Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-06 20:32:17, ended 2026-02-06 20:34:17.

Krush, chaotic male elven Wizard

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Krush the Evoker          St:10 Dx:10 Co:16 In:20 Wi:12 Ch:7  Chaotic
Dlvl:1  $:0  HP:9(11) Pw:4(9) AC:9  Exp:1 T:179 

Latest messages:
 You swap places with your kitten.
 You try to move the boulder, but in vain.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 In what direction? 6
 The boulder falls apart.
 You hear a crumbling sound.
 You see here 66 rocks.
 You see here 57 rocks.
 You find a hidden passage.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 Unknown command ' '.
 Unknown command ' '.
 In what direction? 6
 The boulder falls apart.
 The spell hits it.
 You kill it!
 You see here 23 rocks.
 You hear a door open.
 You hear a door open.
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 There is an open door here.
 You see here a scroll labeled VENZAR BORGAVVE.
 q - a scroll labeled VENZAR BORGAVVE.
 What do you want to dip? [a-q or ?*] ?
 Dip a blessed spellbook of confuse monster into the fountain? [yn] (n) y
 Your spellbook of confuse monster fades.
 What do you want to use or apply? [cmn or ?*] ?
 What do you want to write on? [*] l
 What type of spellbook do you want to write? identify
 You don't know how to write that.
 You write in your best handwriting:  "My Diary", but it quickly fades.
 What do you want to use or apply? [cmn or ?*] m
 What do you want to write on? [*] l
 What type of spellbook do you want to write? identify
 You don't know how to write that.
 You write in your best handwriting:  "My Diary", but it quickly fades.
 What do you want to use or apply? [cmn or ?*] m
 What do you want to write on? [*] l
 What type of spellbook do you want to write? identify
 Your marker dries out!
 The spellbook is left unfinished and your writing fades.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  o - 11 +0 darts (at the ready)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - a blessed scroll of food detection
  j - an uncursed scroll of remove curse
  h - an uncursed scroll of scare monster
  q - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of blank paper
  k - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of blindness
  g - 2 uncursed potions of monster detection
 Rings
  e - an uncursed ring of cold resistance (on left hand)
  d - an uncursed ring of free action (on right hand)
 Wands
  c - a wand of striking (0:6)
 Tools
  n - an uncursed wooden flute
  m - a magic marker (0:0)
 Gems/Stones
  p - an uncursed agate stone

Krush the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 179 turns ago.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had 9 out of 11 hit points.
 You had 4 out of 9 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were cold resistant.
 You had infravision.
 You were warded.
 You had free action.
 You survived.

Vanquished creatures:
  a jackal
  a newt
2 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A fountain.

Goodbye Krush the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 8 points,
and 0 pieces of gold, after 179 moves.
You were level 1 with a maximum of 11 hit points when you quit.

