Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-13 19:23:13, ended 2026-04-13 19:34:00.

Koku, neutral female gnomish Wizard

                              -----                                -----
                              |f<.|    ##############              |...|
                              |@...#####------------#              |...|
                              |...|#####...........-###############-...|
                              |....#####|..........|#              ---.-
                              ---.-#   #|...........##                #
                               #####   #|..........|##                #
                               #       #...........|###           #####
                               #        ------------#######    #####
                               #                        ##   ---.-----
                               #                         #   |.......|
                               #                         ####-.......|
                               #                             |.......|
                         ------.----                         ---------
                         |.....>...|
                         |.........+
                         +.........|
                         |.........|
                         -----------

Koku the Conjurer         St:25 Dx:17 Co:11 In:15 Wi:8 Ch:12  Neutral
Dlvl:2  $:26 HP:15(15) Pw:15(17) AC:7  Exp:3 T:1448  Hungry  

Latest messages:
 This fortune cookie is delicious!
 This cookie has a scrap of paper inside.
 It reads:
 They say that only chaotics can kill shopkeepers and get away with it.
 What do you want to eat? [nz or ?*] n
 This fortune cookie is delicious!
 This cookie has a scrap of paper inside.
 It reads:
 Elven cloaks cannot rust.
 The door resists!
 The door opens.
 You see here a milky potion.
 B - a milky potion.
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 You swap places with Tulip.
 You stop.  Tulip is in the way!
 You swap places with Tulip.
 You see here 9 crude arrows.
 C - 9 crude arrows.
 The door resists!
 The door opens.
 You swap places with Tulip.
 You are beginning to feel hungry.
 You swap places with Tulip.
 What do you want to wear? [s or ?*] c
 You can't wear that!
 What do you want to wear? [s or ?*] s
 You finish your dressing maneuver.
 Where do you want to travel to?
 (For instructions type a '?')
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Where do you want to travel to?
 (For instructions type a '?')
 You fail to cast the spell correctly.
 You fail to cast the spell correctly.
 You kill the brown mold!
 There is a brown mold corpse here; eat it? [ynq] (n) y
 This brown mold corpse tastes terrible!
 You finish eating the brown mold corpse.
 D - a scroll labeled ZELGO MER.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 26 gold pieces
 Weapons
  y - 11 +0 arrows
  C - 9 cursed +0 orcish arrows
  p - 2 +0 orcish daggers (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 orcish helm (being worn)
  s - a blessed +0 pair of gauntlets of power (being worn)
  b - a blessed +0 cloak of magic resistance (being worn)
 Comestibles
  z - an uncursed food ration
 Scrolls
  D - an uncursed scroll of confuse monster
  j - an uncursed scroll of destroy armor
  r - an uncursed scroll of enchant weapon
  h - an uncursed scroll of identify
  i - an uncursed scroll of magic mapping
 Spellbooks
  l - an uncursed spellbook of cause fear
  k - a blessed spellbook of force bolt
 Potions
  g - 2 uncursed potions of extra healing
  B - a blessed potion of levitation
  f - an uncursed potion of sickness
 Rings
  d - an uncursed ring of polymorph
  e - an uncursed ring of stealth
 Wands
  c - a wand of light (0:14)
 Gems/Stones
  x - an uncursed worthless piece of yellow glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1448 turns ago.
 You had 56 experience points, 24 more were needed to attain level 4.

Basics:
 You had all 15 hit points.
 You had 15 out of 17 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 26 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:12, innate limit:18/50).
 Your dexterity was 17 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 15 (limit:19).
 Your wisdom was 8 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a brown mold
  a gnome zombie
  a gecko
  8 jackals
  2 foxes
  2 kobolds
  3 goblins
  2 sewer rats
  2 grid bugs
  2 lichens
  4 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      Some fountains.
   Level 2: <- You were here.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 300 points,
and 26 pieces of gold, after 1448 moves.
You were level 3 with a maximum of 15 hit points when you quit.

