Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-06 20:34:18, ended 2026-02-06 20:36:34.

Krush, chaotic male elven Wizard

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Krush the Evoker          St:12 Dx:12 Co:16 In:20 Wi:11 Ch:8  Chaotic
Dlvl:1  $:18 HP:0(11) Pw:8(8) AC:9  Exp:1 T:227  Satiated

Latest messages:
 You stop.  Your kitten is in the way!
 The door resists!
 The door opens.
 You miss the fox.
 The fox bites!
 The fox bites!
 You miss the fox.
 The fox bites!
 You miss the fox.
 The fox bites!
 The fox bites!
 You kill the fox!
 q - 2 yellowish brown gems.
 There is a fox corpse here; eat it? [ynq] (n) y
 This fox corpse tastes okay.
 You finish eating the fox corpse.
 $ - 3 gold pieces.
 You see here 8 crossbow bolts.
 You see here a long sword.
 r - a long sword.
 The kitten picks up a crossbow bolt.
 The kitten drops a crossbow bolt.
 The kitten picks up a crossbow bolt.
 The kitten drops a crossbow bolt.
 The door opens.
 You swap places with your kitten.
 The kitten drops a crossbow bolt.
 The kitten bites the fox.
 The fox is killed!
 The kitten picks up a crossbow bolt.
 You swap places with your kitten.
 The kitten drops a crossbow bolt.
 $ - 3 gold pieces.
 You see here a scroll labeled DUAM XNAHT.
 s - a scroll labeled DUAM XNAHT.
 The door opens.
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 There is an open door here.
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 You kill the jackal!
 You swap places with your kitten.
 $ - 5 gold pieces.
 A trap door in the ceiling opens and a rock falls on your head!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 18 gold pieces
 Weapons
  r - a blessed +1 long sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - 2 uncursed food rations
 Scrolls
  k - an uncursed scroll of enchant armor
  j - a blessed scroll of enchant weapon
  s - an uncursed scroll of identify
  i - an uncursed scroll of light
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of sleep
 Potions
  f - an uncursed potion of gain energy
  g - an uncursed potion of monster detection
  h - an uncursed potion of restore ability
 Rings
  e - an uncursed +4 ring of gain constitution (on right hand)
  d - an uncursed ring of regeneration
 Wands
  c - a wand of locking (0:5)
 Tools
  o - an uncursed bugle
  n - a magic marker (0:35)
 Gems/Stones
  q - 4 uncursed worthless pieces of yellowish brown glass

Krush the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 227 turns ago.
 You had 6 experience points, 14 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 18 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (base:12, limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  2 jackals
  2 foxes
  a lichen
5 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: <- You were here.
      Final resting place for
         you, killed by a falling rock.
   Level 2:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Krush       |
                  |      18 Au       |
                  |   killed by a    |
                  |   falling rock   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Krush the Wizard...

You died in The Dungeons of Doom on dungeon level 1 with 91 points,
and 18 pieces of gold, after 227 moves.
You were level 1 with a maximum of 11 hit points when you died.

