Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main).

Game began 2026-05-22 01:55:57, ended 2026-05-22 02:16:24.

Kwijibo4686, neutral female human Valkyrie

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Kwijibo4686 the Skirmisher  St:16 Dx:18 Co:18 In:8 Wi:8 Ch:8  Neutral
Dlvl:6  $:63 HP:41(52) Pw:8(8) AC:9  Xp:5 T:2550 

Latest messages:
 You descend the stairs.
 The air crackles around the gnomish wizard.
 You hit the gnomish wizard.
 The gnomish wizard points at you, then curses.
 You hit the gnomish wizard.
 The gnomish wizard points at you, then curses.
 You hit the gnomish wizard.
 The gnomish wizard points at you, then curses.
 You hit the Uruk-hai.
 The Uruk-hai hits!
 The gnomish wizard points all around, then curses.
 You hit the gnomish wizard.
 The Uruk-hai hits!
 The gnomish wizard points all around, then curses.
 You miss the gnomish wizard.
 The gnomish wizard points all around, then curses.
 You hit the gnomish wizard.
 The air crackles around the gnomish wizard.
 You miss the gnomish wizard.
 The gnomish wizard points all around, then curses.
 You hit the gnomish wizard.
 You kill the gnomish wizard!
 You hit the Uruk-hai.
 You hit the Uruk-hai.
 The Uruk-hai hits!
 You hit the Uruk-hai.
 You kill the Uruk-hai!
 H - an orcish helm.
 I - a pair of iron shoes.
 You climb up the stairs.
 You hit the wood nymph.
 The wood nymph wakes up!
 The wood nymph screams!
 The wood nymph charms you.  You gladly hand over your shield.
 She stole an uncursed burnt +3 small shield.
 The wood nymph vanishes!
 You hit the werejackal.
 The werejackal bites!
 You kill the werejackal!
 You are carrying too much to get through.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 Really quit without saving? [yn] (n) n
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 63 gold pieces
 Amulets  ('"')
  z - a cursed amulet of restful sleep
 Weapons  (')')
  b - a +0 dagger (alternate weapon; not wielded)
 Armor    ('[')
  k - an uncursed +0 orcish helm (being worn)
  H - a cursed +0 orcish helm
  I - an uncursed +1 pair of iron shoes
  y - a blessed +3 pair of jumping boots
  F - an uncursed +0 cloak of displacement
  E - a blessed +0 oilskin cloak
  G - an uncursed +0 leather armor
 Comestibles  ('%')
  d - 3 uncursed food rations
 Scrolls  ('?')
  A - an uncursed scroll of enchant weapon
 Spellbooks  ('+')
  B - an uncursed spellbook of wizard lock
 Wands    ('/')
  D - a wand of death (0:4)
  C - a wand of make invisible (0:4)
  r - a wand of speed monster (0:8)
 Tools    ('(')
  a - an uncursed bag of holding containing 14 items
  p - a cursed magic whistle

Contents of the bag of holding:
  19 gold pieces
  a +1 spear
  a cursed -1 helm of opposite alignment
  an uncursed scroll of scare monster
  an uncursed scroll of teleportation
  an uncursed scroll of enchant weapon
  an uncursed potion of healing
  a blessed potion of gain energy
  2 uncursed potions of gain energy
  an uncursed potion of acid
  an uncursed potion of levitation
  an uncursed ring of conflict
  a +0 pick-axe
  5 uncursed flint stones

Kwijibo4686 the Valkyrie's attributes:

Background:
 You were a Skirmisher, a level 5 human Valkyrie.
 You were neutral, on a mission for Odin
 who was opposed by Tyr (lawful) and Loki (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 2550 turns ago.
 It was nighttime.
 You had 228 experience points, 92 more were needed to attain level 6.

Basics:
 You had 41 out of 52 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 63 zorkmids, and
 you had 19 more stashed away in your pack.
 Autopickup was on for '$?!/="' plus thrown.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were stealthy.
 You survived.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 20 minutes and 27 seconds.

Major events:
 Turn
    1: Kwijibo4686 the neutral human Valkyrie entered the dungeon
 1182: attained the rank of Skirmisher (level 3)
 1433: entered the Gnomish Mines
 2550: quit

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Basic]
   axe                [Unskilled]
   pick-axe           [Unskilled]
   short sword        [Unskilled]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Basic]
   trident            [Unskilled]
   lance              [Unskilled]
   sling              [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   escape spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Skirmisher.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 7
    Level 1:
       A fountain.
    Level 2:
    Level 3:
       A general store, a fountain.
       Stairs down to The Gnomish Mines.
    Level 4:
    Level 5:
       A fountain, a grave.
    Level 6: <- You were here.
       Many fountains.
    Level 7:
 The Gnomish Mines:
    Level 4:
       A grave.
       Final resting place for
          Drastanta-Sam-Hum-Mal-Law, killed by a bolt of fire zapped by a gnome.


Vanquished creatures:
 an Uruk-hai
  2 fog clouds
  2 shriekers
  a violet fungus
  a gnomish wizard
  a guardian naga hatchling
  a homunculus
  a centipede
  a dwarf zombie
  a werejackal
  a coyote
  2 hobbits
  a large kobold
  2 giant rats
  a brown mold
  a yellow mold
  a gnome zombie
  4 geckos
  4 jackals
  2 foxes
  2 goblins
  a sewer rat
  3 lichens
  a kobold zombie
  5 newts
43 creatures vanquished.

No species were genocided or became extinct.

Farvel Kwijibo4686 the Valkyrie...

You quit in The Dungeons of Doom on dungeon level 6 with 1294 points,
and 82 pieces of gold, after 2550 moves.
You were level 5 with a maximum of 52 hit points when you quit.

