Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-07 23:10:59, ended 2026-02-07 23:11:11.

Krush, chaotic male elven Wizard

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Krush the Evoker          St:9 Dx:12 Co:16 In:20 Wi:8 Ch:10  Chaotic
Dlvl:1  $:0  HP:11(11) Pw:7(7) AC:9  Exp:1 T:1 

Latest messages:
 [Anhur has chosen you to recover the Amulet of Yendor for Him.]
 Hello Krush, welcome to NetHack!  You are a chaotic male elven Wizard.
 Unknown command ' '.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of identify
  j - a blessed scroll of remove curse
  h - an uncursed scroll of scare monster
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of sleep
 Potions
  g - 2 uncursed potions of object detection
  f - an uncursed potion of polymorph
 Rings
  d - an uncursed ring of fire resistance
  e - an uncursed ring of slow digestion
 Wands
  c - a wand of slow monster (0:5)
 Tools
  m - an uncursed bugle

Krush the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You had just started your adventure.
 It was nighttime.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Krush the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 0 points,
and 0 pieces of gold, after 1 move.
You were level 1 with a maximum of 11 hit points when you quit.

