Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-01 18:41:09, ended 2026-02-01 18:42:17.

Krush, chaotic male elven Wizard

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Krush the Evoker          St:9 Dx:13 Co:13 In:20 Wi:12 Ch:10  Chaotic
Dlvl:1  $:0  HP:10(11) Pw:8(8) AC:9  Exp:1 T:85 

Latest messages:
 [Anhur has chosen you to recover the Amulet of Yendor for Him.]
 Hello Krush, welcome to NetHack!  You are a chaotic male elven Wizard.
 Unknown command ' '.
 The door opens.
 You find a hidden door.
 The door opens.
 The newt bites!
 You kill the newt!
 You swap places with your kitten.
 You see here 3 gold pieces.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  h - an uncursed scroll of enchant armor
  j - an uncursed scroll of enchant weapon
  i - an uncursed scroll of food detection
 Spellbooks
  l - an uncursed spellbook of cause fear
  k - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of healing
  f - 2 uncursed potions of object detection
 Rings
  d - an uncursed ring of conflict
  e - an uncursed ring of teleport control
 Wands
  c - a wand of digging (0:6)
 Tools
  n - an uncursed tooled horn
  m - a magic marker (0:65)

Krush the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 85 turns ago.
 You had 1 experience point, 19 more were needed to attain level 2.

Basics:
 You had 10 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a newt

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Krush the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 4 points,
and 0 pieces of gold, after 85 moves.
You were level 1 with a maximum of 11 hit points when you quit.

