Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-11 16:02:42, ended 2026-06-11 16:11:09.

LDaviesPeters, neutral female human Archeologist

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     |......|      |..............#######......{<.|             |)!%!!?![*|
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     |._..........|#                  #|.......|      #|............|
     |............|#                  #+.......|      #.............|
     |............|#                   ---------       |......>.....|
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LDaviesPeters the Digger   St:9 Dx:11 Co:16 In:15 Wi:14 Ch:11  Neutral
Dlvl:3  $:5  HP:0(13) Pw:2(2) AC:9  Xp:1 T:923 

Latest messages:
 You put a +0 pick-axe into the sack.
 "Hello, LDaviesPeters!  Welcome to Aklavik's general store!"
 In what direction? 9
 The door closes.
 Andries' ghost touches you!
 You miss Andries' ghost.
 You miss Andries' ghost.
 Andries' ghost touches you!
 You miss Andries' ghost.
 Andries' ghost touches you!
 You miss Andries' ghost.
 You miss Andries' ghost.
 Andries' ghost touches you!
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 You kill the grid bug!
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 You hear the chime of a cash register.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 You descend the stairs.
 Andries' ghost touches you!
 Andries' ghost touches you!
 You climb up the stairs.
 The door resists!
 The door opens.
 "Hello, LDaviesPeters!  Welcome again to Aklavik's general store!"
 The newt misses Aklavik.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 You lash the newt.
 The newt bites!
 You kill the newt!
 "Hello, LDaviesPeters!  Welcome again to Aklavik's general store!"
 You see here a scroll labeled NR 9 (for sale, 100 zorkmids).
 "For you, most gracious lady; only 100 zorkmids for this scroll labeled NR 9."
 You decipher the label on Aklavik's scroll labeled NR 9.
 w - a scroll of gold detection (unpaid, 100 zorkmids).
 What do you want to drop? [$a-df-hjlnq-tvw or ?*] w
 You drop a scroll of gold detection (unpaid, 100 zorkmids).
 You see here a potion of oil (for sale, 250 zorkmids).
 You see here a scroll of gold detection (for sale, 100 zorkmids).
 You see here a tin (for sale, 6 zorkmids).
 You see here a clove of garlic (for sale, 7 zorkmids).
 You see here a food ration (for sale, 45 zorkmids).
 Aklavik hits!
 Aklavik hits again!
 You die...
 Aklavik gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 5 gold pieces
 Weapons  (')')
  s - 4 +0 daggers
  a - a +2 bullwhip (weapon in left hand)
  j - a +0 long sword
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  h - a blessed +0 leather jacket (being worn)
 Comestibles  ('%')
  d - 3 uncursed food rations
  v - an uncursed lembas wafer
  q - an uncursed tin of spinach
 Rings    ('=')
  n - an uncursed ring of conflict (on left hand)
 Wands    ('/')
  t - a wand of locking (0:4)
 Tools    ('(')
  b - an uncursed sack containing 5 items
  l - an uncursed oil lamp
  f - a tinning kit (0:88)
 Gems/Stones  ('*')
  r - an uncursed worthless piece of orange glass
  g - an uncursed touchstone

Contents of the sack:
  30 gold pieces
  a blessed scroll of identify
  an uncursed potion of fruit juice
  a cursed potion of fruit juice
  a +0 pick-axe

LDaviesPeters the Archeologist's attributes:

Background:
 You were a Digger, a level 1 female human Archeologist.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were left-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 923 turns ago.
 You had 14 experience points, 6 more were needed to attain level 2.

Basics:
 You had 0 out of 13 hit points.
 You had both energy points (spell power).
 Your armor class was 9.
 Your wallet contained 5 zorkmids, and
 you had 30 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were fervently aligned.
 You had automatic searching.
 You caused conflict.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 8 minutes and 27 seconds.

Major events:
 Turn
    1: LDaviesPeters the neutral female human Archeologist entered the dungeon
  539: entered the Gnomish Mines
  923: killed by Ms. Aklavik; the shopkeeper

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You entered a shop.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       An altar, a fountain.
    Level 2:
       Some fountains, a grave.
    Level 3: <- You were here.
       A general store, an altar, a sink.
       Stairs down to The Gnomish Mines.
       Final resting place for
          you, killed by Ms. Aklavik; the shopkeeper.
    Level 4:
 The Gnomish Mines:
    Level 4:


Vanquished creatures:
  a kitten
  a dwarf
  2 gnomes
  2 grid bugs
  5 newts
11 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  LDaviesPeters   |
                  |      35 Au       |
                  |  killed by Ms.   |
                  |   Aklavik; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye LDaviesPeters the Archeologist...

You died in The Dungeons of Doom on dungeon level 3 with 238 points,
and 35 pieces of gold, after 923 moves.
You were level 1 with a maximum of 13 hit points when you died.

