Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-15 01:23:23, ended 2026-06-17 21:49:38. ARFwashere, neutral female human Archeologist ------------ -------- |..........| ##.......| ##-.....(....| # |......| # ----------|- ###-..>....# # ### ## |......|# # # --------------- #### -.------##### ### # |.............| ##### ## ## # |..............###### # ----------- #% #### |.............|### #%# ######[..........### -%- |.............+# -+-|-### |...^.....| 11.11..1 --------------- |...-# |.........| |12.1..) 1 |...| |.........| 111 1o(T11. 1 |<.)| ----------- |ooho 1 |...| |o.ChT ----- |o@hTh 1 ------ ARFwashere the Investigator St:25 Dx:10 Co:18 In:14 Wi:13 Ch:11 Neutral Dlvl:13 $:224 HP:0(78) Pw:47(47) AC:-1 Xp:9 T:9946 Burdened Latest messages: The hobgoblin picks up an orcish dagger. The bugbear throws an orcish dagger! The orcish dagger misses the orc shaman. An orcish dagger misses you. You stop opening the tin. The hobgoblin throws an orcish dagger! The orcish dagger misses the hobgoblin. You are hit by an orcish dagger. The bugbear puts on an iron skull cap. The orc shaman turns to flee. The orc shaman points at you, then curses. The bugbear misses! The orc shaman points at you, then curses. Something is written here in the dust. You read: "Elbereth". The troll wields a single-edged polearm! The hobgoblin swings his curved sword. The hobgoblin hits! Something is written here in the dust. You read: "Elbereth". You are not able to teleport at will. The forest centaur hits! The forest centaur kicks! What do you want to zap? [CLMWY or ?*] ? It is missed. The orcish dagger hits the bugbear. The troll thrusts a vulgar polearm. A vulgar polearm misses you. The hobgoblin swings his curved sword. The hobgoblin hits! The forest centaur hits! The forest centaur kicks! The potion called conf misses the troll. The jar crashes on the hobgoblin's head and breaks into shards. The potion called conf evaporates. The forest centaur misses! The forest centaur kicks! What do you want to zap? [CLMWY or ?*] M In what direction? l The sleep ray hits the bugbear. The sleep ray hits the troll. The sleep ray hits the bugbear. The hobgoblin picks up an orcish dagger. The hobgoblin swings his curved sword. The hobgoblin hits! The forest centaur hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins ('$') $ - 224 gold pieces Weapons (')') a - a +2 bullwhip e - a +0 dwarvish mattock (weapon in hands) Armor ('[') v - an uncursed +0 dwarvish iron helm (being worn) K - an uncursed +0 pair of gauntlets of power (being worn) r - an uncursed +0 pair of speed boots (being worn) I - a blessed +1 dwarvish cloak (being worn) x - an uncursed +0 Hawaiian shirt with an orchid motif (being worn) h - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') j - an uncursed slime mold P - 2 uncursed C-rations y - 2 uncursed cram rations d - 2 uncursed food rations z - an uncursed pear q - 5 uncursed tripe rations t - an uncursed homemade tin of black naga meat b - an uncursed homemade tin of homunculus meat H - a cursed rotten tin of giant ant meat O - a cursed rotten tin of water nymph meat D - 2 uncursed rotten tins of wood nymph meat J - a blessed tin of deep fried gnome meat E - 2 uncursed tins of pickled lichen o - an uncursed tin of sauteed rock mole meat Scrolls ('?') G - a blessed scroll of enchant armor B - an uncursed scroll of food detection m - an uncursed scroll of identify Z - 2 uncursed scrolls of teleportation Rings ('=') p - an uncursed +2 ring of increase accuracy (on left hand) s - an uncursed ring of warning (on right hand) Wands ('/') M - a wand of sleep (0:3) Y - a wand of slow monster (0:7) C - a wand of speed monster (0:3) L - a blessed wand of stasis (0:3) W - a wand of stasis (0:3) Tools ('(') i - an uncursed bag of holding containing 36 items A - an empty uncursed oilskin sack Q - an uncursed magic lamp w - an uncursed magic whistle l - an uncursed oil lamp (lit) k - an uncursed skeleton key f - a tinning kit (0:71) Gems/Stones ('*') g - an uncursed touchstone Contents of the bag of holding: 2019 gold pieces 8 uncursed food rations an uncursed scroll of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of destroy armor a cursed scroll of enchant armor 4 uncursed scrolls of identify an uncursed scroll of remove curse 3 uncursed scrolls of stinking cloud a blessed potion of confusion a cursed potion of confusion 2 uncursed potions of enlightenment an uncursed potion of extra healing 2 cursed potions of full healing a cursed potion of gain energy an uncursed potion of hallucination 2 cursed potions of healing 2 uncursed potions of invisibility an uncursed potion of oil an uncursed potion of restore ability an uncursed potion of see invisible 2 uncursed potions of sickness an uncursed potion of sleeping 2 uncursed potions of water a cursed -1 ring of adornment a wand of create monster (0:14) a wand of create monster (0:14) a wand of make invisible (0:4) a wand of nothing (0:12) an empty uncursed sack an uncursed oil lamp an uncursed agate stone an uncursed jade stone 3 uncursed jet stones 2 uncursed obsidian stones an uncursed turquoise stone ARFwashere the Archeologist's attributes: Background: You were an Investigator, a level 9 female human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You started out male. You were right-handed. You were in the Dungeons of Doom, on level 13. You entered the dungeon 9946 turns ago. There was a new moon in effect when your adventure ended. You had 4409 experience points, 711 more were needed to attain level 10. Basics: You had 0 out of 78 hit points. You had all 47 energy points (spell power). Your armor class was -1. Your wallet contained 224 zorkmids, and you had 2019 more stashed away in your pack. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:12, innate limit:18/100). Your dexterity was 10 (peak:11, limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a mattock. You had expert skill with pick-axe. Final Attributes: You were piously aligned. You were fire resistant. Your items were somewhat protected from fire. Your items were somewhat protected from cold. You were sleep resistant. You were poison resistant. You were telepathic. You were warned. You had automatic searching. You were stealthy. You could teleport. You had a small bonus to hit (+2). You were guarded. You were very fast. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 5 hours and 19 minutes. Major events: Turn 1: ARFwashere the neutral male human Archeologist entered the dungeon 1748: attained the rank of Field Worker (level 3) 4809: entered the Gnomish Mines 4950: attained the rank of Investigator (level 6) 5341: reached Mine Town 6643: entered Sokoban 9946: killed by a forest centaur You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Expert] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Field Worker. You entered the Gnomish Mines. You attained the rank of Investigator. You entered Minetown. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 13 Level 1: A sink. Level 2: An armor shop, many altars. Level 3: A general store, an altar, some fountains, some graves. Stairs down to The Gnomish Mines. Level 4: An altar, a fountain. Level 5: A general store. Level 6: A fountain. Level 7: Many fountains. Level 8: A food shop, a fountain. Stairs up to Sokoban, level 7. Level 9: A general store. Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, killed by a forest centaur. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple and an altar, some fountains. Sokoban: Level 7: Unsolved. Vanquished creatures: a lieutenant a giant mimic a large mimic 2 stalkers a black naga 3 small mimics a xan a gelatinous cube 2 tengu an elf mummy a wraith a leather golem 3 Grey-elves a crocodile 9 leprechauns an ice vortex 2 black lights 3 gnome rulers a dwarf mummy an owlbear a jaguar a raven a gnome mummy a snake 3 apes 2 human zombies a rope golem 3 Woodland-elves a soldier ant 3 bugbears a mountain nymph an orc shaman a rock piercer 2 rock moles 2 ponies a yellow light 2 violet fungi 4 gnome leaders 3 gnomish wizards a kobold mummy a black naga hatchling an elf zombie 2 ghouls a straw golem a giant ant 2 floating eyes a kitten 7 dwarves a homunculus a kobold leader a kobold shaman 8 hill orcs 4 rothes a rabid rat a giant bat 2 monkeys 3 orc zombies an iguana 2 killer bees 3 acid blobs 5 coyotes a gas spore 2 hobbits a large kobold 3 hobgoblins 4 giant rats a cave spider 4 yellow molds 3 green molds 2 red molds 25 gnomes 2 gnome zombies 9 geckos 15 jackals a fox 2 kobolds 5 goblins 2 grid bugs 2 bats 8 lichens 12 newts 225 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ARFwashere | | 2243 Au | | killed by a | | forest centaur | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ARFwashere the Archeologist... You died in The Dungeons of Doom on dungeon level 13 with 17063 points, and 2243 pieces of gold, after 9946 moves. You were level 9 with a maximum of 78 hit points when you died.