Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main).

Game began 2026-05-16 17:36:21, ended 2026-05-17 05:22:50.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:9 Dx:18 Co:13 In:18 Wi:10 Ch:11  Neutral
Dlvl:6  $:289 HP:25(31) Pw:23(49) AC:8  Xp:5 T:3463  Burdened

Latest messages:
 You read: "groeloe, killed by an ape, while praying".
 $ - 51 gold pieces (289 in total).
 w - a scroll labeled LOREM IPSUM.
 w - a scroll labeled LOREM IPSUM (2 in total).
 y - a scroll of teleportation.
 z - 2 magenta potions.
 You have a little trouble lifting an orange potion.  Continue? [ynq] (q) y
 You have a little trouble lifting A - an orange potion.
 D - a potion of fruit juice.
 F - a granite ring.
 G - a wire ring.
 J - a ring of free action.
 L - a balsa wand.
 N - a copper wand.
 O - a jeweled wand.
 P - a short wand.
 R - a lamp (lit).
 Your movements are slowed slightly because of your load.
 Tulip misses the ape.
 The winter wolf cub misses the ape.
 What do you want to drink? [zAD or ?*] D
 Yecch!  This tastes rotten.
 Tulip misses the ape.
 The winter wolf cub bites the ape.
 The ape hits the winter wolf cub.
 The ape knocks your winter wolf cub backward with a forceful strike!
 Tulip bites the ape.
 The ape is killed!
 Tulip eats an ape corpse.
 The winter wolf cub turns to flee.
 What do you want to read? [iklprwyEHKU or ?*] r
 As you read the scroll, it disappears.
 You feel like someone is helping you.
 What do you want to read? [iklpwyEHKU or ?*] w
 As you read the scroll, it disappears.
 Your runed dagger glows black for a moment.
 Call a scroll labeled LOREM IPSUM: enchnat weapon
 You try to move the boulder, but in vain.
 You hear water falling on coins.
 Leogorerd's ghost wakes up!
 The Uruk-hai drinks a magenta potion!
 Suddenly you cannot see the Uruk-hai.
 A poisoned crude arrow misses you.
 You are hit by a poisoned crude arrow.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 289 gold pieces
 Weapons  (')')
  T - 4 +0 daggers (at the ready)
  Y - a blessed -1 elven dagger (weapon in right hand)
  a - a blessed +1 quarterstaff
 Armor    ('[')
  x - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  C - an uncursed +0 oilskin cloak
 Comestibles  ('%')
  Q - 2 uncursed apples
  I - an uncursed lichen corpse
 Scrolls  ('?')
  w - a cursed scroll of enchant weapon
  K - a blessed scroll of teleportation
  i - an uncursed scroll of teleportation
  y - a cursed scroll of teleportation
 Spellbooks  ('+')
  H - an uncursed spellbook of create monster
  k - a blessed spellbook of force bolt
  p - an uncursed spellbook of healing
  U - an uncursed spellbook of invisibility
  l - an uncursed spellbook of magic missile
  E - an uncursed spellbook of wizard lock
 Potions  ('!')
  A - a cursed potion of gain level
  z - 2 cursed potions of invisibility
 Rings    ('=')
  G - a cursed +3 ring of adornment
  e - an uncursed ring of free action (on right hand)
  J - a cursed ring of free action
  d - an uncursed +1 ring of gain strength
  F - a cursed ring of see invisible
 Wands    ('/')
  S - a wand of digging (0:8)
  L - a cursed wand of digging (0:5)
  c - a wand of enlightenment (0:12)
  u - a wand of secret door detection (0:13)
  N - a wand of sleep (0:5)
  P - a cursed wand of slow monster (0:1)
  O - a wand of striking (0:0)
  M - a wand of teleportation named teleport? (0:5)
 Tools    ('(')
  v - an uncursed wooden flute
  n - an uncursed blindfold
  R - a cursed magic lamp (lit)
  m - a magic marker (0:20)
 Gems/Stones  ('*')
  W - an uncursed amber stone
  B - 2 uncursed amethyst stones
  s - an uncursed black opal
  o - an uncursed worthless piece of black glass
  q - an uncursed worthless piece of white glass
  j - an uncursed worthless piece of yellow glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3463 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 252 experience points, 68 more were needed to attain level 6.

Basics:
 You had 25 out of 31 hit points.
 You had 23 out of 49 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 289 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 18 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You had infravision.
 You were warded.
 You had free action.
 You survived.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 34 minutes and 24 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
  829: attained the rank of Conjurer (level 3)
 1888: entered the Gnomish Mines
 3463: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   81%-90%
 magic missile          2   attack         0%   81%-90%
 healing                1   healing        0%  76%-100%
 wizard lock            2   matter        67%  76%-100%
 create monster         2   clerical      67%  76%-100%
 invisibility           4   escape       100%  76%-100%
 confuse monster        1   enchantment    0%  91%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
       A fountain.
    Level 2:
       A general store.
    Level 3:
       An altar, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4:
       An altar, a grave.
    Level 5:
    Level 6: <- You were here.
       A grave.
       Final resting place for
          leogorerd-Wiz-Hum-Fem-Neu, killed by an orcish arrow,
          groeloe-Kni-Hum-Fem-Law, killed by an ape, while praying.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a ghost
  2 apes
 an imp
  a gnome leader
  a guardian naga hatchling
  3 floating eyes
  a dwarf
  a homunculus
  a kobold leader
  2 rothes
  a monkey
 an acid blob
  8 coyotes
  2 gas spores
  a hobbit
  2 hobgoblins
  2 cave spiders
  3 red molds
  3 gnomes
  a garter snake
  6 geckos
  7 jackals
  3 kobolds
  3 goblins
  7 grid bugs
  5 lichens
  a kobold zombie
  5 newts
75 creatures vanquished.

No species were genocided or became extinct.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 6 with 1587 points,
and 289 pieces of gold, after 3463 moves.
You were level 5 with a maximum of 31 hit points when you quit.

