Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-25 20:40:18, ended 2026-02-25 20:48:54.

Koku, neutral female gnomish Wizard

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Koku the Evoker           St:8 Dx:17 Co:14 In:16 Wi:7 Ch:13  Neutral
Dlvl:3  $:22 HP:8(17) Pw:15(15) AC:9  Exp:2 T:1068  Fainting

Latest messages:
 In what direction? 8
 The spell hits the giant rat!
 You kill the giant rat!
 The giant rat bites!
 You hear some noises.
 Tulip staggers...
 You miss the giant rat.
 The giant rat bites!
 You hit the giant rat.
 The giant rat bites!
 Tulip misses the giant rat.
 You kill the giant rat!
 Tulip eats a giant rat corpse.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Thoth is satisfied.
 Unknown command ' '.
 Unknown command ' '.
 b - an uncursed +0 cloak of magic resistance (being worn).
 You swap places with Tulip.
 You swap places with Tulip.
 You see here a scroll labeled KIRJE.
 Really save? [yn] (n) n
 Unknown command '^J'.
 You swap places with Tulip.
 You see here a scroll labeled KIRJE.
 You faint from lack of food.
 You regain consciousness.
 s - a scroll labeled KIRJE.
 You swap places with Tulip.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You swap places with Tulip.
 You swap places with Tulip.
 You faint from lack of food.
 You regain consciousness.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 22 gold pieces
 Weapons
  r - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  s - an uncursed scroll of confuse monster
  j - an uncursed scroll of identify
  i - an uncursed scroll of remove curse
  k - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of knock
 Potions
  g - an uncursed potion of healing
  f - an uncursed potion of monster detection
  h - an uncursed potion of paralysis
 Rings
  e - an uncursed +1 ring of increase accuracy
  d - an uncursed ring of regeneration
 Wands
  c - a wand of create monster (0:0)
  o - a wand of polymorph (0:8)
 Gems/Stones
  q - an uncursed worthless piece of violet glass

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1068 turns ago.
 You had 37 experience points, 3 more were needed to attain level 3.

Basics:
 You had 8 out of 17 hit points.
 You had all 15 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 22 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (base:9, limit:18/50).
 Your dexterity was 17 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 7 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  2 acid blobs
  a gas spore
  a hobbit
  3 giant rats
  a brown mold
  a yellow mold
  5 geckos
  a jackal
  3 foxes
  a kobold
  2 sewer rats
  a grid bug
  8 newts
30 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar, a fountain, some sinks.
   Level 2:
      A bookstore, an altar.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      An altar.
The Gnomish Mines:
   Level 3:

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 270 points,
and 22 pieces of gold, after 1068 moves.
You were level 2 with a maximum of 17 hit points when you quit.

