Unix NetHack Version 5.0.0-0 post-release - last build May 22 2026 02:22:16 (99d1c3b6dc4b13757aaa5824b55bdea4e1e63757,branch:main).

Game began 2026-05-22 19:35:42, ended 2026-05-22 22:12:44.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:11 Dx:14 Co:16 In:18 Wi:13 Ch:8  Neutral
Dlvl:3  $:104 HP:0(30) Pw:14(52) AC:9  Xp:4 T:1647  Burdened

Latest messages:
 You kill the coyote!
 Tulip eats a coyote corpse.
 You hear the chime of a cash register.
 What do you want to read? [h-lnr or ?*] h
 You continue your efforts to memorize the spell.
 Tulip picks up a figurine of a warg.
 You hear water falling on coins.
 You stop studying.
 You kill the fox!
 You see here a fox corpse.
 Tulip eats a fox corpse.
 Where do you want to travel to?
 (For instructions type a '?')
 Tulip drops a figurine of a warg.
 You swap places with Tulip.
 You see here a figurine of a warg.
 You have a little trouble lifting t - a figurine of a warg.
 Where do you want to travel to?
 (For instructions type a '?')
 You hit the wererat!
 The wererat summons help!
 A rabid rat suddenly appears next to you!
 A sewer rat suddenly appears next to you!
 A sewer rat suddenly appears next to you!
 A sewer rat suddenly appears next to you!
 A sewer rat suddenly appears next to you!
 The wererat bites!
 In what direction? 9
 The spell hits the wererat!
 You kill the wererat!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The rabid rat bites!
 In what direction? 4
 The spell misses the rabid rat.
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The rabid rat bites!
 The sewer rat just misses!
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 104 gold pieces
 Weapons  (')')
  X - 8 cursed +0 arrows
  p - a +0 sling
  Y - a +0 sling
  N - a +0 dwarvish mattock
  O - a +0 dwarvish short sword
  a - a blessed +2 quarterstaff (weapon in hands)
  U - a +0 scimitar
 Armor    ('[')
  P - an uncursed +0 dwarvish iron helm
  V - a blessed +0 orcish helm
  Q - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  R - an uncursed +0 dwarvish cloak
 Comestibles  ('%')
  u - an uncursed cram ration
  q - an uncursed food ration
  G - an uncursed tin of soup made from green mold
  S - an uncursed lichen corpse
 Scrolls  ('?')
  j - a blessed scroll of food detection
  i - an uncursed scroll of identify
  n - an uncursed scroll of light
  r - a blessed scroll of scare monster
 Spellbooks  ('+')
  h - an uncursed spellbook of fireball
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of haste self
 Potions  ('!')
  I - an uncursed potion of confusion
  f - an uncursed potion of restore ability
 Rings    ('=')
  d - an uncursed ring of invisibility
  e - an uncursed +1 ring of protection
 Wands    ('/')
  c - a wand of light (0:14)
  C - a wand of striking (0:8)
 Tools    ('(')
  t - an uncursed figurine of a warg
  m - a magic marker (0:22)
  s - an uncursed tin whistle
  W - an uncursed towel
 Gems/Stones  ('*')
  Z - an uncursed worthless piece of black glass
  o - an uncursed worthless piece of white glass
  g - 7 uncursed flint stones

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1647 turns ago.
 It was nighttime.
 You had 113 experience points, 47 more were needed to attain level 5.

Basics:
 You had 0 out of 30 hit points.
 You had 14 out of 52 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 104 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 13 minutes and 58 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
 1301: entered the Gnomish Mines
 1345: attained the rank of Conjurer (level 3)
 1647: killed by a sewer rat

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 haste self             3   escape        79%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       An altar, a fountain, a grave.
    Level 2:
       A general store.
    Level 3: <- You were here.
       A general store, a fountain.
       Stairs down to The Gnomish Mines.
       Final resting place for
          you, killed by a sewer rat.
    Level 4:
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a dwarf
  2 homunculi
  2 giant bats
  a wererat
  a coyote
  2 hobbits
  2 large kobolds
  a hobgoblin
  a yellow mold
  a gnome
  5 geckos
  4 jackals
  2 foxes
  6 grid bugs
  a lichen
  2 kobold zombies
  5 newts
39 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Koku       |
                  |      104 Au      |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Koku the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 696 points,
and 104 pieces of gold, after 1647 moves.
You were level 4 with a maximum of 30 hit points when you died.

