Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-08 01:02:22, ended 2026-03-08 04:32:27. BeardyHaddock, chaotic male elven Priest ------- ---------------|.--..| |%?*|..|...|...|.....--- |[!!|..|...|...|.......| --- - .. |..|-|---.--.......| ------ |(( |..--|---|-.@.......|.--..| --.|..-- |((.-.............--.--..------ |......| | |....^.--+-...|...|..--- --.....-- -..{...| |...@...|....| |......-- ........| |...|'..|.... |-......| -.....---|---------.---.|.- -------.-....-- |..-|-|..................-----............| | | ----- --.------...||....----.|...| . |...|--..-- ----..| -. |..----.-| ---- | |.---....| --...>...| -----.--- --- BeardyHadd the Adept St:11 Dx:12 Co:15 In:9 Wi:19 Ch:10 Chaotic Dlvl:7 $:23 HP:0(55) Pw:45(82) AC:7 Exp:6 T:4563 Latest messages: E - 2 arrows. You see here 2 arrows. E - 2 arrows. You see here 2 arrows. E - 2 arrows. The dwarf throws a dagger! You are hit by a dagger. The dwarf hits! You miss the dwarf. You kill the dwarf! $ - 22 gold pieces. You hear crashing rock. You miss the gnome. You kill the gnome! You see here a gnome corpse. You see here a dagger. You hear crashing rock. t - a +0 aklys. v - a +0 pair of iron shoes. x - a +0 dwarvish cloak. A lit field surrounds you! You hear crashing rock. You climb up the stairs. You hear the chime of a cash register. You hear someone beseeching Crom. The rope golem hits! The rope golem hits! The rope golem grabs you! You cannot escape from the rope golem! The rope golem hits! The rope golem hits! You are being choked. You miss the rope golem. The rope golem hits! The rope golem hits! You are being choked. Are you sure you want to pray? [yn] (n) y You begin praying to Set. The rope golem hits! The rope golem hits! You are being choked. The rope golem hits! The rope golem hits! You are being choked. You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 23 gold pieces Weapons E - 13 +0 arrows u - a +0 dagger t - a +0 aklys a - a blessed +1 mace (weapon in hand) Armor g - a blessed +2 orcish helm v - a +0 pair of iron shoes w - a +0 pair of iron shoes c - a +0 small shield (being worn) x - a +0 dwarvish cloak z - a +0 dwarvish cloak r - a +0 mummy wrapping b - a +0 robe (being worn) Comestibles e - a clove of garlic p - 2 food rations q - a food ration f - a sprig of wolfsbane Scrolls m - a scroll of blank paper Potions y - a blessed potion of gain energy s - a potion of healing d - 4 potions of holy water Tools j - a bugle l - a can of grease (0:7) B - a +0 pick-axe BeardyHaddock the Priest's attributes: Background: You were an Adept, a level 6 elven Priest. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 4563 turns ago. It was nighttime. You had 354 experience points, 286 more were needed to attain level 7. Basics: You had 0 out of 55 hit points. You had 45 out of 82 energy points (spell power). Your armor class was 7. Your wallet contained 23 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 9 (limit:20). Your wisdom was 19 (peak:20, limit:20). Your charisma was 10 (limit:18). Final Status: You were held by a rope golem. You were unencumbered. You were wielding a mace. You had basic skill with mace and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You were guarded. Set was angry with you. You are dead. Vanquished creatures: 2 small mimics 2 gnome lords a kobold mummy a giant ant a little dog a floating eye 4 dwarves a homunculus a kobold shaman 8 iguanas 3 acid blobs 2 coyotes a gas spore a hobbit 2 hobgoblins a giant rat a brown mold a yellow mold a red mold 5 gnomes a gnome zombie 3 geckos 7 jackals a kobold 4 goblins 2 sewer rats 7 grid bugs 3 bats 7 lichens a kobold zombie 10 newts 86 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Some fountains. Level 2: A general store, a fountain. Level 3: Level 4: A general store, a fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 8 Level 5: Level 7: <- You were here. A fountain. Final resting place for you, killed by a rope golem, while praying. Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BeardyHaddock | | 23 Au | | killed by a rope | | golem | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BeardyHaddock the Priest... You died in The Gnomish Mines on dungeon level 7 with 1867 points, and 23 pieces of gold, after 4563 moves. You were level 6 with a maximum of 55 hit points when you died.