Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-23 01:30:29, ended 2026-07-23 02:05:11.

KnightLite, chaotic female elven Priestess

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KnightLite the Adept         St:14 Dx:16 Co:15 In:8 Wi:18 Ch:8  Chaotic
Dlvl:2  $:125 HP:55(55) Pw:92(92) AC:-9 Xp:7 T:3776  Deaf

Latest messages:
 The giant bat misses!
 The giant bat bites!
 You hit the giant ant.
 The giant ant misses!
 The giant bat misses!
 The giant ant misses!
 The giant ant bites!
 The giant bat bites!
 You hit the giant ant.
 The giant ant bites!
 The giant ant misses!
 The giant bat misses!
 The giant ant misses!
 You hit the giant ant.
 You feel the giant ant be knocked backward!
 The giant ant misses!
 The giant bat misses!
 The giant ant misses!
 The giant bat bites!
 You miss the giant ant.
 The giant ant bites!
 The giant bat misses!
 The giant bat misses!
 You hit the giant ant.
 The giant ant bites!
 You miss the giant ant.
 The giant ant misses!
 The giant ant misses!
 You miss the giant ant.
 The giant ant bites!
 The giant ant misses!
 You hit the giant ant.
 The giant ant just misses!
 The giant ant misses!
 A kobold suddenly appears!
 You kill the giant ant!
 Pick a monster, object or location.
 You can see again.
 The giant bat misses!
 You hit the giant bat!
 The giant bat bites!
 You hit the giant bat.
 The giant bat misses!
 The giant bat misses!
 You kill the giant bat!
 What do you want to ready?
 Never mind.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 125 gold pieces
 Weapons  (')')
  a - a blessed +1 mace (weapon in left hand)
 Armor    ('[')
  S - a blessed +3 dwarvish iron helm (being worn)
  q - a +0 pair of gauntlets of dexterity (being worn)
  C - a blessed +0 pair of iron shoes (being worn)
  T - a blessed +1 dwarvish roundshield (being worn)
  b - a +0 robe (being worn)
  U - a +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  o - a carrot
  f - a sprig of wolfsbane
 Scrolls  ('?')
  V - 2 scrolls of confuse monster
  G - a scroll of create monster
  W - a scroll of fire
  e - a scroll of identify
  g - a cursed scroll of punishment
  R - a scroll of scare monster
 Potions  ('!')
  P - a potion of gain ability
  h - a potion of gain energy
  k - a potion of invisibility
  v - a potion of levitation
  E - a potion of monster detection
  X - a cursed potion of object detection
  p - a potion of paralysis
  d - 3 potions of holy water
 Rings    ('=')
  F - a ring of cold resistance (on right hand)
 Wands    ('/')
  y - a wand of cold (0:5)
  l - a cursed wand of lightning (0:2)
  H - a wand of magic missile (0:3)
  c - a wand of secret door detection (0:10)
 Tools    ('(')
  i - a bell
  O - a lock pick
  D - a towel
 Gems/Stones  ('*')
  t - a fluorite stone
  J - a worthless piece of red glass
  K - a worthless piece of white glass
  L - a worthless piece of yellow glass
 Special
 (list likely candidates)

KnightLite the Priestess's attributes:

Background:
 You were an Adept, a level 7 elven Priestess.
 You were chaotic, on a mission for Huhetotl
 who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral).
 You were left-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 3776 turns ago.
 It was nighttime.
 You had 697 experience points, 583 more were needed to attain level 8.

Basics:
 You had all 55 hit points.
 You had all 92 energy points (spell power).
 Your armor class was -9.
 Your wallet contained 125 zorkmids.
 Autopickup was on for '0' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 8 (limit:20).
 Your wisdom was 18 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You weren't hungry.
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 Your items were protected from cold.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were guarded.
 Your spell casting was impaired by metallic armor, mitigated by your robe.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 34 minutes and 41 seconds.

Major events:
 Turn
    1: KnightLite the chaotic elven Priestess entered the dungeon
 1281: attained the rank of Acolyte (level 3)
 1967: entered the Gnomish Mines
 2835: attained the rank of Adept (level 6)
 3462: reached Mine Town
 3776: quit

Spells:
 Name                 Level Category     Fail Retention
 light                  1   clerical     100%   81%-90%
 remove curse           3   clerical      76%   81%-90%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Acolyte.
 You entered the Gnomish Mines.
 You attained the rank of Adept.
 You entered Minetown.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
    Level 2: <- You were here.
       A sink.
       Stairs down to The Gnomish Mines.
    Level 3:
    Level 4:
       A grave.
 The Gnomish Mines: levels 3 to 6
    Level 3:
    Level 4:
    Level 5:
    Level 6:
       An altar, a fountain.


Vanquished creatures:
  a lizard
  a mountain nymph
  8 gnome leaders
  2 giant ants
  3 floating eyes
  a kitten
  9 dwarves
  a kobold leader
  6 hill orcs
  6 rothes
  3 giant bats
  a monkey
  a dwarf zombie
  a wererat
  a werejackal
  4 iguanas
 an acid blob
  2 coyotes
  a gas spore
  a hobbit
  a large kobold
  a hobgoblin
  4 giant rats
 27 gnomes
  a gecko
  3 jackals
  a fox
  a kobold
  5 goblins
  2 grid bugs
  2 bats
  4 lichens
  a kobold zombie
107 creatures vanquished.

No species were genocided or became extinct.

Goodbye KnightLite the Priestess...

You quit in The Dungeons of Doom on dungeon level 2 with 3193 points,
and 125 pieces of gold, after 3776 moves.
You were level 7 with a maximum of 55 hit points when you quit.

