Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main).

Game began 2026-07-15 21:01:18, ended 2026-07-15 21:08:01.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:12 Dx:12 Co:12 In:19 Wi:10 Ch:12  Neutral
Dlvl:3  $:9  HP:20(24) Pw:11(19) AC:9  Xp:3 T:849  Satiated

Latest messages:
 You ready: v - 8 throwing stars.
 In what direction? 4
 You kill the yellow mold!
 You see here a throwing star.
 v - a throwing star (at the ready) (8 in total).
 Where do you want to travel to?
 (For instructions type a '?')
 It misses the kobold zombie.
 The coyote bites!
 Tulip bites the kobold zombie.
 The kobold zombie is destroyed!
 You hit the coyote.
 The coyote bites!
 You hit the coyote.
 The coyote bites!
 In what direction? 4
 The spell hits the coyote!
 You kill the coyote!
 The spell hits the coyote!
 You kill the coyote!
 There is a coyote corpse here; eat it? [ynq] (n) y
 This coyote corpse is fatty.
 You finish eating the coyote corpse.
 A - a red gem.
 Where do you want to travel to?
 (For instructions type a '?')
 Talk to whom? (in what direction) 8
 Tulip mews.
 You descend the stairs.
 In what direction? 6
 The spell hits the acid blob!
 You kill the acid blob!
 You see here an acid blob corpse.
 You swap places with Tulip.
 The goblin throws a crude dagger!
 You are hit by a crude dagger.
 You kill the goblin!
 Welcome to experience level 3.
 You swap places with Tulip.
 There is a doorway here.
 You see here a crude dagger.
 Tulip eats a goblin corpse.
 B - a crude dagger.
 You see here a scroll of identify.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 9 gold pieces
 Weapons  (')')
  u - a burnt +0 boomerang
  v - 8 cursed +0 shuriken (at the ready)
  B - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls  ('?')
  o - an uncursed scroll of destroy armor
  j - an uncursed scroll of scare monster
 Spellbooks  ('+')
  l - an uncursed spellbook of detect monsters
  k - a blessed spellbook of force bolt
  s - an uncursed spellbook of healing
 Potions  ('!')
  y - a cursed potion of confusion
  h - a blessed potion of see invisible
  f - an uncursed potion of sleeping
 Rings    ('=')
  d - an uncursed ring of cold resistance (on left hand)
  e - an uncursed +4 ring of increase accuracy (on right hand)
  w - an uncursed ring of polymorph control
 Wands    ('/')
  x - a wand of digging (0:6)
  r - a wand of make invisible (0:4)
  c - a wand of slow monster (0:7)
 Tools    ('(')
  p - an empty uncursed sack
  m - a magic marker (0:21)
 Gems/Stones  ('*')
  A - an uncursed jasper stone
  q - an uncursed worthless piece of red glass
  t - an uncursed worthless piece of white glass

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 849 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 40 experience points, 40 more were needed to attain level 4.

Basics:
 You had 20 out of 24 hit points.
 You had 11 out of 19 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 9 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You were cold resistant.
 Your items were protected from cold.
 You had infravision.
 You had a moderate bonus to hit (+4).
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 6 minutes and 43 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
  842: attained the rank of Conjurer (level 3)
  849: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect monsters        1   divination     0%  76%-100%
 healing                1   healing        0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
       Many fountains.
    Level 2:
       A general store.
    Level 3: <- You were here.


Vanquished creatures:
 an acid blob
  2 coyotes
  a yellow mold
  a gecko
  2 jackals
  a goblin
  a sewer rat
  a grid bug
  4 lichens
  a kobold zombie
  4 newts
19 creatures vanquished.

No species were genocided or became extinct.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 269 points,
and 9 pieces of gold, after 849 moves.
You were level 3 with a maximum of 24 hit points when you quit.

