Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-15 15:56:06, ended 2026-03-15 17:33:28. Badger004, neutral female human Wizard ---------- -------------- ######......*..| |............| ## |........| |.....<....... # |........| |............| ############[#########################-........| -----|------.- # # # -%- # ## ---------- ### ############## # ....C ## ##### ## # # ...*.....| ## # # # .-----...| ## # # # .| |...| #### -----)--- #------- # C| |C..| # ## ####### |..o..aa| #.[....| # .| { |...|## ## -----.---------- |..oook@io###|.)....######## . -.--...|########...............| |....orh| #|.....| # # ...C...%.-# #|..............| |...oo.'| ------- C.........C|# ....*..........| |.....oo| ----------- |........%.....| |.......| ---------------- --------- Badger004 the Thaumaturge St:12 Dx:17 Co:15 In:18 Wi:13 Ch:10 Neutral Dlvl:9 $:1973 HP:0(60) Pw:27(93) AC:1 Exp:8 T:9251 Latest messages: The dwarf lord starts to attack you, but pulls back. The imp starts to attack you, but pulls back. The Mordor orc wields a curved sword! The large kobold starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The rabid rat starts to attack you, but pulls back. The imp starts to attack you, but pulls back. The large kobold starts to attack you, but pulls back. The hill orc picks up some gold. The hill orc picks up an iron skull cap. The hill orc removes an iron skull cap and puts on an iron skull cap. The giant ant starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. The rabid rat starts to attack you, but pulls back. The imp starts to attack you, but pulls back. The giant ant starts to attack you, but pulls back. You finish your prayer. You feel that Thoth is well-pleased. What do you want to zap? [clqry or ?*] q In what direction? 6 The sleep ray hits the imp. The sleep ray hits the Mordor orc. The sleep ray hits it. The sleep ray hits it. The hill orc throws a crude dagger! The crude dagger hits the dwarf lord. The giant ant bites! The giant ant bites! The rabid rat misses! The dwarf lord wields a dagger! The dagger welds itself to the dwarf lord's hand! The dwarf lord thrusts his dagger. The dwarf lord hits! The giant ant bites! The giant ant bites! What do you want to read? [afhjknpstDEJK or ?*] D As you read the scroll, it disappears. Your cloak crumbles and turns to dust! The hill orc wields a curved sword! It is hit! It is destroyed! The giant ant misses! The giant ant bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1973 gold pieces Weapons x - 4 +0 daggers z - a +0 elven dagger w - the rustproof +5 Magicbane (weapon in hand) Armor m - an uncursed +0 elven leather helm (being worn) i - a blessed burnt +3 pair of leather gloves (being worn) v - an uncursed +0 pair of kicking boots W - an uncursed +0 cloak of invisibility Comestibles O - an uncursed slime mold Z - an uncursed food ration Scrolls k - 4 uncursed scrolls of blank paper t - 4 uncursed scrolls of blank paper h - an uncursed scroll of confuse monster n - an uncursed scroll of create monster D - an uncursed scroll of destroy armor s - a cursed scroll of food detection p - an uncursed scroll of genocide a - an uncursed scroll of light J - 2 cursed scrolls of remove curse f - a cursed scroll of stinking cloud K - an uncursed scroll of teleportation Spellbooks E - an uncursed spellbook of light j - an uncursed spellbook of slow monster Potions g - an uncursed potion of water V - an uncursed potion of water Y - an uncursed potion of water Rings R - an uncursed ring of cold resistance (on right hand) d - an uncursed ring of polymorph control e - an uncursed ring of slow digestion (on left hand) Wands c - a wand of cancellation (0:6) r - a wand of cold (0:3) y - a cursed wand of light (0:11) q - a cursed wand of sleep (0:3) l - a wand of slow monster (0:7) Tools T - a blessed figurine of a black unicorn P - an uncursed lock pick Q - a magic marker (0:24) U - a +0 unicorn horn Badger004 the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 9251 turns ago. You had 1726 experience points, 834 more were needed to attain level 9. Basics: You had 0 out of 60 hit points. You had 27 out of 93 energy points (spell power). Your armor class was 1. Your wallet contained 1973 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (peak:14, limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You had slower digestion. You are dead. Vanquished creatures: 3 small mimics a freezing sphere a shocking sphere a giant beetle 2 quivering blobs 3 wolves a leprechaun 2 giant spiders a scorpion a baby long worm a black light a dog a dwarf lord a black unicorn a dust vortex a raven a Woodland-elf a bugbear an imp a quasit a water nymph 8 Mordor orcs an orc shaman 3 rock piercers 4 rock moles 2 ponies 2 yellow lights a violet fungus 2 gnome lords a kobold mummy 2 gray oozes a straw golem 4 paper golems a giant ant a little dog a floating eye 3 kittens 4 dwarves 5 homunculi 2 kobold lords 3 kobold shamans 4 hill orcs 3 rothes a centipede 2 giant bats a monkey an orc zombie 2 wererats a werejackal 5 iguanas 13 killer bees 2 acid blobs 4 coyotes 3 hobbits a large kobold 2 hobgoblins 2 giant rats a brown mold 3 yellow molds a green mold a red mold 3 gnomes 6 garter snakes 3 gnome zombies 6 geckos 18 jackals 3 foxes a kobold 4 goblins 4 sewer rats 7 grid bugs 2 bats 4 lichens 4 kobold zombies 8 newts 204 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: A bookstore. Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: An altar to Thoth, a grave. Level 5: A general store. Final resting place for xystal-Pri-Hum-Mal-Neu, petrified by a chickatrice corpse. Level 6: A scroll shop, some fountains. Level 7: An altar, a fountain. Level 8: Level 9: <- You were here. A fountain. Oracle of Delphi. Final resting place for you, killed by a giant ant. Level 10: A very big room. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Badger004 | | 1973 Au | | killed by a | | giant ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Badger004 the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 9190 points, and 1973 pieces of gold, after 9251 moves. You were level 8 with a maximum of 60 hit points when you died.