Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-01 17:57:20, ended 2026-02-01 18:40:23.

Krush, chaotic male elven Wizard

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Krush the Thaumaturge     St:12 Dx:11 Co:13 In:19 Wi:13 Ch:9  Chaotic
Dlvl:6  $:111 HP:30(44) Pw:20(80) AC:7  Exp:6 T:2606 

Latest messages:
 There is an altar to Moloch (unaligned) here.
 You hit the goblin.
 The goblin thrusts his crude dagger.
 The goblin hits!
 You kill the goblin!
 A triangular amulet lands on the altar.
 2 food rations land on the altar.
 A spellbook of create monster lands on the altar.
 A whistle lands on the altar.
 A lock pick lands on the altar.
 A pick-axe lands on the altar.
 A stethoscope lands on the altar.
 A tin opener lands on the altar.
 3 blue gems land on the altar.
 An orange gem lands on the altar.
 3 yellow gems land on the altar.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 N - an uncursed triangular amulet.
 z - 2 uncursed food rations.
 B - an uncursed spellbook of create monster.
 w - an uncursed whistle.
 A - an uncursed lock pick.
 L - an uncursed pick-axe.
 s - an uncursed stethoscope.
 M - an uncursed tin opener.
 G - 3 uncursed blue gems.
 x - an uncursed orange gem.
 v - 3 uncursed yellow gems.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Akhuhai of Haioggorai hits!
 You hit Akhuhai of Haioggorai.
 Akhuhai of Haioggorai hits!
 You kill Akhuhai of Haioggorai!
 O - a scroll of remove curse.
 You hit the large kobold.
 You kill the large kobold!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 111 gold pieces
 Amulets
  K - an uncursed amulet of reflection (being worn)
  N - an uncursed amulet versus poison
 Weapons
  t - a +0 aklys (tethered weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  H - an uncursed +0 dwarvish iron helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  z - 2 uncursed food rations
 Scrolls
  k - an uncursed scroll of destroy armor
  j - an uncursed scroll of enchant armor
  i - an uncursed scroll of identify
  O - an uncursed scroll of remove curse
  r - a cursed scroll of remove curse
 Spellbooks
  B - an uncursed spellbook of create monster
  C - a blessed spellbook of identify
  m - an uncursed spellbook of light
 Potions
  u - an uncursed potion of levitation
  g - an uncursed potion of oil
  h - an uncursed potion of sickness
 Rings
  e - an uncursed ring of shock resistance (on left hand)
  d - an uncursed ring of slow digestion (on right hand)
 Wands
  c - a wand of create monster (0:15)
 Tools
  o - an uncursed tooled horn
  A - an uncursed lock pick
  n - a magic marker (0:58)
  L - a +0 pick-axe
  s - an uncursed stethoscope
  M - an uncursed tin opener
  w - an uncursed tin whistle
 Gems/Stones
  G - 3 uncursed worthless pieces of blue glass
  x - an uncursed worthless piece of orange glass
  v - 3 uncursed worthless pieces of yellow glass

Krush the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 6.
 You entered the dungeon 2606 turns ago.
 You had 371 experience points, 269 more were needed to attain level 7.

Basics:
 You had 30 out of 44 hit points.
 You had 20 out of 80 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 111 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 11 (peak:12, limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You were unskilled in club.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were shock resistant.
 You were telepathic.
 You had infravision.
 You had slower digestion.
 You were warded.
 You had reflection.
 You survived.

Vanquished creatures:
  2 orc-captains
  a housecat
 an Uruk-hai
  2 orc shamans
  a shrieker
  4 gnome lords
  a floating eye
  3 dwarves
  6 hill orcs
  a dwarf zombie
  a wererat
  a werejackal
 an iguana
  3 acid blobs
  2 hobbits
  a large kobold
  3 giant rats
  a brown mold
  a yellow mold
  a green mold
 15 gnomes
  a gnome zombie
  2 geckos
  2 jackals
  a fox
  2 goblins
  2 sewer rats
  2 grid bugs
  a lichen
  3 kobold zombies
  2 newts
70 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some sinks.
   Level 2:
   Level 3:
      A general store, a fountain, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5:
   Level 6: <- You were here.
      An altar, some fountains.

Goodbye Krush the Wizard...

You quit in The Gnomish Mines on dungeon level 6 with 1845 points,
and 111 pieces of gold, after 2606 moves.
You were level 6 with a maximum of 44 hit points when you quit.

