Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-15 19:02:59, ended 2026-04-15 19:06:42.

Koku, neutral female gnomish Wizard

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Koku the Evoker           St:10 Dx:15 Co:14 In:17 Wi:10 Ch:9  Neutral
Dlvl:2  $:30 HP:11(11) Pw:8(8) AC:9  Exp:1 T:617 

Latest messages:
 What do you want to use or apply? [cqst or ?*] q
 You now wield a pick-axe.
 In what direction do you want to dig? [47896>] 8
 You start digging.
 You hit the rock with all your might.
 You succeed in cutting away some rock.
 What do you want to wield? [- aq or ?*] a
 a - a blessed +1 quarterstaff (weapon in hands).
 You swap places with Tulip.
 You swap places with Tulip.
 In what direction? 2
 The door resists!
 In what direction? 2
 The door resists!
 You stop.  Tulip is in the way!
 The door opens.
 You swap places with Tulip.
 You swap places with Tulip.
 You swap places with Tulip.
 You see here a food ration.
 u - a food ration.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 Tulip picks up a potion.
 There is nothing here to pick up.
 You see here a cyan potion.
 v - a cyan potion.
 Tulip drops a potion.
 Tulip picks up a potion.
 Tulip drops a potion.
 You swap places with Tulip.
 You see here a swirly potion.
 You hear someone counting money.
 w - a swirly potion.
 You swap places with Tulip.
 You swap places with Tulip.
 You swap places with Tulip.
 You feel tough!
 You must have been leading a healthy life-style.
 The door opens.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 In what direction? 8
 The dish washer returns!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 30 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 small shield
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  u - an uncursed food ration
  p - 2 uncursed lichen corpses
 Scrolls
  i - an uncursed scroll of confuse monster
  j - an uncursed scroll of gold detection
  r - a blessed scroll of identify
  k - an uncursed scroll of light
 Spellbooks
  n - an uncursed spellbook of cause fear
  m - an uncursed spellbook of confuse monster
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of confusion
  f - an uncursed potion of extra healing
  w - a blessed potion of gain energy
  v - an uncursed potion of oil
  h - an uncursed potion of paralysis
 Rings
  e - an uncursed ring of see invisible
  d - an uncursed ring of teleportation
 Wands
  c - a wand of create monster (0:11)
 Tools
  s - an empty uncursed sack
  q - a +0 pick-axe
  t - an uncursed tin whistle

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 617 turns ago.
 You had 17 experience points, 3 more were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 30 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  5 jackals
  a kobold
  a sewer rat
  2 lichens
  a kobold zombie
  a newt
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain, a grave.
   Level 2: <- You were here.
      A sink.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 148 points,
and 30 pieces of gold, after 617 moves.
You were level 1 with a maximum of 11 hit points when you quit.

