Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-27 17:28:46, ended 2026-03-27 18:19:48.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:10 Dx:12 Co:11 In:19 Wi:13 Ch:10  Neutral
Dlvl:5  $:177 HP:29(29) Pw:39(39) AC:4  Exp:5 T:4048  Fainting

Latest messages:
 (For instructions type a '?')
 "Hello, Koku!  Welcome again to Kalecik's used armor dealership!"
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 What do you want to drop? [$a-oq-svxzBD-FIKNSUVXZ or ?*] S
 You drop a splint mail.
 Kalecik offers 40 gold pieces for your splint mail.  Sell it? [ynaq] (y) y
 You sold a splint mail for 40 gold pieces.
 Your movements are now unencumbered.
 You see here a scale mail (for sale, 60 zorkmids).
 Tulip picks up a splint mail.
 You see here a piece of cloth (for sale, 67 zorkmids).
 You see here a pair of riding gloves (for sale, 14 zorkmids).
 You see here a pair of fencing gloves (for sale, 67 zorkmids).
 You see here a pair of riding gloves (for sale, 14 zorkmids).
 You see here a leather armor (for sale, 33 zorkmids).
 You stop.  Tulip is in the way!
 You see here a pair of riding gloves (for sale, 11 zorkmids).
 You see here a chain mail (for sale, 100 zorkmids).
 Tulip steps reluctantly over a ring mail.
 You see here a chain mail (for sale, 100 zorkmids).
 Tulip drops a splint mail.
 Where do you want to travel to?
 (For instructions type a '?')
 You do not owe Kalecik anything.
 You do not owe Kalecik anything.
 Tulip picks up a scale mail.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 You faint from lack of food.
 Tulip drops a scale mail.
 You regain consciousness.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 You can hear again.
 You finish your prayer.
 You feel that Thoth is displeased.
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 177 gold pieces
 Weapons
  Z - a blessed +0 dagger (weapon in hand)
  I - 2 +0 daggers (at the ready)
  a - a blessed +1 quarterstaff
 Armor
  q - an uncursed +0 dunce cap
  s - an uncursed +2 orcish helm (being worn)
  V - an uncursed +0 pair of water walking boots (being worn)
  b - an uncursed +1 cloak of magic resistance (being worn)
  r - a blessed +0 cloak of protection
 Scrolls
  U - an uncursed scroll of amnesia
  v - a blessed scroll of destroy armor
  j - an uncursed scroll of destroy armor
  D - an uncursed scroll of gold detection
  K - an uncursed scroll of identify
  E - an uncursed scroll of light
  k - an uncursed scroll of remove curse
 Spellbooks
  F - an uncursed spellbook of detect food
  m - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
 Potions
  X - an uncursed potion of healing
  f - a blessed potion of see invisible
  h - an uncursed potion of see invisible
  g - 2 uncursed potions of sleeping
 Rings
  d - an uncursed +1 ring of adornment
  o - a cursed -1 ring of adornment
  e - an uncursed ring of searching (on right hand)
 Wands
  c - a wand of cancellation (0:4)
 Tools
  N - an uncursed lock pick
  n - a magic marker (0:96)
  i - 2 uncursed tallow candles
 Gems/Stones
  x - an uncursed amber stone
  B - an uncursed worthless piece of red glass
  z - an uncursed worthless piece of yellow glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 4048 turns ago.
 You had 318 experience points, 2 more were needed to attain level 6.

Basics:
 You had all 29 hit points.
 You had all 39 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 177 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (base:11, limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You could walk on water.
 You were warded.
 You were unlucky.
 Thoth was angry with you.
 You survived.

Vanquished creatures:
  a human zombie
  3 rock piercers
  a rock mole
  6 giant ants
  4 floating eyes
  2 dwarves
  a homunculus
  4 hill orcs
  2 centipedes
  3 orc zombies
  3 dwarf zombies
  a werejackal
  2 acid blobs
  a coyote
  2 hobbits
  2 hobgoblins
  3 giant rats
  5 cave spiders
  a brown mold
  a yellow mold
  a green mold
  a red mold
  a gnome
  a garter snake
  a gnome zombie
  9 geckos
  4 jackals
  a fox
  2 kobolds
  3 goblins
  5 grid bugs
  6 lichens
  2 kobold zombies
  9 newts
94 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A sink.
   Level 2:
   Level 3:
      An altar.
   Level 4:
      A fountain.
   Level 5: <- You were here.
      An armor shop, a fountain.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 5 with 1649 points,
and 177 pieces of gold, after 4048 moves.
You were level 5 with a maximum of 29 hit points when you quit.

