Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-17 17:58:01, ended 2026-04-17 18:04:48.

Koku, neutral female gnomish Wizard

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Koku the Evoker           St:11 Dx:9 Co:10 In:19 Wi:14 Ch:12  Neutral
Dlvl:3  $:36 HP:21(21) Pw:28(28) AC:9  Exp:2 T:1054 

Latest messages:
 (For instructions type a '?')
 You hear the footsteps of a guard on patrol.
 You are beginning to feel hungry.
 What do you want to eat? [nAJ or ?*] J
 This fortune cookie is delicious!
 This cookie has a scrap of paper inside.
 It reads:
 Keep a clear mind:  quaff clear potions.
 What do you want to eat? [nA or ?*] a
 You cannot eat that!
 What do you want to eat? [nA or ?*] A
 It is not so easy to open this tin.
 You are beginning to feel hungry.
 You succeed in opening the tin.
 It smells like newts.
 Eat it? [yn] (n) y
 You consume homemade newt.
 Where do you want to travel to?
 (For instructions type a '?')
 Can't find dungeon feature '^'.
 What do you want to eat? [n or ?*] s
 You don't have that object.
 What do you want to eat? [n or ?*] <space>
 Never mind.
 You are beginning to feel hungry.
 You hear someone counting money.
 What do you want to eat? [n or ?*] n
 This food really hits the spot!
 You finish eating the food ration.
 You kill the goblin!
 You see here an iron skull cap.
 L - an iron skull cap.
 Where do you want to travel to?
 (For instructions type a '?')
 qui: unknown extended command.
 What do you want to wield? [- apzFG or ?*] E
 E - a fizzy potion (weapon in hand).
 What do you want to drink? [f-howE or ?*] E
 Wow!  This makes you feel good!
 Call a fizzy potion: wut
 What do you want to drink? [fghow or ?*] o
 You feel better.
 What do you want to drink? [fghw or ?*] w
 This tastes like water.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 36 gold pieces
 Weapons
  F - 10 +0 darts
  G - 6 cursed -3 darts
  z - a +0 orcish dagger
  a - a blessed +1 quarterstaff
 Armor
  L - an uncursed +0 orcish helm
  D - a cursed -1 pair of elven boots
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  n - an uncursed food ration
 Scrolls
  r - an uncursed scroll of genocide
  t - a cursed scroll of light
  k - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  B - a blessed spellbook of healing
  m - an uncursed spellbook of magic missile
 Potions
  h - an uncursed potion of enlightenment
  f - an uncursed potion of paralysis
  g - a blessed potion of sleeping
 Rings
  d - an uncursed ring of conflict
  u - an uncursed +1 ring of gain constitution
  e - an uncursed ring of see invisible
 Wands
  c - a wand of cold (0:8)
 Tools
  C - a cursed lock pick
  p - a +0 pick-axe

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1054 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 28 experience points, 12 more were needed to attain level 3.

Basics:
 You had all 21 hit points.
 You had all 28 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 36 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 9 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a green mold
  3 jackals
  a fox
  2 goblins
  5 lichens
  a kobold zombie
  a newt
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      An altar.
   Level 2:
      A fountain, a sink, a grave.
   Level 3: <- You were here.
      A fountain.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 268 points,
and 36 pieces of gold, after 1054 moves.
You were level 2 with a maximum of 21 hit points when you quit.

