Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main).

Game began 2026-07-15 16:37:48, ended 2026-07-15 21:01:13.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:11 Dx:13 Co:12 In:19 Wi:14 Ch:11  Neutral
Dlvl:4  $:231 HP:30(35) Pw:49(49) AC:10 Xp:5 T:4607  Fainting

Latest messages:
 The wood nymph stole a whistle.
 The wood nymph vanishes!
 Where do you want to travel to?
 (For instructions type a '?')
 Wizard needs food, badly!
 Where do you want to travel to?
 (For instructions type a '?')
 The kobold lady hits!
 You begin bashing monsters with your grappling hook.
 You hit the kobold lady.
 The kobold lady hits!
 You miss the kobold lady.
 The kobold lady hits!
 Tulip misses the kobold lady.
 You hit the kobold lady.
 Tulip bites the kobold lady.
 You hit the kobold lady.
 Tulip misses the kobold lady.
 You hit the kobold lady.
 The kobold lady turns to flee.
 You swap places with Tulip.
 You hit the kobold lady.
 You miss the kobold lady.
 You hit the kobold lady.
 In what direction? 3
 The spell hits the kobold lady!
 You kill the kobold lady!
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 You faint from lack of food.
 You regain consciousness.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Thoth.
 You finish your prayer.
 You feel that Thoth is displeased.
 Where do you want to travel to?
 (For instructions type a '?')
 You faint from lack of food.
 You regain consciousness.
 Where do you want to travel to?
 (For instructions type a '?')
 You can hear again.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 231 gold pieces
 Weapons  (')')
  C - a blessed +2 dagger
  E - a blessed +1 dagger
  P - a +0 dagger
  a - a blessed +0 quarterstaff
 Spellbooks  ('+')
  u - an uncursed spellbook of cause fear
  x - a blessed spellbook of remove curse
 Potions  ('!')
  O - an uncursed potion of acid
  f - an uncursed potion of extra healing
  g - an uncursed potion of monster detection
  w - a cursed potion of sickness
 Rings    ('=')
  d - an uncursed ring of fire resistance
  K - a cursed ring of polymorph
  e - an uncursed ring of slow digestion
 Wands    ('/')
  y - a wand of cancellation (0:5)
  L - a wand of make invisible (0:7)
 Tools    ('(')
  o - an uncursed blindfold
  G - a cursed +0 grappling hook (weapon in right hand)
  n - a magic marker (0:20)
  F - a cursed tallow candle
  s - an uncursed tin opener
 Gems/Stones  ('*')
  N - 2 uncursed worthless pieces of blue glass
  j - a cursed worthless piece of blue glass
  S - an uncursed worthless piece of violet glass
  T - an uncursed worthless piece of yellowish brown glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 4607 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 312 experience points, 8 more were needed to attain level 6.

Basics:
 You had 30 out of 35 hit points.
 You had all 49 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 231 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (base:12, limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were fainting due to starvation.
 You were unencumbered.
 You were wielding a hook.
 You had no skill with flail.
 You weren't wearing any armor.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You had infravision.
 You were unlucky.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 42 minutes and 31 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
  423: attained the rank of Conjurer (level 3)
 1585: entered the Gnomish Mines
 3136: consulted the Oracle
 4607: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   71%-80%
 healing                1   healing        0%  76%-100%
 light                  1   divination     0%  76%-100%
 cause fear             3   enchantment    0%  91%-100%
 remove curse           3   clerical      79%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Basic]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Conjurer.
 You entered a shop.
 You entered the Gnomish Mines.
 You consulted the Oracle of Delphi.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
       Some fountains.
    Level 2:
       A general store, many trees.
    Level 3:
       A scroll shop, many altars, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4: <- You were here.
       A fountain.
    Level 5: "my luck is shite"
       Many fountains.
       Oracle of Delphi.
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a leprechaun
  4 wood nymphs
  a mountain nymph
  a rock piercer
  a fog cloud
  2 shriekers
  a gnome leader
  a kobold mummy
 an elf zombie
  a straw golem
  4 giant ants
  a little dog
  2 floating eyes
  a dwarf
  3 homunculi
  3 kobold leaders
  3 monkeys
 an orc zombie
  a dwarf zombie
  3 iguanas
  3 acid blobs
  2 gas spores
  2 hobbits
  3 cave spiders
  a brown mold
  3 yellow molds
  a green mold
  3 red molds
  a gnome
  2 geckos
  7 jackals
  2 foxes
  3 goblins
 10 grid bugs
  a bat
  4 lichens
  3 kobold zombies
  7 newts
94 creatures vanquished.

No species were genocided or became extinct.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 1710 points,
and 231 pieces of gold, after 4607 moves.
You were level 5 with a maximum of 35 hit points when you quit.

