Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-16 22:11:59, ended 2026-01-17 05:09:17. BeardyHaddock, neutral male gnomish Wizard --- ..-# | |...# -- |.|B..| ..- |.d@.- ... - |.------ ---- ... |.|--<.---..| ... |.||....|...---..- |.|--.--.........| |.| -----........| |.| --.......---- -- |.----- --..........-- ..-- |.....|--.....--............| --...--..............-- | |............--- | -- |..........--- ---..----...| ---- |..-- ---- BeardyHadd the Thaumaturge St:11 Dx:13 Co:13 In:19 Wi:12 Ch:11 Neutral Dlvl:7 $:9 HP:0(55) Pw:5(69) AC:6 Exp:7 T:5699 Latest messages: You sense a faint wave of psychic energy. You see here a cyan potion. u - a cyan potion. You hear crashing rock. You sense a faint wave of psychic energy. In what direction? 4 The spell hits the dingo! The dingo bites! In what direction? 4 The spell misses the dingo. The dingo bites! You don't have enough energy to cast that spell. You hit the dingo! The dingo bites! What do you want to zap? [cD or ?*] ? In what direction? 4 The sleep ray hits the dingo. The sleep ray bounces! The sleep ray hits the dingo. The sleep ray hits you! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! You sense a faint wave of psychic energy. The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 9 gold pieces Amulets C - a cursed amulet of strangulation Weapons m - 2 +0 arrows E - a +0 elven dagger a - a blessed +2 quarterstaff (weapon in hands) Armor q - an uncursed +0 orcish helm (being worn) s - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 pair of high boots (being worn) b - an uncursed rotted +0 cloak of magic resistance (being worn) Comestibles l - an uncursed food ration n - 2 uncursed food rations o - an uncursed food ration Scrolls p - an uncursed scroll of fire j - an uncursed scroll of gold detection Potions g - an uncursed potion of blindness z - an uncursed potion of extra healing B - an uncursed potion of gain energy w - an uncursed potion of hallucination u - an uncursed potion of healing v - an uncursed potion of see invisible t - a blessed potion of sickness Rings e - an uncursed ring of free action (on right hand) d - an uncursed +3 ring of increase damage (on left hand) Wands D - a wand of secret door detection (0:10) c - a wand of sleep (0:2) Tools f - an uncursed lock pick x - an uncursed skeleton key Gems/Stones r - 2 uncursed worthless pieces of violet glass BeardyHaddock the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male gnomish Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 5699 turns ago. It was nighttime. You had 1054 experience points, 226 more were needed to attain level 8. Basics: You had 0 out of 55 hit points. You had 5 out of 69 energy points (spell power). Your armor class was 6. Your wallet contained 9 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You had a small damage bonus (+3). You were warded. You had free action. You are dead. Vanquished creatures: 3 wolves a brown pudding a dingo a raven an imp a wood nymph 2 water nymphs 7 Mordor orcs an orc shaman a rock piercer a pony 2 violet fungi 3 straw golems a little dog 7 floating eyes 3 kittens 2 rothes a centipede 2 giant bats an orc zombie a dwarf zombie 2 wererats 4 iguanas 6 killer bees 2 acid blobs a coyote a gas spore 6 hobbits a large kobold 9 giant rats a brown mold a yellow mold a green mold a red mold 3 garter snakes 9 geckos a jackal 2 foxes a kobold 3 goblins 2 sewer rats 7 grid bugs 3 bats 5 lichens 3 kobold zombies 8 newts 126 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An armor shop, some fountains, a sink. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A general store, a fountain. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Some shops, some fountains, some trees. Level 7: <- You were here. Final resting place for you, killed by a vampire bat, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BeardyHaddock | | 9 Au | | killed by a | | vampire bat | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BeardyHaddock the Wizard... You died in The Gnomish Mines on dungeon level 7 with 4555 points, and 9 pieces of gold, after 5699 moves. You were level 7 with a maximum of 55 hit points when you died.