Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-10 18:23:07, ended 2026-04-10 18:47:07.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:15 Dx:12 Co:17 In:19 Wi:9 Ch:7  Neutral
Dlvl:5  $:38 HP:23(40) Pw:2(45) AC:9  Exp:5 T:2683 

Latest messages:
 The manes bites!
 You destroy the manes!
 In what direction? 6
 Boing!
 The wood nymph stole a scroll labeled VE FORBRYDERNE.
 The sewer rat bites!
 In what direction? 6
 The spell hits the sewer rat!
 You kill the sewer rat!
 The spell hits the giant bat!
 You kill the giant bat!
 Tulip eats a sewer rat corpse.
 You swap places with Tulip.
 You see here a yellowish brown gem.
 N - a yellowish brown gem.
 You don't have enough energy to cast that spell.
 You hit the manes!
 The manes hits!
 The manes hits!
 The manes bites!
 You don't have enough energy to cast that spell.
 You hit the manes.
 You destroy the manes!
 Tulip misses the gnome.
 Tulip misses the gnome.
 Tulip misses the gnome.
 Tulip bites the gnome.
 The gnome is killed!
 Unknown command ' '.
 You swap places with Tulip.
 Tulip misses the wood nymph.
 Tulip misses the wood nymph.
 Tulip bites the wood nymph.
 The wood nymph smiles at Tulip engagingly.
 The wood nymph pretends to be friendly to Tulip.
 In what direction? 4
 Boing!
 Tulip misses the wood nymph.
 You don't have enough energy to cast that spell.
 Tulip is almost hit by a dart!
 Tulip picks up a dart.
 Tulip drops a dart.
 You see here a dart.
 O - a dart.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 38 gold pieces
 Weapons
  y - 14 +0 arrows
  J - 12 +0 crossbow bolts
  A - a +0 bow
  K - a +0 crossbow
  H - a +0 sling
  O - a +0 dart
  F - a blessed +1 dagger
  B - 3 +0 daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  w - an uncursed +0 orcish helm (being worn)
 Comestibles
  M - an uncursed pancake
  o - an uncursed lichen corpse
 Scrolls
  k - an uncursed scroll of destroy armor
  q - an uncursed scroll of fire
  z - an uncursed scroll of food detection
  E - an uncursed scroll of identify
  j - an uncursed scroll of light
  p - 2 uncursed scrolls of magic mapping
  L - a cursed scroll of punishment
  s - an uncursed scroll of remove curse
  i - a blessed scroll of teleportation
  G - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of magic missile
 Potions
  l - an uncursed potion of blindness
  C - a cursed potion of booze
  h - a blessed potion of fruit juice
  v - an uncursed potion of fruit juice
  g - an uncursed potion of oil
  f - an uncursed potion of sleeping
 Rings
  e - an uncursed +2 ring of gain strength (on right hand)
  D - an uncursed +1 ring of increase damage
  d - an uncursed ring of stealth (on left hand)
 Wands
  c - a wand of make invisible (0:6)
 Tools
  n - an uncursed blindfold
  r - an uncursed credit card
  I - a magic marker (0:86)
 Gems/Stones
  t - 2 cursed worthless pieces of blue glass
  x - 3 uncursed worthless pieces of green glass
  u - a cursed worthless piece of violet glass
  N - an uncursed worthless piece of yellowish brown glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2683 turns ago.
 You had 273 experience points, 47 more were needed to attain level 6.

Basics:
 You had 23 out of 40 hit points.
 You had 2 out of 45 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 38 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (base:13, limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You had infravision.
 You were stealthy.
 You survived.

Vanquished creatures:
  2 rock piercers
  a pony
  a violet fungus
  2 gnome lords
  a gray ooze
  a floating eye
  a kobold lord
  2 rothes
  3 giant bats
  a dwarf zombie
  a wererat
  a werejackal
  3 iguanas
 an acid blob
  4 coyotes
  a hobbit
  4 manes
  a large kobold
  4 hobgoblins
  a giant rat
  2 cave spiders
  a brown mold
  6 gnomes
  5 garter snakes
  3 geckos
  4 jackals
  3 kobolds
  2 goblins
  3 sewer rats
  a grid bug
  a bat
  5 lichens
  2 kobold zombies
  5 newts
79 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
   Level 3:
      A fountain.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
The Gnomish Mines:
   Level 5: <- You were here.

Goodbye Koku the Wizard...

You quit in The Gnomish Mines on dungeon level 5 with 1330 points,
and 38 pieces of gold, after 2683 moves.
You were level 5 with a maximum of 40 hit points when you quit.

