Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-12 19:58:01, ended 2026-05-12 22:10:04. BaeHund, chaotic male orcish Barbarian --------------------------------- ......))..).....................| |.------.--------.-- --------...| |.|.+[)|.. |(((.|......| ...| |.-*..%|...|(((.|.+....| |...| |.|.))!|...|(((.-.| ...| |...| |.--------+------.----------|...| |.............{....|....|%!%|...| |.-----|----.......|.._.|%!.|...| |.|..|..| |.......|....|...|...|# |.|..|..| |......{|..).|@..|...|# |.--|----+--.......----|-|---..)|# ----- ##### |...........@...........d@q......### |.<.| ##########..----..----.......--|-..----...|# # |...| # #|.-..|..| |.......|..|..|..-...|# # #---.------ |...| # |.|..|..|..-.......|..|..|..|...|## # |>.......| |....### --------------------------------- #########-........| ----- ########### |........| ---------- BaeHund the Bandit St:17 Dx:18 Co:17 In:8 Wi:8 Ch:10 Chaotic Dlvl:7 $:628 HP:0(74) Pw:15(15) AC:5 Xp:9 T:4690 Latest messages: P - an uncursed swirly potion. L - a blessed yellow potion. R - an uncursed potion of water. W - an uncursed brass wand. N - an uncursed wand of light. K - an uncursed wand of light. b - an uncursed bag called bag1 containing 1 item. X - an empty uncursed bag called bag2. O - a cursed lamp (lit). o - an uncursed magic whistle. s - an uncursed unicorn horn. j - an uncursed red gem. i - an uncursed red gem. S - 2 uncursed stones called gray1. Idefix bites the priestess of Set. The priestess of Set casts a spell! The priestess of Set looks better. Idefix bites the priestess of Set. The priestess of Set wields a mace! The mace welds itself to the priestess of Set's hand! Pick a monster, object or location. You swap places with Idefix. Idefix drops an elven dagger. The priestess of Set casts a spell! The priestess of Set looks better. What do you want to use or apply? [abkopsKNOSWX or ?*] b $ - 494 gold pieces (628 in total). You hear the chime of a cash register. You swap places with Idefix. You swap places with Idefix. You hear some noises. The wood nymph stole an uncursed whistle. The wood nymph vanishes! You swap places with Idefix. The mumak attacks a spot beside you. You miss the mumak. The mumak butts! The mumak bites! You smite the mumak! The mumak butts! The mumak bites! You smite the mumak! The mumak butts! You die... Ngebel looks at your corpse and sighs. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 628 gold pieces Weapons (')') Z - a +0 dart a - a +0 battle-axe (weapon in hands) Armor ('[') B - a cursed -1 helm of opposite alignment w - an uncursed +0 pair of gauntlets of dexterity (being worn) g - an uncursed +0 pair of jumping boots (being worn) z - an uncursed +0 cloak of invisibility (being worn) Q - an uncursed +0 robe c - a blessed +0 orcish ring mail (being worn) Comestibles ('%') Y - 2 uncursed carrots d - 5 uncursed food rations e - 3 uncursed tripe rations Scrolls ('?') T - an uncursed scroll of blank paper l - an uncursed scroll of fire h - an uncursed scroll of gold detection Potions ('!') V - an uncursed potion of blindness P - an uncursed potion of booze n - a blessed potion of enlightenment L - a blessed potion of sickness R - an uncursed potion of water Rings ('=') q - an uncursed ring of see invisible (on left hand) M - an uncursed ring of shock resistance (on right hand) Wands ('/') N - a wand of light (0:14) K - a wand of light (0:13) p - a wand of magic missile (0:0) W - a wand of striking (0:6) Tools ('(') X - an empty uncursed bag of holding b - an empty uncursed sack O - a cursed magic lamp (lit) o - an uncursed magic whistle s - a +0 unicorn horn Gems/Stones ('*') i - an uncursed ruby j - an uncursed worthless piece of red glass S - 2 uncursed luckstones BaeHund the Barbarian's attributes: Background: You were a Bandit, a level 9 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were right-handed. You were in the Gnomish Mines, on level 7. You entered the dungeon 4690 turns ago. It was nighttime. You had 5110 experience points, 10 more were needed to attain level 10. Basics: You had 0 out of 74 hit points. You had all 15 energy points (spell power). Your armor class was 5. Your wallet contained 628 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 8 (limit:16). Your charisma was 10 (limit:16). Final Status: You weren't hungry. You were unencumbered. You were wielding an axe. You were skilled in axe and could have enhanced that. Final Attributes: You were piously aligned. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You saw invisible. You had infravision. You were invisible to others. You could jump. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 12 minutes and 2 seconds. Major events: Turn 1: BaeHund the chaotic male orcish Barbarian entered the dungeon 417: attained the rank of Pillager (level 3) 1997: entered the Gnomish Mines 2276: reached Mine Town 2325: attained the rank of Bandit (level 6) 4420: acquired the Mines' End luckstone 4690: killed by a mumak You didn't know any spells. Skills: Fighting Skills bare handed combat [Basic] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] axe [Skilled] pick-axe [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] spear [Unskilled] trident [Unskilled] bow [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Pillager. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Bandit. You entered a temple. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store, a fountain. Level 3: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 4: An altar. Level 5: Level 6: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: <- You were here. Many shops, a temple and an altar to Set, some fountains. Final resting place for you, killed by a mumak. Level 8: Level 9: Level 10: Level 11: Vanquished creatures: 2 large mimics a small mimic a large dog a large cat a leocrotta 2 watchmen a horned devil 3 quivering blobs a leprechaun a gnome ruler a lizard a jaguar a white unicorn a gray unicorn a human zombie 2 soldier ants a fire ant a rock piercer a shrieker a violet fungus 12 gnome leaders 6 gnomish wizards a straw golem 3 giant ants a little dog 13 dwarves 2 homunculi 2 rothes a centipede a giant bat 4 orc zombies 8 dwarf zombies 3 iguanas 4 killer bees a coyote 3 hobbits 4 manes 3 giant rats 50 gnomes 4 gnome zombies a gecko 5 jackals 2 foxes 5 goblins 3 sewer rats 4 grid bugs 4 bats a lichen 5 kobold zombies 8 newts 189 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BaeHund | | 628 Au | | killed by a | | mumak | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BaeHund the Barbarian... You died in The Gnomish Mines on dungeon level 7 with 8252 points, and 628 pieces of gold, after 4690 moves. You were level 9 with a maximum of 74 hit points when you died.