Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-16 18:26:56, ended 2026-03-16 22:33:04.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:11 Dx:13 Co:14 In:19 Wi:9 Ch:10  Neutral
Dlvl:2  $:47 HP:0(22) Pw:24(24) AC:7  Exp:3 T:1138 

Latest messages:
 You kill the lichen!
 Where do you want to travel to?
 (For instructions type a '?')
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 As you kick the door, it crashes open!
 You hear someone cursing shoplifters.
 You hear someone cursing shoplifters.
 You kill the lichen!
 There is a doorway here.
 You see here a fortune cookie.
 There is a doorway here.
 You see here a fortune cookie.
 D - a fortune cookie.
 You hear someone cursing shoplifters.
 You hear someone cursing shoplifters.
 The door opens.
 "Hello, Koku!  Welcome to Annootok's general store!"
 You see here a key (for sale, 13 zorkmids).
 You kill the newt!
 Welcome to experience level 3.
 Wait!  That's a large mimic!
 The large mimic hits!
 You hit the large mimic.
 The large mimic hits!
 You cannot escape from the large mimic!
 You cannot escape from the large mimic!
 You cannot escape from the large mimic!
 What do you want to read? [i-luxC or ?*] j
 As you read the scroll, it disappears.
 Your hands begin to glow red.
 You miss the large mimic.
 You hit the large mimic!
 Your hands stop glowing red.
 The large mimic appears confused.
 You cannot escape from the large mimic!
 You miss the large mimic.
 The large mimic hits!
 You die...
 Annootok gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 47 gold pieces
 Amulets
  z - an uncursed amulet of ESP
 Weapons
  r - 8 +0 shuriken
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +2 cloak of magic resistance (being worn)
  o - an uncursed +0 studded leather armor
 Comestibles
  t - an uncursed slime mold
  w - 2 uncursed food rations
  D - an uncursed fortune cookie
  A - an uncursed tin of gecko meat
 Scrolls
  u - an uncursed scroll of amnesia
  C - a cursed scroll of blank paper
  x - an uncursed scroll of teleportation
 Spellbooks
  l - an uncursed spellbook of detect food
  k - a blessed spellbook of force bolt
  i - an uncursed spellbook of protection
 Potions
  p - a blessed potion of confusion
  f - an uncursed potion of healing
  g - an uncursed potion of paralysis
  v - an uncursed potion of paralysis
  h - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of protection from shape changers
  d - an uncursed ring of stealth
 Wands
  c - a wand of light (0:13)
 Tools
  n - an uncursed blindfold
  m - a magic marker (0:47)
 Gems/Stones
  s - an uncursed worthless piece of orange glass
  q - an uncursed worthless piece of yellow glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1138 turns ago.
 It was nighttime.
 You had 40 experience points, 40 more were needed to attain level 4.

Basics:
 You had 0 out of 22 hit points.
 You had all 24 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 47 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were held by a large mimic.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a shrieker
  9 jackals
  a fox
  a kobold
  2 sewer rats
  3 grid bugs
  3 lichens
  4 newts
24 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: <- You were here.
      A general store.
      Final resting place for
         you, killed by a large mimic.
   Level 3:
      A fountain, a grave.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Koku       |
                  |      47 Au       |
                  |   killed by a    |
                  |   large mimic    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Koku the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 313 points,
and 47 pieces of gold, after 1138 moves.
You were level 3 with a maximum of 22 hit points when you died.

