Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-03 22:01:17, ended 2025-11-05 16:47:50. Barrb, neutral female human Barbarian ------------------ ---------................--------- -------................................------- ------............................................------ ----..............).......................................---- ---...........u.....................................)..........--- ---..................................................).........%...--- ---............?..%........m........@%...............@.................--- |................@............c..^..%................Q@..................| |...F..=../...%............^.........................@..................n| |....>.......................................................j...........| ---..........%..................................................%......--- ---................................................................--- ---............................................................--- ----...................................%..................---- ------.................................%..........------ -------................................------- ---------................--------- ------------------ Barrb the Brigand St:25 Dx:14 Co:18 In:8 Wi:8 Ch:8 Neutral Dlvl:12 $:773 HP:0(118) Pw:39(39) AC:-2 Exp:10 T:19865 Burdened Latest messages: The elf-lord picks up 2 elven daggers. The elf-lord picks up a lizard corpse. The elf-lord falls into a pit! The elf-lord picks up an elven arrow. The Grey-elf picks up a tripe ration. You see here a topaz ring. You have a little trouble lifting D - a topaz ring. What do you want to read? [afgxGOPVZ or ?*] a As you read the scroll, it disappears. D - an uncursed ring of searching. What do you want to drink? [qrz or ?*] r You feel much better. What do you want to use or apply? [bcj-lnpwyACENQRT or ?*] E You have a little trouble removing J - a potion of speed. What do you want to drink? [qzJ or ?*] J You are suddenly moving faster. The elf-lord shoots an elven arrow! The elven arrow hits the quantum mechanic! The elf-lord throws 2 elven daggers! The 1st elven dagger misses the quantum mechanic. The 1st elven dagger misses you. The 2nd elven dagger misses the quantum mechanic. You are hit by the 2nd elven dagger. The elf-lord throws an elven dagger! The elven dagger misses the quantum mechanic. An elven dagger misses you. The elf-lord throws a poisoned dart! The poisoned dart misses the quantum mechanic. A poisoned dart misses you. The elf-lord throws a dart! The dart misses the quantum mechanic. You are hit by a dart. The quantum mechanic hits! The elf-lord wields an elven broadsword! You miss the quantum mechanic. The quantum mechanic hits! You miss the quantum mechanic. You smite the quantum mechanic! The quantum mechanic hits! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! Unknown command '^J'. You smite the quantum mechanic! The quantum mechanic hits! The elf-lord swings his elven broadsword. The elf-lord hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 773 gold pieces Amulets F - an uncursed amulet of reflection (being worn) Weapons U - 8 blessed +2 arrows b - a +0 axe i - a corroded +1 two-handed sword (weapon in hands) Armor K - an uncursed +0 pair of gauntlets of dexterity L - an uncursed +0 pair of gauntlets of power (being worn) v - an uncursed +0 pair of leather gloves u - an uncursed +0 pair of kicking boots (being worn) o - an uncursed very burnt +0 cloak of protection (being worn) H - an uncursed +3 dwarvish mithril-coat (being worn) Comestibles d - 5 uncursed food rations t - 8 uncursed tripe rations S - an uncursed tin of floating eye meat B - an uncursed tin of lizard meat Y - an uncursed lizard corpse Scrolls P - a blessed scroll of blank paper O - an uncursed scroll of blank paper f - a blessed scroll of create monster Z - an uncursed scroll of destroy armor G - an uncursed scroll of enchant weapon a - a cursed scroll of identify V - an uncursed scroll of light g - an uncursed scroll of remove curse x - an uncursed scroll of scare monster Potions z - an uncursed potion of confusion q - an uncursed potion of monster detection Rings s - an uncursed +1 ring of adornment (on left hand) X - an uncursed ring of conflict e - an uncursed ring of fire resistance (on right hand) D - an uncursed ring of searching Wands C - a wand of create monster (0:11) n - a wand of digging (0:2) Q - a wand of light (0:14) p - a wand of secret door detection (0:10) j - a wand of sleep (0:0) w - a wand of striking (0:1) Tools E - an uncursed sack containing 20 items T - an uncursed blindfold c - an uncursed magic whistle N - a +0 pick-axe A - an uncursed skeleton key R - a tinning kit (0:80) k - an uncursed towel Gems/Stones m - an uncursed amber stone W - 2 cursed garnet stones I - an uncursed worthless piece of red glass y - a cursed flint stone l - an uncursed luckstone Contents of the sack: 2627 gold pieces 12 +0 arrows 25 +0 darts an uncursed +0 leather cloak 2 uncursed scrolls of earth a blessed scroll of blank paper 2 uncursed scrolls of blank paper 4 uncursed scrolls of create monster an uncursed potion of fruit juice an uncursed potion of object detection an uncursed potion of speed an uncursed ring of cold resistance an uncursed ring of sustain ability an uncursed tallow candle an uncursed oil lamp an uncursed oil lamp a can of grease (0:25) a +0 unicorn horn 2 uncursed amethyst stones 3 uncursed worthless pieces of yellowish brown glass Barrb the Barbarian's attributes: Background: You were a Brigand, a level 10 female human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Dungeons of Doom, on level 12, a very big room. You entered the dungeon 19865 turns ago. There was a full moon in effect when your adventure ended. You had 9999 experience points, 1 more was needed to attain level 11. Basics: You had 0 out of 118 hit points. You had all 39 energy points (spell power). Your armor class was -2. Your wallet contained 773 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/10, peak:18/11, innate limit:18/100). Your dexterity was 14 (peak:16, limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 8 (peak:9, limit:18). Your charisma was 8 (base:7, limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a two-handed sword. You had expert skill with two-handed sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were more charismatic. You were protected. You were very fast. You had reflection. You were unlucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. Crom was angry with you. You are dead. Vanquished creatures: a vampire 2 giant mimics an ogre king a large mimic a wumpus a fire vortex a stalker an earth elemental a black naga a xorn a winter wolf 2 small mimics a glass piercer a warhorse 2 xans an ettin mummy 3 quantum mechanics 3 trolls 2 sasquatches 2 wood golems an electric eel 3 gelatinous cubes 2 pyrolisks a large dog a freezing sphere 2 flaming spheres a shocking sphere a tiger a gargoyle a dwarf king 2 tengu an ochre jelly a leocrotta a mountain centaur 2 human mummies 2 red nagas a python a cobra a wraith a carnivorous ape an ettin zombie 3 leather golems a watchman 2 chameleons a crocodile 2 giant beetles a quivering blob 3 cockatrices a winter wolf cub 2 panthers 2 gremlins 5 leprechauns an orc-captain a mumak 3 giant spiders 4 scorpions 2 horses 2 baby long worms 2 vampire bats a forest centaur an orc mummy a dwarf mummy 3 brown puddings 2 owlbears a yeti 2 gold golems a werewolf 3 Green-elves 4 lizards a dingo 3 jaguars 2 dwarf lords a white unicorn 3 dust vortices 2 plains centaurs 2 gnome mummies 6 human zombies a rope golem a Woodland-elf 3 soldier ants 4 fire ants a bugbear 2 imps 2 quasits a wood nymph a water nymph 5 Mordor orcs 9 Uruk-hai 4 orc shamans 3 rock piercers a rock mole 2 ponies 2 fog clouds 3 yellow lights a shrieker 2 violet fungi 16 gnome lords 2 gnomish wizards 3 kobold mummies 5 gray oozes a barrow wight 4 ghouls a straw golem 2 paper golems 2 baby crocodiles 8 giant ants 2 little dogs 8 floating eyes 3 kittens 20 dwarves 6 homunculi a kobold lord 2 kobold shamans 5 hill orcs 2 rothes 2 rabid rats a centipede a giant bat 2 monkeys 10 orc zombies 5 dwarf zombies 4 wererats 3 iguanas 10 killer bees 3 acid blobs 4 coyotes 3 gas spores 9 hobbits 17 manes 3 large kobolds 2 hobgoblins 11 giant rats 8 cave spiders a brown mold 2 green molds 2 red molds 65 gnomes 3 garter snakes a gnome zombie 5 geckos 12 jackals a fox 4 kobolds 2 goblins 3 sewer rats 12 grid bugs 7 bats 7 lichens 2 kobold zombies 10 newts 512 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A general store. Level 5: Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: A fountain. Level 9: A scroll shop. Level 10: A potion shop, a sink. Level 11: Some fountains. Level 12: <- You were here. A very big room. Summoned by Pelias. Final resting place for you, killed by an elf-lord. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Barrb | | 3400 Au | | killed by an | | elf-lord | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Barrb the Barbarian... You died in The Dungeons of Doom on dungeon level 12 with 49928 points, and 3400 pieces of gold, after 19865 moves. You were level 10 with a maximum of 118 hit points when you died.