Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main).

Game began 2026-05-12 22:09:04, ended 2026-05-13 05:10:57.

Koku, neutral female gnomish Wizard

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Koku the Evoker           St:12 Dx:15 Co:12 In:18 Wi:11 Ch:10  Neutral
Dlvl:1  $:12 HP:18(18) Pw:21(21) AC:8  Xp:2 T:765  Hungry  

Latest messages:
 x - a scroll of gold detection.
 You swap places with Tulip.
 You see here a ring of regeneration.
 y - a ring of regeneration.
 You see here 5 gold pieces.
 $ - 5 gold pieces (12 in total).
 Click!  Tulip triggers something.
 The boulder hits Tulip!
 Tulip is killed!
 This door is locked.
 In what direction? 8
 The boulder falls apart.
 You hear the chime of a cash register.
 You feel wise!
 You must have been very observant.
 You feel tough!
 You must have been leading a healthy life-style.
 Where do you want to travel to?
 (For instructions type a '?')
 You hear someone counting gold coins.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 4
 Thwack!!
 In what direction? 4
 As you kick the door, it crashes open!
 In what direction? <space>
 Where do you want to travel to?
 (For instructions type a '?')
 You are beginning to feel hungry.
 Where do you want to travel to?
 (For instructions type a '?')
 You climb up the stairs.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 12 gold pieces
 Weapons  (')')
  a - a blessed +2 quarterstaff (weapon in hands)
  i - a cursed -1 bardiche
 Armor    ('[')
  p - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  t - an uncursed food ration
  s - an uncursed lichen corpse
 Scrolls  ('?')
  f - an uncursed scroll of amnesia
  k - an uncursed scroll of gold detection
  x - a cursed scroll of gold detection
  j - an uncursed scroll of remove curse
 Spellbooks  ('+')
  m - an uncursed spellbook of confuse monster
  l - a blessed spellbook of force bolt
 Potions  ('!')
  g - an uncursed potion of extra healing
  u - 2 uncursed potions of healing
  h - an uncursed potion of object detection
 Rings    ('=')
  v - a cursed ring of hunger
  e - an uncursed ring of regeneration
  y - an uncursed ring of regeneration
  d - an uncursed ring of slow digestion
 Wands    ('/')
  c - a blessed wand of digging (0:6)
 Tools    ('(')
  o - a frost horn (0:5)
  n - a magic marker (0:20)
 Gems/Stones  ('*')
  r - an uncursed aquamarine stone

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 765 turns ago.
 It was nighttime.
 You had 22 experience points, 18 more were needed to attain level 3.

Basics:
 You had all 18 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 12 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 4 minutes and 24 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
  765: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 confuse monster        1   enchantment    0%  91%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You went without food.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

 The Dungeons of Doom: levels 1 to 2
    Level 1: <- You were here.
       An altar to Thoth, a fountain.
    Level 2:
       A fountain.


Vanquished creatures:
  a kitten
  a gecko
  4 jackals
  a goblin
  3 sewer rats
  2 lichens
12 creatures vanquished.

No species were genocided or became extinct.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 160 points,
and 12 pieces of gold, after 765 moves.
You were level 2 with a maximum of 18 hit points when you quit.

