% real slime mold juice all-natural beverage.
 C - a cursed clear potion.
 What do you want to drink?
 This burns like bone oil!
 Call a clear potion: water
 The yellow mold drops an agate ring.
 What do you want to read?
 As you read the scroll, it disappears.
 Your hands begin to glow indigo-chartreuse.
 What do you want to read?
 Never mind.
 You see here an agate ring.
 The spherical cow misses!
 The black naga hatchling hits!
 The wumpus bites!
 You miss the lizard.
 The lichen bites!
 The leather golem hits!
 The black naga misses!
 You miss the raven.
 The vampire bites!
 The captain hits!
 The mime misses!
 You miss the dust speck.
 The gray ooze bites!
 The water elemental hits!
 The ettin mummy misses!
 The Flying Spaghetti Monster bites!
 You hit the demilich.
 Your hands no longer glow so brightly translucent.
 The salamander appears confused.
 The freezing sphere bites the kestrel.
 The mumak hits the lich.
 The stone giant misses the guardian naga.
 The brown pudding misses the centipede.
 The salamander picks up an agate ring.
 The orc mummy just misses!
 The jabberwock misses!
 You miss the wumpus.
 The voluptuous ampersand misses the pugasus.
 El Pollo Diablo hits!
 The kobold shaman hits!
 You hit the nyan cat!
 You knock the wood golem back with a forceful strike!
 The winged gargoyle bumps into a displacer beast.
 The kobold zombie misses!
 The Elvenking hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 1266 gold pieces
 Amulets  ('"')
  D - an uncursed amulet of ESP (being worn)
 Weapons  (')')
  a - a +2 bullwhip (alternate weapon; not wielded)
 Armor    ('[')
  H - an uncursed +0 dwarvish iron helm (being worn)
  Q - an uncursed rotted +0 pair of leather gloves (being worn)
  A - an uncursed +0 pair of iron shoes (being worn)
  J - an uncursed +0 dwarvish roundshield (being worn)
  K - an uncursed +0 dwarvish cloak (being worn)
  G - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  U - 2 uncursed food rations
  F - an uncursed tripe ration
 Scrolls  ('?')
  j - a cursed scroll of punishment
 Wands    ('/')
  S - a wand of magic missile (0:0)
 Tools    ('(')
  h - an empty uncursed sack
  m - a bag of tricks (0:3)
  Y - an uncursed blindfold
  q - an uncursed magic whistle
  E - an uncursed mirror
  Z - a +0 pick-axe (weapon in right hand)
  f - a tinning kit (0:58)
 Gems/Stones  ('*')
  g - an uncursed touchstone

KnightLite the Archeologist's attributes:

Background:
 You were an Investigator, a level 7 female human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 6562 turns ago.
 It was nighttime.
 You had 706 experience points, 574 more were needed to attain level 8.

Basics:
 You had 0 out of 60 hit points.
 You had all 39 energy points (spell power).
 Your armor class was -4.
 Your wallet contained 1266 simoleons.
 Autopickup was on for '0' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were hallucinating.
 You weren't hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You had basic skill with pick-axe.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You saw invisible.
 You were telepathic.
 You had automatic searching.
 You would have confused monsters when hitting them.
 You were stealthy.
 You had a small defense bonus (+2).
 You were guarded.
 Your spell casting was impaired by metallic armor.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 19 minutes and 58 seconds.

Major events:
 Turn
    1: KnightLite the lawful female human Archeologist entered the dungeon
 1103: attained the rank of Field Worker (level 3)
 2080: entered the Gnomish Mines
 3580: reached Mine Town
 4066: attained the rank of Investigator (level 6)
 6562: killed by a hallucinogen-distorted Woodland-elf

Spells:
 Name                 Level Category     Fail Retention
 wizard lock            2   matter       100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Field Worker.
 You entered the Gnomish Mines.
 You entered Minetown.
 You entered a shop.
 You entered a temple.
 You attained the rank of Investigator.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
    Level 2:
       A fountain.
    Level 3:
       Stairs down to The Gnomish Mines.
    Level 4:
 The Gnomish Mines: levels 4 to 7
    Level 4:
    Level 5:
    Level 6:
    Level 7: <- You were here.
       Many shops, a temple and an altar to Quetzalcoatl, some fountains, some trees.
       Final resting place for
          you, killed by a hallucinogen-distorted Woodland-elf.


Vanquished creatures:
  a large cat
  a watchman
  2 lizards
  a dingo
  a dog
  a raven
  2 snakes
  5 apes
  4 Woodland-elves
  a soldier ant
 an imp
  a water nymph
  2 rock moles
  a pony
  2 yellow lights
  2 violet fungi
  7 gnome leaders
  2 ghouls
  3 giant ants
  2 floating eyes
  9 dwarves
  6 hill orcs
  2 rothes
  a giant bat
  a monkey
  a wererat
  2 werejackals
  3 iguanas
  3 acid blobs
  a coyote
  2 hobbits
  2 giant rats
  3 cave spiders
  a yellow mold
  2 green molds
 35 gnomes
  5 garter snakes
  2 gnome zombies
  5 geckos
 16 jackals
  a fox
  a kobold
  6 goblins
 19 grid bugs
  4 lichens
  5 kobold zombies
 12 newts
192 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    KnightLite    |
                  |     1266 Au      |
                  |   killed by a    |
                  | hallucinogen-dis |
                  |      torted      |
                  |   Woodland-elf   |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KnightLite the Archeologist...

You died in The Gnomish Mines on dungeon level 7 with 4284 points,
and 1266 pieces of gold, after 6562 moves.
You were level 7 with a maximum of 60 hit points when you died.

