Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-24 18:14:16, ended 2026-04-24 18:30:45.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:10 Dx:16 Co:16 In:19 Wi:7 Ch:8  Neutral
Dlvl:4  $:70 HP:22(31) Pw:19(19) AC:9  Exp:3 T:1482 

Latest messages:
 You descend the stairs.
 Tulip misses the orc zombie.
 Tulip misses the orc zombie.
 Tulip bites the orc zombie.
 The orc zombie is destroyed!
 You see here an orc corpse.
 You hear a door open.
 There is an altar to Thoth (neutral) here.
 You feel tough!
 You must have been leading a healthy life-style.
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You descend the stairs.
 The gnome zombie hits!
 The gnome zombie hits!
 You miss the gnome zombie.
 The gnome zombie hits!
 You hit the gnome zombie.
 The gnome zombie hits!
 You miss the gnome zombie.
 Tulip bites the gnome zombie.
 The gnome zombie is destroyed!
 There is a doorway here.
 You see here a gnome corpse.
 You see here a large box.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 You see here a large box.
 You have a little trouble lifting a large box.  Continue? [ynq] (q) y
 You have a little trouble lifting G - a large box.
 Your movements are slowed slightly because of your load.
 Tulip picks up a scroll.
 What do you want to drop? [$a-rt-zA-G or ?*] G
 You drop a large box.
 Your movements are now unencumbered.
 Tulip drops a scroll.
 You see here an unlabeled scroll.
 H - an unlabeled scroll.
 You swap places with Tulip.
 You hear some noises in the distance.
 The grid bug bites!
 You hear water falling on coins.
 You hear some noises in the distance.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 70 gold pieces
 Weapons
  q - a +0 dagger (weapon in hand)
  B - a +0 elven dagger
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  C - an uncursed pear
 Scrolls
  H - an uncursed scroll of blank paper
  n - an uncursed scroll of earth
  u - a blessed scroll of fire
  k - an uncursed scroll of identify
  v - 2 uncursed scrolls of identify
  i - a blessed scroll of light
  j - an uncursed scroll of punishment
 Spellbooks
  m - an uncursed spellbook of cure sickness
  D - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
 Potions
  f - a blessed potion of confusion
  z - a cursed potion of confusion
  h - an uncursed potion of healing
  p - a cursed potion of levitation
  g - an uncursed potion of speed
 Rings
  d - an uncursed ring of fire resistance (on right hand)
  e - an uncursed ring of regeneration
 Wands
  F - a wand of digging (0:7)
  c - a wand of teleportation (0:5)
 Tools
  x - an uncursed leash
  t - an uncursed magic lamp
 Gems/Stones
  r - an uncursed jasper stone
  A - an uncursed obsidian stone
  y - an uncursed worthless piece of green glass
  E - an uncursed worthless piece of green glass
  w - 2 uncursed worthless pieces of violet glass
  o - an uncursed worthless piece of white glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1482 turns ago.
 You had 79 experience points, 1 more was needed to attain level 4.

Basics:
 You had 22 out of 31 hit points.
 You had all 19 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 70 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 16 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 7 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were fire resistant.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a homunculus
  a kobold lord
 an orc zombie
 an acid blob
  a gas spore
  a hobbit
  a green mold
  a red mold
  a gnome zombie
  a gecko
  a jackal
  a fox
  a kobold
  2 sewer rats
  4 grid bugs
  a bat
  4 lichens
  2 kobold zombies
  5 newts
31 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1: "has a peaceful imp"
      An altar to Thoth, some fountains.
   Level 2:
      An armor shop, an altar.
   Level 3:
      A weapon shop, a fountain.
   Level 4: <- You were here.
      An altar to Thoth, a fountain, a grave.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 546 points,
and 70 pieces of gold, after 1482 moves.
You were level 3 with a maximum of 31 hit points when you quit.

