Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-16 20:16:06, ended 2026-01-20 01:50:18.

KraJa, lawful male dwarven Caveman

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  |..|  ----       |..---      |..>.|..--
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KraJa the Aborigine      St:18/04 Dx:11 Co:20 In:7 Wi:8 Ch:7  Lawful
Dlvl:5  $:172 HP:0(47) Pw:5(5) AC:7  Xp:5/298 T:4912 

Latest messages:
 The bat misses!
 You miss the bat.
 The bat bites!
 Cicero bites the bat.
 The bat is killed!
 You see here a bat corpse.
 Cicero eats a bat corpse.
 You swap places with Cicero.
 You are hit by a dart.
 What do you want to throw? [$a-dpNRUVX or ?*]
 In what direction?
 The dagger misses.
 What do you want to throw? [$a-dpNRUV or ?*]
 In what direction?
 The dagger hits it.
 There is nothing here to pick up.
 What do you want to throw? [$a-dpNUV or ?*]
 In what direction?
 You kill the hill orc!
 The thonged club named @ returns to your hand!
 The mind flayer zaps a maple wand!
 The wand hits you!
 Pick an object.
 The mind flayer concentrates.
 A wave of psychic energy pours over you!
 The mind flayer zaps a wand of striking!
 The wand hits you!
 What do you want to write with? [- a-dhpDINPT-WZ or ?*]
 You write in the dust with your fingertip.
 Something is written here in the dust.
 You read: "Elbereth".
 You see no objects here.
 The mind flayer turns to flee.
 The mind flayer zaps a wand of striking!
 The wand hits you!
 You hear some noises.
 You hear some noises in the distance.
 You hear some noises.
 You hear some noises in the distance.
 The mind flayer zaps a wand of striking!
 The wand hits you!
 What do you want to zap? [h or ?*]
 In what direction?
 The magic missile hits the mind flayer!
 You hear some noises.
 You have a sad feeling for a moment, then it passes.
 The mind flayer zaps a wand of striking!
 The wand hits you!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 172 gold pieces
 Weapons
  U - 4 uncursed +0 arrows
  c - 9 uncursed +0 crossbow bolts
  V - a cursed +0 bow
  d - a blessed +0 crossbow
  b - an uncursed +2 sling (alternate weapon; not wielded)
  p - 2 uncursed +0 orcish daggers named @
  a - an uncursed +0 aklys named @ (tethered weapon in hand)
  N - an uncursed +1 club
 Armor
  H - an uncursed +0 orcish helm named @ (being worn)
  S - an uncursed +1 dwarvish cloak
  A - an uncursed +0 leather armor named P@49 (being worn)
 Comestibles
  C - an uncursed fortune cookie
  e - an uncursed tripe ration
 Scrolls
  y - an uncursed scroll of charging
  r - an uncursed scroll of confuse monster
  g - an uncursed scroll of enchant armor
  f - 2 uncursed scrolls of identify
  z - an uncursed scroll of stinking cloud
 Spellbooks
  K - an uncursed spellbook of cure blindness
 Potions
  O - an uncursed potion of gain ability
  s - an uncursed potion of healing
  L - an uncursed potion of object detection
  i - an uncursed potion of polymorph
  n - an uncursed potion of sleeping
  t - an uncursed potion of speed
 Wands
  h - a blessed wand of magic missile named @ (0:4)
 Tools
  E - an empty uncursed bag of holding named .
  J - an empty uncursed oilskin sack named .
  M - an uncursed mirror
  l - a blessed oil lamp named @ (lit)
  Q - an uncursed tin whistle
 Gems/Stones
  W - an uncursed jet stone
  D - an uncursed worthless piece of black glass
  I - 2 uncursed worthless pieces of blue glass
  Z - an uncursed worthless piece of red glass
  P - an uncursed worthless piece of white glass
  T - an uncursed worthless piece of yellowish brown glass

KraJa the Caveman's attributes:

Background:
 You were an Aborigine, a level 5 dwarven Caveman.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4912 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 298 experience points, 22 more were needed to attain level 6.

Basics:
 You had 0 out of 47 hit points.
 You had all 5 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 172 zorkmids.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 18/04 (limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 20 (limit:20).
 Your intelligence was 7 (limit:16).
 Your wisdom was 8 (limit:16).
 Your charisma was 7 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You were skilled in club.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a large dog
  a dingo
  a water nymph
  a rock mole
  2 yellow lights
  a shrieker
  a violet fungus
  2 gnome lords
  a golden naga hatchling
  a gray ooze
  4 straw golems
  a giant ant
  2 little dogs
  a dwarf
  a kobold shaman
  4 hill orcs
  a giant bat
 an orc zombie
  a werejackal
  3 iguanas
  2 killer bees
  2 hobbits
  2 manes
  a large kobold
  2 hobgoblins
  a cave spider
  a yellow mold
  a red mold
 13 gnomes
  2 gnome zombies
  5 geckos
  3 foxes
  3 goblins
  4 sewer rats
  9 grid bugs
  a bat
  7 lichens
  2 kobold zombies
  4 newts
96 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain.
   Level 2:
      A general store, a fountain, a sink.
   Level 3:
      A fountain.
   Level 4:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
      A scroll shop, a sink, a grave.
   Level 7:
   Level 8:
The Gnomish Mines: levels 5 to 6
   Level 5: <- You were here.
      Final resting place for
         you, killed by a wand.
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      KraJa       |
                  |      172 Au      |
                  | killed by a wand |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye KraJa the Caveman...

You died in The Gnomish Mines on dungeon level 5 with 1707 points,
and 172 pieces of gold, after 4912 moves.
You were level 5 with a maximum of 47 hit points when you died.

