Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-12 04:26:31, ended 2026-06-12 15:51:55.

KraJa, neutral male human Tourist

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KraJa the Werejackal        St:8 Dx:12 Co:16 In:9 Wi:11 Ch:17  Neutral
Dlvl:6  $:1  HP:13(13) Pw:29(29) AC:7  HD:2 T:8556 

Latest messages:
 You hear some noises in the distance.
 You feel worried about your jackal.
 You feel sad for a moment.
 The jackal starves.
 The jackal starves.
 The jackal starves.
 Your jackal eats a jackal corpse.
 Your jackal eats a jackal corpse.
 You hear some noises in the distance.
 There are many objects here.
 The jackal drops a pick-axe named @.
 The jackal picks up a pick-axe named @.
 The jackal picks up a runed wand.
 The jackal drops a pick-axe named @.
 The jackal drops a runed wand.
 The jackal picks up a blindfold named @.
 The jackal drops a blindfold named @.
 The jackal picks up a runed wand.
 The jackal drops a runed wand.
 The jackal picks up a runed wand.
 You hear some noises in the distance.
 The jackal drops a runed wand.
 The jackal picks up a blindfold named @.
 The jackal picks up a runed wand.
 You hear a wolf howling at the moon.
 You hear some noises in the distance.
 The jackal drops a runed wand.
 The jackal drops a blindfold named @.
 The jackal picks up a runed wand.
 You hear some noises in the distance.
 The jackal picks up a blindfold named @.
 You turn into a werejackal!
 Use the command #monster to summon help.
 You hear some noises in the distance.
 The jackal drops a runed wand.
 The jackal drops a blindfold named @.
 The jackal picks up a rock.
 #
 #mon: unknown extended command.
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to The Lady.
 The jackal picks up a blindfold named @.
 You hear some noises in the distance.
 The jackal drops a blindfold named @.
 You finish your prayer.
 You feel that The Lady is displeased.
 #
 Really quit without saving? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - a gold piece
 Weapons  (')')
  v - a cursed -3 dagger
 Armor    ('[')
  B - an uncursed +0 pair of iron shoes named @
 Comestibles  ('%')
  d - an uncursed fortune cookie
  e - an uncursed partly eaten lembas wafer
  f - an uncursed tripe ration
 Wands    ('/')
  x - an uncursed wand of fire named @ (0:1)
 Tools    ('(')
  l - an uncursed expensive camera (0:49)

KraJa the Tourist's attributes:

Background:
 You were in male werejackal form.
 You were actually an Excursionist, a level 6 male human Tourist.
 You were neutral, on a mission for The Lady
 who was opposed by Blind Io (lawful) and Offler (chaotic).
 You were normally right-handed.
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 8556 turns ago.

Basics:
 You had all 13 hit points.
 You had all 29 energy points (spell power).
 You had 2 hit dice.
 Your armor class was 7.
 Your wallet contained 1 zorkmid.
 Autopickup was on for all types, with exceptions.

Final Characteristics:
 Your strength was 8.
 Your dexterity was 12.
 Your constitution was 16.
 Your intelligence was 9.
 Your wisdom was 11.
 Your charisma was 17.

Final Status:
 You were transformed.
 You weren't hungry.
 You were unencumbered.
 You weren't wielding anything.
 You were unskilled in bare handed combat.
 You weren't wearing any armor.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were level-drain resistant.
 You were telepathic.
 You regenerated.
 You were a werejackal in beast form.
 You were harmed by silver.
 The Lady was angry with you.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 25 minutes and 30 seconds.

Major events:
 Turn
    1: KraJa the neutral male human Tourist entered the dungeon
 1320: entered the Gnomish Mines
 2205: attained the rank of Sightseer (level 3)
 3395: reached Mine Town
 4591: attained the rank of Excursionist (level 6)
 8556: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Basic]
   knife              [Unskilled]
   axe                [Unskilled]
   pick-axe           [Unskilled]
   short sword        [Unskilled]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Basic]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   whip               [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   divination spells  [Unskilled]
   enchantment spells [Unskilled]
   escape spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You entered a shop.
 You attained the rank of Sightseer.
 You entered Minetown.
 You attained the rank of Excursionist.

 The Dungeons of Doom: levels 1 to 4
    Level 1: "S"
       An altar to The Lady, a fountain, a grave.
    Level 2:
       A fountain.
    Level 3:
       A general store, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4:
 The Gnomish Mines: levels 4 to 7
    Level 4:
    Level 5:
    Level 6: <- You were here.
       An altar, some fountains.
    Level 7:


Vanquished creatures:
  a large cat
  4 orc-captains
  a gnome ruler
  a dog
  a dwarf leader
  a water nymph
  a mountain nymph
  2 Mordor orcs
  8 Uruk-hai
  6 orc shamans
  a rock piercer
  5 gnome leaders
  a gnomish wizard
  4 elf zombies
  3 floating eyes
  4 dwarves
  3 kobold leaders
  a kobold shaman
 31 hill orcs
  a centipede
  a giant bat
  4 orc zombies
  a dwarf zombie
  a werejackal
  2 iguanas
  a coyote
  a gas spore
  3 hobbits
  7 manes
  2 large kobolds
  a hobgoblin
  2 giant rats
  4 cave spiders
  2 yellow molds
  a green mold
 16 gnomes
  2 gnome zombies
  2 geckos
 22 jackals
  2 foxes
  a kobold
  7 goblins
  2 sewer rats
 12 grid bugs
  6 lichens
  4 kobold zombies
  6 newts
195 creatures vanquished.

No species were genocided or became extinct.

Aloha KraJa the Tourist...

You quit in The Gnomish Mines on dungeon level 6 with 2838 points,
and 1 piece of gold, after 8556 moves.
You were level 6 with a maximum of 45 hit points when you quit.

