Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-07 14:50:34, ended 2026-02-07 14:54:10.

Krush, chaotic male elven Wizard

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Krush the Evoker          St:10 Dx:14 Co:12 In:20 Wi:10 Ch:9  Chaotic
Dlvl:1  $:5  HP:17(17) Pw:19(19) AC:9  Exp:2 T:473 

Latest messages:
 The chest is empty.
 The door opens.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 In what direction? 8
 The boulder falls apart.
 You see here 61 rocks.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 Perhaps that's why you cannot move it.
 In what direction? 8
 The boulder falls apart.
 The spell hits it.
 You kill the fox!
 You see here 31 rocks.
 You see here 31 rocks.
 The large kobold hits!
 You kill the large kobold!
 You see here a large kobold corpse.
 You see here a kobold corpse.
 In what direction? 6
 The spell misses the jackal.
 The spell hits the jackal!
 You kill the jackal!
 You kill the jackal!
 You kill the jackal!
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 q - a scroll labeled FOOBIE BLETCH.
 The goblin throws a crude dagger!
 You are hit by a crude dagger.
 You kill the goblin!
 Welcome to experience level 2.
 There is a goblin corpse here; eat it? [ynq] (n) y
 This goblin corpse tastes okay.
 You finish eating the goblin corpse.
 The door resists!
 The door opens.
 The goblin wields a crude dagger!
 You miss the goblin.
 You kill the goblin!
 You see here a crude dagger.
 You kill the lichen!
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 5 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of destroy armor
  i - an uncursed scroll of identify
  q - an uncursed scroll of punishment
  j - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  f - an uncursed potion of extra healing
  h - an uncursed potion of fruit juice
  p - a blessed potion of hallucination
  g - an uncursed potion of sickness
 Rings
  e - an uncursed ring of free action (on left hand)
  d - an uncursed ring of warning (on right hand)
 Wands
  c - a wand of opening (0:7)
 Tools
  o - an uncursed leather drum
  n - a magic marker (0:77)

Krush the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 473 turns ago.
 You had 33 experience points, 7 more were needed to attain level 3.

Basics:
 You had all 17 hit points.
 You had all 19 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 5 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were warned.
 You had infravision.
 You were warded.
 You had free action.
 You survived.

Vanquished creatures:
  a kitten
  a large kobold
  3 jackals
  a fox
  2 goblins
  a grid bug
  a lichen
  a kobold zombie
  a newt
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Krush the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 137 points,
and 5 pieces of gold, after 473 moves.
You were level 2 with a maximum of 17 hit points when you quit.

