Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-10 19:21:58, ended 2026-03-10 19:29:02.

Koku, neutral female gnomish Wizard

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Koku the Evoker           St:10 Dx:13 Co:13 In:17 Wi:11 Ch:9  Neutral
Dlvl:2  $:0  HP:11(11) Pw:7(7) AC:8  Exp:1 T:678 

Latest messages:
 You do not owe Wonotobo anything.
 You do not owe Wonotobo anything.
 You stop.  Tulip is in the way!
 "Hello, Koku!  Welcome again to Wonotobo's general store!"
 You stop.  Tulip is in the way!
 You stop.  Tulip is in the way!
 You stop.  Tulip is in the way!
 You do not owe Wonotobo anything.
 You do not owe Wonotobo anything.
 Really attack Wonotobo? [yn] (n) n
 You do not owe Wonotobo anything.
 Tulip picks up a white gem.
 You do not owe Wonotobo anything.
 Tulip drops a white gem.
 Tulip steps reluctantly over a cursed food ration.
 You do not owe Wonotobo anything.
 You see here a long wand named 200 (for sale, 200 zorkmids).
 Tulip picks up a white gem.
 You hear some noises.
 You hear some noises in the distance.
 You hear some noises.
 You swap places with Tulip.
 You swap places with Tulip.
 You see here a white gem.
 s - a white gem.
 "Hello, Koku!  Welcome again to Wonotobo's general store!"
 In what direction? p
 Never mind.
 Unknown command ' '.
 You see here a long wand named 200 (for sale, 200 zorkmids).
 Really attack Wonotobo? [yn] (n) y
 You miss Wonotobo.
 Wonotobo gets angry!
 Wonotobo zaps a curved wand!
 Boing!
 Unknown command ' '.
 Unknown command ' '.
 Wonotobo is after your hide, not your money!
 Besides, you don't have enough to interest her.
 Wonotobo zaps a wand of striking!
 Boing!
 Wonotobo zaps a wand of striking!
 Boing!
 Really quit? [yn] (n) y
 Wonotobo takes all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  u - an uncursed +0 pair of leather gloves (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  o - an uncursed lichen corpse
 Scrolls
  w - a blessed scroll of destroy armor
  k - an uncursed scroll of destroy armor
  i - a blessed scroll of taming
  v - an uncursed scroll of teleportation named 38, maybe teleport
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of sleep
 Potions
  h - an uncursed potion of object detection
  g - a blessed potion of see invisible
  f - an uncursed potion of water
 Rings
  e - an uncursed ring of searching (on right hand)
  d - an uncursed ring of sustain ability
 Wands
  c - a wand of light (0:14)
  p - a wand of locking named 56 (0:7)
  x - a wand of magic missile named 56 (0:5)
  n - a wand of secret door detection named 56 (0:11)
 Tools
  q - an uncursed beartrap
  r - a cursed leash
  t - a cursed tallow candle
 Gems/Stones
  s - an uncursed worthless piece of white glass

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 678 turns ago.
 You had 13 experience points, 7 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had automatic searching.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a kobold
  2 grid bugs
  a lichen
  a kobold zombie
  a newt
6 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      Some fountains.
   Level 2: <- You were here.
      A general store, an altar to Thoth.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 102 points,
and 0 pieces of gold, after 678 moves.
You were level 1 with a maximum of 11 hit points when you quit.

