Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-05-29 19:30:18, ended 2026-06-01 17:11:22.

Koku, neutral female gnomish Wizard

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Koku the Thaumaturge      St:12 Dx:14 Co:16 In:19 Wi:11 Ch:8  Neutral
Dlvl:6  $:18 HP:11(44) Pw:13(48) AC:7  Xp:6 T:4222  Blind Hallu

Latest messages:
 You hit the smakken.
 The small mimic bites!
 You have trouble lifting an unlocked large box containing 24 items.  Continue? [ynq] (q) y
 You have trouble lifting b - an unlocked large box containing 24 items.
 You rebalance your load.  Movement is difficult.
 The red dragon bites!
 The baby green dragon bites!
 The small mimic bites!
 What do you want to drop? [$abeptwyzAF-HKNORY or ?*] b
 You drop an unlocked large box containing 24 items.
 Your movements are now unencumbered.
 The giant spider bites!
 The barbed devil bites!
 n - a magic marker (0:20).
 The wild haggis bites!
 What do you want to write with? [- aenyAFGKNR or ?*] n
 You scribble on the floor with a magic marker (0:20).
 What do you want to scribble on the floor here? Elbereth
 The Aleax bites!
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 You miss the pit viper.
 The giant bat bites!
 You miss the sewer rat.
 The manes bites!
 A flaming sphere suddenly appears!
 In what direction? 1
 The spell misses the hell hound.
 In what direction? 2
 The spell hits the rave spider!
 You kill the dingo!
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 In what direction? 1
 The spell hits the long worm!
 In what direction? 2
 The spell hits the jester!
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 In what direction? 1
 The spell hits the horse!
 In what direction? 1
 The spell misses the yeek.
 In what direction? 2
 The spell hits the white rabbit!
 You kill the poor jabberwock!
 You hear the studio audience applaud!
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 18 gold pieces
 Weapons  (')')
  R - 2 +0 daggers (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  Y - an uncursed +0 dwarvish iron helm (being worn)
  O - an uncursed +0 pair of kicking boots (being worn)
  H - an uncursed +0 mummy wrapping (being worn)
 Comestibles  ('%')
  z - 3 uncursed food rations
  p - an uncursed lichen corpse
 Rings    ('=')
  e - an uncursed +1 ring of increase damage (on right hand)
 Tools    ('(')
  w - an uncursed leash
  n - a magic marker (0:15)
  t - a cursed tallow candle
 Gems/Stones  ('*')
  N - 2 uncursed worthless pieces of blue glass
  F - an uncursed worthless piece of green glass
  y - a cursed worthless piece of red glass
  G - 2 uncursed worthless pieces of violet glass
  K - an uncursed worthless piece of white glass
  A - 2 uncursed worthless pieces of yellow glass

Koku the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 4222 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 459 experience points, 181 more were needed to attain level 7.

Basics:
 You had 11 out of 44 hit points.
 You had 13 out of 48 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 18 kongbucks.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were hallucinating.
 You were temporarily blind.
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were telepathic.
 You had infravision.
 You had a small damage bonus (+1).
 You were warded.
 You were very fast.
 You were unlucky.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 30 minutes and 41 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
 1550: entered the Gnomish Mines
 1568: attained the rank of Conjurer (level 3)
 3904: attained the rank of Thaumaturge (level 6)
 4222: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   71%-80%
 confuse monster        1   enchantment    0%   71%-80%
 jumping                1   escape         0%  76%-100%
 clairvoyance           3   divination    79%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Basic]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.
 You entered a shop.
 You attained the rank of Thaumaturge.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
       A grave.
    Level 2:
       A fountain.
    Level 3:
       A fountain, a sink, a grave.
    Level 4:
       A weapon shop, a sink.
       Stairs down to The Gnomish Mines.
    Level 5:
 The Gnomish Mines: levels 5 to 6
    Level 5:
    Level 6: <- You were here.


Vanquished creatures:
  2 small mimics
  a large cat
  a wolf
  a leprechaun
  a lizard
  a raven
 an imp
  a mountain nymph
  a rock mole
  a fog cloud
  a violet fungus
  a gnome leader
  a kobold mummy
  a straw golem
  2 paper golems
  a giant ant
  a little dog
  2 floating eyes
  3 dwarves
  a homunculus
  a kobold shaman
  2 rothes
  a rabid rat
 an iguana
  a gas spore
  4 manes
  2 large kobolds
  a hobgoblin
  7 giant rats
  2 cave spiders
  a brown mold
  a yellow mold
  a red mold
  6 gnomes
  4 gnome zombies
  3 geckos
 12 jackals
  a fox
  a kobold
  3 goblins
  a sewer rat
  6 grid bugs
  4 lichens
  7 newts
98 creatures vanquished.

No species were genocided or became extinct.

Goodbye Koku the Wizard...

You quit in The Gnomish Mines on dungeon level 6 with 2144 points,
and 18 pieces of gold, after 4222 moves.
You were level 6 with a maximum of 44 hit points when you quit.

