Unix NetHack Version 5.0.0-0 post-release - last build Jul 19 2026 19:10:59 (3aa4ab31751d3886436d94b585a96704892fd477,branch:main).

Game began 2026-07-25 09:16:34, ended 2026-07-25 16:18:10.

LDaviesPeters, neutral female human Archeologist

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LDaviesPeters the Field Worker  St:15 Dx:8 Co:17 In:18 Wi:13 Ch:10  Neutral
Dlvl:6  $:0  HP:8(41) Pw:21(21) AC:4  Xp:5 T:5067 

Latest messages:
 The arch-lich touches you!
 You avoid harm.
 The air crackles around the arch-lich.
 You miss the arch-lich.
 The arch-lich touches you!
 You're covered in frost!
 The arch-lich points at you, then curses.
 You miss the arch-lich.
 The arch-lich touches you!
 You avoid harm.
 The arch-lich casts a spell at you!
 Your plumed helmet rusts!
 You miss the arch-lich.
 The arch-lich touches you!
 You avoid harm.
 The arch-lich points at you, then curses.
 What do you want to zap? [V or ?*] V
 In what direction? 6
 You miss the arch-lich.
 The arch-lich touches you!
 You avoid harm.
 The arch-lich casts a spell at you!
 Your wooden shield smoulders!
 Your plumed helmet rusts further!
 Your plumed helmet rusts completely!
 You miss the arch-lich.
 The arch-lich vanishes and reappears next to you.
 The arch-lich touches you!
 You avoid harm.
 The arch-lich points all around, then curses.
 You miss the arch-lich.
 The arch-lich touches you!
 You're covered in frost!
 The air crackles around the arch-lich.
 You miss the arch-lich.
 The arch-lich touches you!
 You avoid harm.
 The arch-lich points at you, then curses.
 What do you want to zap? [V or ?*] ?
 In what direction? 4
 The arch-lich touches you!
 You're covered in frost!
 The arch-lich casts a spell!
 Monsters appear from nowhere!
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Weapons  (')')
  e - 3 +0 elven arrows
  h - 2 +0 elven daggers
  L - a cursed +0 elven dagger
  S - 3 +0 orcish daggers
  a - a +2 bullwhip (weapon in right hand)
 Armor    ('[')
  v - an uncursed thoroughly rusty +0 helm of caution (being worn)
  W - an uncursed burnt +0 shield of drain resistance (being worn)
  r - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  d - 2 uncursed food rations
  q - a cursed tripe ration
  N - 2 uncursed tins of spinach
 Rings    ('=')
  y - an uncursed +2 ring of increase damage
  n - an uncursed ring of regeneration
 Wands    ('/')
  V - a wand of polymorph (0:1)
 Tools    ('(')
  b - an uncursed sack containing 1 item
  k - an uncursed lock pick
  j - an uncursed magic whistle
  p - a +0 pick-axe
  f - a tinning kit (0:84)
  B - an uncursed towel
 Gems/Stones  ('*')
  A - 2 uncursed amber stones
  s - an uncursed chrysoberyl stone
  g - an uncursed touchstone

Contents of the sack:
  139 gold pieces

LDaviesPeters the Archeologist's attributes:

Background:
 You were a Field Worker, a level 5 female human Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 5067 turns ago.
 You had 265 experience points, 55 more were needed to attain level 6.

Basics:
 You had 8 out of 41 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 4.
 Your wallet was empty, but
 you had 139 zorkmids stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a whip.
 You were skilled in whip.

Final Attributes:
 You were piously aligned.
 You were level-drain resistant.
 You were telepathic.
 You were warned.
 You had automatic searching.
 You were stealthy.
 You were guarded.
 Your spell casting was impaired by metallic armor.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 21 minutes and 14 seconds.

Major events:
 Turn
    1: LDaviesPeters the neutral female human Archeologist entered the dungeon
  621: entered the Gnomish Mines
 1388: attained the rank of Field Worker (level 3)
 5067: quit

Spells:
 Name                 Level Category     Fail Retention
 detect monsters        1   divination   100%  76%-100%
 healing                1   healing      100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Skilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You entered a shop.
 You attained the rank of Field Worker.

 The Dungeons of Doom: levels 1 to 7
    Level 1:
       Some fountains.
    Level 2:
       Some fountains.
       Stairs down to The Gnomish Mines.
    Level 3:
       A scroll shop, a fountain, many trees.
    Level 4:
       A general store.
    Level 5:
    Level 6: <- You were here.
       A general store.
    Level 7:
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  a leprechaun
  a wood nymph
  2 rock piercers
  a shrieker
  a gnome leader
  a gnomish wizard
  a paper golem
  3 giant ants
  a floating eye
  a dwarf
  a kobold leader
  a giant bat
  2 dwarf zombies
 an acid blob
  2 gas spores
  2 hobbits
  3 large kobolds
  3 hobgoblins
  a giant rat
  3 cave spiders
  2 yellow molds
  a red mold
  5 gnomes
  3 geckos
  5 jackals
  2 foxes
  3 goblins
  a sewer rat
  8 grid bugs
  a bat
  4 lichens
  2 kobold zombies
  4 newts
73 creatures vanquished.

No species were genocided or became extinct.

Goodbye LDaviesPeters the Archeologist...

You quit in The Dungeons of Doom on dungeon level 6 with 1499 points,
and 139 pieces of gold, after 5067 moves.
You were level 5 with a maximum of 41 hit points when you quit.

