Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-02 06:18:33, ended 2026-05-02 06:52:44. 240097512, neutral male human Caveman ---------- |.......@| #-........| +#######|........| |........-# |........|### |........| # ---------- # ############ -------+---- # ##...........| # |..........| ####|..........| #|....<.....| ------------ 240097512 the Troglodyte St:18/02 Dx:11 Co:18 In:8 Wi:8 Ch:10 Neutral Dlvl:2 $:24 HP:0(16) Pw:2(2) AC:8 Exp:1 T:340 FoodPois Latest messages: This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. You don't have anything to use or apply. You don't have anything to use or apply. You don't have anything to use or apply. This door is locked. Unknown command '^J'. how to open the door: unknown extended command. Unknown command '^J'. Unknown command '^J'. unlock: unknown extended command. Unknown command '^J'. Unknown command '^J'. You don't have anything to use or apply. You don't find anything here to loot. Unknown command '^J'. Unknown command '^J'. You don't find anything here to loot. What do you want to eat? [f or ?*] ? What do you want to eat? [f or ?*] f Ulch - that meat was tainted! You feel deathly sick. (It must have died too long ago to be safe to eat.) You don't have anything to eat. You don't have anything to eat. You die from your illness. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 24 gold pieces Weapons b - a +2 sling (alternate weapon; not wielded) a - a +1 club (weapon in hand) Armor e - an uncursed +0 leather armor (being worn) Gems/Stones c - 21 uncursed flint stones (in quiver pouch) d - 27 uncursed rocks 240097512 the Caveman's attributes: Background: You were a Troglodyte, a level 1 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 340 turns ago. There was a full moon in effect when your adventure ended. You had 1 experience point, 19 more were needed to attain level 2. Basics: You had 0 out of 16 hit points. You had both energy points (spell power). Your armor class was 8. Your wallet contained 24 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 10 (limit:18). Final Status: You died from food poisoning. You were unencumbered. You were wielding a club. You had basic skill with club. Final Attributes: You were nominally aligned. You were warded. You were lucky. You are dead. Vanquished creatures: a jackal a grid bug a newt 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. Final resting place for you, poisoned by a rotted newt corpse. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | 240097512 | | 24 Au | | poisoned by a | | rotted newt | | corpse | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye 240097512 the Caveman... You were poisoned in The Dungeons of Doom on dungeon level 2 with 76 points, and 24 pieces of gold, after 340 moves. You were level 1 with a maximum of 16 hit points when you were poisoned.