Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main).

Game began 2026-07-17 16:49:00, ended 2026-07-17 16:55:12.

Koku, neutral female gnomish Wizard

         -------
         |..<..|
         |......
        #-.....|      -----
        #--.----      |...|
        #  #          ....|##
        #  #          |.@.-##
        #  ####       |...|#
        ##    #       -----#
         #    ##############
         ###
           #
  ---------#
  |!!!!.!.-#
  |!!!!!!.|
  |!!!!!..|
  |!!!!.!.|
  ---------

Koku the Evoker           St:10 Dx:9 Co:15 In:19 Wi:13 Ch:9  Neutral
Dlvl:2  $:0  HP:13(19) Pw:11(13) AC:7  Xp:2 T:647 

Latest messages:
 The small mimic hits!
 That closed door actually is a small mimic!
 The small mimic hits!
 What do you want to throw? [$w or ?*] f
 In what direction? 4
 The potion of paralysis misses the small mimic.
 An uncursed potion of paralysis shatters!
 You smell a peculiar odor...
 You stiffen momentarily.
 In what direction? 1
 The spell hits the small mimic!
 A pink potion shatters!
 You owe Sablja 133 zorkmids for it!
 Sablja gets angry!
 The spell hits the small mimic!
 Sablja zaps an iron wand!
 The magic missile misses the small mimic.
 The magic missile whizzes by you!
 The magic missile bounces!
 You hear a slow drip.
 You hear someone cursing shoplifters.
 You hear someone counting gold coins.
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You miss the grid bug.
 The grid bug bites!
 You avoid harm.
 You kill the grid bug!
 You miss the shrieker.
 The shrieker shrieks.
 You hit the shrieker!
 You miss the shrieker.
 You miss the shrieker.
 You miss the shrieker.
 You miss the shrieker.
 You kill the shrieker!
 You see here 9 gold pieces.
 $ - 9 gold pieces (19 in total).
 What do you want to drop? [$a-eghk-qsuw or ?*] p
 You drop a granite ring down the drain.
 The sink looks as good as new.
 Call a granite ring: igh
 Really quit without saving? [yn] (n) y
 Sablja comes and takes all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons  (')')
  w - a +0 orcish spear
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +2 cloak of magic resistance (being worn)
 Comestibles  ('%')
  u - 2 uncursed lichen corpses
 Scrolls  ('?')
  k - an uncursed scroll of scare monster
 Spellbooks  ('+')
  m - an uncursed spellbook of detect unseen
  o - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
 Potions  ('!')
  s - a blessed potion of invisibility
  h - a blessed potion of levitation
  g - an uncursed potion of water
 Rings    ('=')
  e - an uncursed ring of free action (on right hand)
  d - an uncursed ring of polymorph
 Wands    ('/')
  c - a wand of lightning (0:5)
 Tools    ('(')
  n - a magic marker (0:21)
 Gems/Stones  ('*')
  q - an uncursed worthless piece of black glass

Koku the Wizard's attributes:

Background:
 You were an Evoker, a level 2 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 647 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 30 experience points, 10 more were needed to attain level 3.

Basics:
 You had 13 out of 19 hit points.
 You had 11 out of 13 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 9 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You had free action.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 6 minutes and 12 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
  647: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect unseen          3   divination    79%  76%-100%
 extra healing          3   healing       79%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievement:
 You entered a shop.

 The Dungeons of Doom: levels 1 to 2
    Level 1:
       Some fountains.
    Level 2: <- You were here.
       A potion shop, a sink.


Vanquished creatures:
  a shrieker
  a gecko
  a jackal
  a sewer rat
  4 grid bugs
  5 lichens
  5 newts
18 creatures vanquished.

No species were genocided or became extinct.

Goodbye Koku the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 180 points,
and 0 pieces of gold, after 647 moves.
You were level 2 with a maximum of 19 hit points when you quit.

