Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-20 20:52:55, ended 2026-07-20 22:13:25.

Koku, neutral female gnomish Wizard

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Koku the Conjurer         St:12 Dx:13 Co:16 In:12 Wi:14 Ch:10  Neutral
Dlvl:5  $:110 HP:0(20) Pw:29(29) AC:9  Xp:3 T:1990 

Latest messages:
 You can see again.
 You finish disrobing.
 In what direction? 4
 You kick a rock.
 Thump!
 Ouch!  That hurts!
 You climb up the stairs.
 Tulip bites the gnome lord.
 The gnome lord wields 4 daggers!
 Someone shouts "Off with her head!"
 Tulip bites the gnome lord.
 The gnome lord thrusts one of his daggers at Tulip.
 The gnome lord hits Tulip.
 You see here 7 gold pieces.
 $ - 7 gold pieces (73 in total).
 You swap places with the peaceful gnome lord.
 You hear a sceptre pounded in judgment.
 You swap places with Tulip.
 You stop.  Tulip is in the way!
 You swap places with Tulip.
 You swap places with Tulip.
 You see here 29 gold pieces.
 $ - 29 gold pieces (102 in total).
 You swap places with Tulip.
 The door opens.
 You hit the iguana!
 You knock the iguana backward with a powerful blow!
 You miss the iguana.
 You kill the iguana!
 You see here 8 gold pieces.
 $ - 8 gold pieces (110 in total).
 This door is locked.
 Unlock it with your lock pick? [ynq] (q) y
 You succeed in picking the lock.
 The door opens.
 You find a hidden passage.
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 110 gold pieces
 Weapons  (')')
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  I - an uncursed lembas wafer
 Scrolls  ('?')
  p - an uncursed scroll of destroy armor
  j - 2 uncursed scrolls of light
 Spellbooks  ('+')
  l - an uncursed spellbook of cure blindness
  v - an uncursed spellbook of extra healing
  k - a blessed spellbook of force bolt
  N - an uncursed spellbook of light
  O - an uncursed spellbook of slow monster
 Potions  ('!')
  f - an uncursed potion of blindness
  Z - an uncursed potion of extra healing
  g - an uncursed potion of healing
  h - an uncursed potion of sleeping
 Rings    ('=')
  e - an uncursed ring of cold resistance
  d - an uncursed ring of poison resistance
  P - a cursed ring of teleportation
 Wands    ('/')
  c - a wand of polymorph (0:7)
 Tools    ('(')
  n - an uncursed blindfold
  y - an uncursed leash
  J - an uncursed lock pick
  m - a magic marker (0:19)
  q - an uncursed towel
 Gems/Stones  ('*')
  K - an uncursed garnet stone
  Q - an uncursed worthless piece of green glass
  L - 2 uncursed worthless pieces of orange glass
  R - an uncursed worthless piece of red glass
  o - an uncursed worthless piece of violet glass
  x - an uncursed rock

Koku the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1990 turns ago.
 It was nighttime.
 You had 61 experience points, 19 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had all 29 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 110 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 12 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 47 minutes and 53 seconds.

Major events:
 Turn
    1: Koku the neutral female gnomish Wizard entered the dungeon
 1596: attained the rank of Conjurer (level 3)
 1990: killed by a rothe

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 light                  1   divination     0%  76%-100%
 slow monster           2   enchantment    0%  91%-100%
 extra healing          3   healing       98%  76%-100%
 cure blindness         2   healing       91%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
       A sink.
    Level 2:
       A general store.
    Level 3:
       A food shop.
    Level 4:
    Level 5: <- You were here.
       Final resting place for
          you, killed by a rothe.
    Level 6:
       An armor shop.


Vanquished creatures:
  a giant ant
  a rothe
  a wererat
  2 iguanas
  2 yellow molds
  a gnome
  2 geckos
  2 jackals
  a goblin
  a sewer rat
  9 grid bugs
  4 lichens
  2 kobold zombies
  2 newts
31 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |       Koku       |
                  |      110 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Koku the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 613 points,
and 110 pieces of gold, after 1990 moves.
You were level 3 with a maximum of 20 hit points when you died.

