Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-13 14:30:46, ended 2025-11-13 16:13:11. Barrb, neutral female human Barbarian ---- -- ----..| |.---- --- |.....| --- ....| ------- --.| .....| --.| ..|--.|.|.-- |..| ---- --- -...|---..------- -.|........----- --.-| --..-- |.-- |-.---.....[....-----..............| --...-- |....------..| ---......--.-)---.......-....--.----.--#- |.....| --......||..-- --....-----|....|----..-......|----......-- -#-.....| |.......--..-- |......| |....| |.........----....---..-----|....---- -...........| --.^.--- --...-- --........--|......|....--.--...-- --...*.....f-| --.-- |....-- |........>|--.................-) -----....).......| -- --.| |.[...-------..|.-- |...........(.....|-#-----.|.....[.......-- --.--..| |.......| ------ --............--..--.)##(.......)[......-| |.....-- |......-- ---........|.---....d@q.(.......).......-- |.....- ---......| --......-|.........--.|)......|........| |......| |........-- --......|-----..-------....----[...<.-- --.....| |.........| |......-- ||..| ------ --.....| |..|.-- --.--.....| |..........|---- |.....-- ------ -- --..--- ---.--.-- -- --.|..| ---- --- -- ------ Barrb the Bandit St:18/01 Dx:18 Co:18 In:7 Wi:9 Ch:11 Neutral Dlvl:8 $:156 HP:0(110) Pw:23(23) AC:5 Exp:9 T:10485 Burdened Latest messages: You try to feel what is lying here on the floor. You feel here a red gem. You kill the gecko! You hear some noises in the distance. You try to feel what is lying here on the floor. You feel here a quantum mechanic corpse. You try to feel what is lying here on the floor. You try to feel what is lying here on the floor. You feel here a quantum mechanic corpse. You try to feel what is lying here on the floor. You feel here a red gem. You climb up the stairs. You can see again. You have a little trouble lifting $ - 17 gold pieces. It picks up a bow. It picks up 5 arrows. It picks up a dart. It picks up 2 crossbow bolts. It picks up an elven dagger. A board beneath Idefix squeaks an E flat loudly. You climb up the stairs. You swap places with Idefix. You kill the jackal! You kill the jackal! You are beginning to feel hungry. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. You swap places with Idefix. You smite the elf zombie! The elf zombie hits! You destroy the elf zombie! You smite the elf zombie! You destroy the elf zombie! The elf zombie hits! You smite the elf zombie! You destroy the elf zombie! You see here a whistle. Idefix picks up a whistle. Idefix drops a whistle. The mumak butts! The mumak bites! You smite the mumak! The mumak butts! The mumak bites! You smite the mumak! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 156 gold pieces Weapons e - 29 +0 arrows I - 38 +0 darts (at the ready) Z - 5 +0 darts a - a blessed +0 battle-axe (weapon in hands) b - a +0 short sword (alternate weapon; not wielded) Armor T - an uncursed +0 dwarvish iron helm (being worn) q - an uncursed +0 pair of leather gloves (being worn) U - an uncursed +0 pair of iron shoes (being worn) Comestibles k - an uncursed slime mold E - 8 uncursed food rations s - an uncursed lizard corpse Scrolls l - an uncursed scroll of confuse monster B - 2 uncursed scrolls of create monster D - an uncursed scroll of create monster Y - an uncursed scroll of enchant armor O - a blessed scroll of gold detection r - an uncursed scroll of light p - an uncursed scroll of magic mapping h - a blessed scroll of teleportation H - 2 uncursed scrolls of teleportation Potions u - an uncursed potion of acid j - a cursed potion of full healing A - a blessed potion of object detection Rings J - an uncursed -1 ring of adornment z - an uncursed ring of searching (on right hand) L - an uncursed ring of shock resistance v - an uncursed ring of warning (on left hand) Wands w - a wand of create monster (0:13) F - a wand of light (0:11) K - a wand of lightning (0:3) y - a cursed wand of striking (0:1) Tools C - an uncursed bag of holding containing 16 items R - a bag of tricks (0:10) g - a frost horn (0:0) X - a +0 pick-axe W - an uncursed skeleton key x - an uncursed tin whistle o - an uncursed towel Gems/Stones d - 2 uncursed amethyst stones c - an uncursed ruby m - 2 uncursed worthless pieces of orange glass P - 3 uncursed worthless pieces of red glass f - an uncursed worthless piece of white glass i - an uncursed luckstone S - 2 uncursed touchstones Contents of the bag of holding: 964 gold pieces 13 +0 arrows 31 +0 darts an uncursed +0 orcish helm an uncursed +0 elven cloak 9 uncursed potions of water an uncursed potion of booze an uncursed potion of confusion an uncursed potion of healing an uncursed potion of levitation an uncursed potion of sleeping a tinning kit (0:60) an uncursed worthless piece of black glass an uncursed worthless piece of blue glass an uncursed worthless piece of green glass an uncursed worthless piece of yellow glass Barrb the Barbarian's attributes: Background: You were a Bandit, a level 9 female human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 10485 turns ago. You had 3936 experience points, 1184 more were needed to attain level 10. Basics: You had 0 out of 110 hit points. You had all 23 energy points (spell power). Your armor class was 5. Your wallet contained 156 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You had basic skill with axe and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were warned. You had automatic searching. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a storm giant 2 barbed devils a winter wolf a small mimic a quantum mechanic a shocking sphere a tengu a crocodile a wolf 2 leprechauns 2 giant spiders a scorpion 2 ice vortices 2 black lights 2 vampire bats an orc mummy 2 brown puddings a yeti a Green-elf a lizard 3 chickatrices a dog 2 jaguars a dwarf lord a blue jelly a dust vortex a plains centaur a snake a soldier ant 2 bugbears an imp 4 Uruk-hai 3 rock piercers a rock mole 3 ponies 2 fog clouds 2 yellow lights a violet fungus 15 gnome lords 5 gnomish wizards a black naga hatchling 2 guardian naga hatchlings a gray ooze a barrow wight 7 elf zombies 3 giant ants 6 floating eyes 18 dwarves a homunculus 2 kobold lords 6 hill orcs 5 rothes 2 rabid rats a centipede 3 giant bats 3 orc zombies 4 dwarf zombies a wererat 2 werejackals 5 iguanas a killer bee an acid blob a coyote 2 gas spores 5 hobbits 5 large kobolds 2 hobgoblins 7 giant rats a yellow mold a red mold 60 gnomes 2 Keystone Kops a gnome zombie 9 geckos 10 jackals a fox 2 kobolds 6 goblins a sewer rat 6 grid bugs 2 bats 8 lichens 2 kobold zombies 3 newts 291 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A scroll shop. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A sink, some graves. Level 5: A general store. Level 6: A sink. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: <- You were here. Final resting place for you, killed by a mumak. Level 9: Level 10: Level 11: A fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Barrb | | 1120 Au | | killed by a | | mumak | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Barrb the Barbarian... You died in The Gnomish Mines on dungeon level 8 with 17332 points, and 1120 pieces of gold, after 10485 moves. You were level 9 with a maximum of 110 hit points when you died.